Player Matchup

Thor
Thor
BlvckFlaw
Thor
Level 6
God Stats
3W - 6L
1,368 SR
Queue Stats
5W - 9L
1,359 Elo+
Party 2
Anhur
Anhur
Marzimuh
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 2
Yemoja
Yemoja
TigreDeBolsillo
Yemoja
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 2
Medusa
Medusa
felpon12
Medusa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
troleador1
Kukulkan
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
5W - 11L
1,332 Elo+
Party 2
Team Averages
Level 6
1,381 SR
1,347 Elo+

VS

Team Averages
Level 11
1,502 SR
1,402 Elo+
Bacchus
Bacchus
ItzStatick
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,449 Elo+
Solo
Apollo
Apollo
SaiIorMoony
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,245 Elo+
Solo
Mercury
Mercury
aicraftcarrier
Mercury
Level 28
God Stats
133W - 123L
1,525 SR
Queue Stats
677W - 663L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
吉利安德鲁
Sun Wukong
Level 5
God Stats
4W - 3L
1,513 SR
Queue Stats
5W - 9L
1,418 Elo+
Party 1
Olorun
Olorun
想吃火锅
Olorun
Level 5
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 9L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 6 / 1
8,473
498
6,601
13,687
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Marzimuh
Anhur
9
0 / 6 / 2
6,340
373
3,820
10,250
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 6 / 2
7,346
432
3,426
12,433
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
felpon12
Medusa
13
0 / 4 / 2
7,663
451
5,675
8,743
3,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
troleador1
Kukulkan
13
4 / 5 / 1
8,270
486
8,707
8,838
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItzStatick
Bacchus
13
3 / 1 / 10
7,696
453
7,279
9,769
8,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
13
7 / 4 / 6
8,439
496
10,381
11,148
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
10 / 1 / 2
10,159
598
9,603
9,275
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
吉利安德鲁
Sun Wukong
14
3 / 2 / 3
8,399
494
6,184
8,744
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
3 / 4 / 7
8,277
487
6,749
11,134
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
26
27
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
6
6
1
1.08
W
Bacchus
ItzStatick
Bacchus
3
1
10
8
L
Anhur
Marzimuh
Anhur
0
6
2
0.17
W
Apollo
7
4
6
2.5
L
2
6
2
0.5
W
10
1
2
11
L
Medusa
felpon12
Medusa
0
4
2
0.25
L
Kukulkan
troleador1
Kukulkan
4
5
1
0.9
W
Sun Wukong
吉利安德鲁
Sun Wukong
3
2
3
2.25
W
Olorun
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
40,196
53,951
Taken
50,070
20,812
Mitigated
24,951
8,742
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,601
1,625
0
2,732
13,687
4,409
0
1,881
11,731
0
43,577
W
Bacchus
ItzStatick
Bacchus
7,279
1,287
0
0
9,769
8,147
440
2,497
7,272
17,612
0
L
Anhur
Marzimuh
Anhur
3,820
1,707
0
2,646
10,250
2,928
125
3,756
6,494
0
22,330
W
Apollo
10,381
7,192
0
4,105
11,148
3,464
774
2,484
8,664
0
45,096
L
3,426
897
580
252
12,433
7,106
240
3,889
8,494
20,173
0
W
9,603
5,636
0
500
9,275
3,742
0
1,585
7,690
0
71,327
L
Medusa
felpon12
Medusa
5,675
3,139
0
1,782
8,743
3,037
171
1,480
7,038
0
35,378
L
Kukulkan
troleador1
Kukulkan
8,707
1,049
0
750
8,838
3,332
111
3,022
5,766
40,904
0
W
Sun Wukong
吉利安德鲁
Sun Wukong
6,184
1,380
0
1,496
8,744
5,494
0
866
7,878
0
40,863
W
Olorun
6,749
3,600
206
4,719
11,134
4,104
1,178
4,701
6,433
42,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
42,970
300
Minions Killed
342
0
Camps Cleared
0
1,353,811
Distance Traveled
1,620,517
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,473
498
81
5
0
291,828
0
W
Bacchus
7,696
453
23
1
0
313,772
0
L
Anhur
6,340
373
47
3
0
244,146
0
W
Apollo
8,439
496
60
4
0
279,012
3
L
Yemoja
7,346
432
31
2
0
244,319
0
W
Mercury
10,159
598
113
7
0
384,399
1
L
Medusa
7,663
451
73
4
0
316,233
0
L
Kukulkan
8,270
486
68
4
0
257,285
0
W
Sun Wukong
8,399
494
74
4
0
334,141
1
W
Olorun
8,277
487
72
4
0
309,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role