Player Matchup

Merlin
Merlin
DaddySasageyo
Merlin
Level 26
God Stats
4W - 1L
1,323 SR
Queue Stats
101W - 14L
1,934 Elo+
Party 2
Chiron
Chiron
Drawrtist
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
ResultantBeast
Sun Wukong
Level 130
God Stats
8W - 4L
1,823 SR
Queue Stats
139W - 78L
1,778 Elo+
Party 2
Tiamat
Tiamat
UnMasiosare
Tiamat
Level 148
God Stats
62W - 18L
2,051 SR
Queue Stats
165W - 72L
1,969 Elo+
Party 2
Team Averages
Level 82
1,674 SR
1,738 Elo+

VS

Team Averages
Level 138
1,637 SR
1,603 Elo+
Horus
Horus
MSTCO
Horus
Level 135
God Stats
0W - 2L
1,475 SR
Queue Stats
12W - 16L
1,706 Elo+
Party 1
Artemis
Artemis
StOokGoLoO
Artemis
Level 150
God Stats
2W - 3L
1,926 SR
Queue Stats
16W - 13L
1,706 Elo+
Party 1
Ra
Ra
ZzTannerzZ
Ra
Level 137
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nox
Nox
kittenring
Nox
Level 128
God Stats
0W - 1L
1,395 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
8,749
875
10,134
7,931
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Drawrtist
Chiron
12
0 / 2 / 2
7,812
781
2,130
5,462
1,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ResultantBeast
Sun Wukong
14
8 / 1 / 6
9,855
986
5,205
9,499
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
16
8 / 0 / 8
10,109
1,011
14,705
7,221
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MSTCO
Horus
12
2 / 4 / 2
7,251
725
3,171
10,323
6,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
StOokGoLoO
Artemis
12
0 / 4 / 5
7,131
713
7,198
8,610
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 1
8,151
815
6,177
8,885
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 5 / 2
6,974
697
2,346
8,484
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
6
7
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Chiron
Drawrtist
Chiron
0
2
2
0.5
L
Horus
MSTCO
Horus
2
4
2
0.75
W
Sun Wukong
ResultantBeast
Sun Wukong
8
1
6
11
L
Artemis
StOokGoLoO
Artemis
0
4
5
0.63
W
Tiamat
8
0
8
12
L
3
6
1
0.58
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
18,892
30,113
Taken
36,302
17,180
Mitigated
16,940
9,625
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,134
248
0
980
7,931
2,616
1,013
702
7,229
26,929
0
W
Chiron
Drawrtist
Chiron
2,130
565
680
1,138
5,462
1,811
1,617
2,280
3,182
0
16,394
L
Horus
MSTCO
Horus
3,171
1,263
868
1,366
10,323
6,227
0
5,811
4,276
0
14,147
W
Sun Wukong
ResultantBeast
Sun Wukong
5,205
719
0
3,542
9,499
5,765
982
3,467
6,032
79
20,277
L
Artemis
StOokGoLoO
Artemis
7,198
2,713
0
2,489
8,610
3,099
0
6,995
1,307
0
22,223
W
Tiamat
14,705
2,167
127
3,158
7,221
6,988
2,178
2,346
4,875
39,150
0
L
6,177
358
247
942
8,885
4,370
341
5,865
2,902
39,240
0
L
2,346
193
0
310
8,484
3,244
322
5,893
2,507
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
29,507
161
Minions Killed
167
9
Camps Cleared
6
802,199
Distance Traveled
657,850
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,749
875
37
4
3
163,618
0
W
Chiron
7,812
781
39
4
1
178,962
0
L
Horus
7,251
725
32
3
2
166,466
3
W
Sun Wukong
9,855
986
27
3
1
206,252
0
L
Artemis
7,131
713
34
3
2
160,649
3
W
Tiamat
10,109
1,011
58
6
4
253,367
1
L
Ra
8,151
815
78
8
2
164,862
3
L
Nox
6,974
697
23
2
0
165,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role