Player Matchup

Odin
Odin
ASHLAK
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Baglun
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 56L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Darooster220
Kukulkan
Level 59
God Stats
8W - 9L
1,714 SR
Queue Stats
76W - 66L
1,633 Elo+
Party 1
Anhur
Anhur
Momoz6
Anhur
Level 5
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 6L
1,108 Elo+
Party 2
Ra
Ra
Yoryos19
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,471 SR
1,479 Elo+

VS

Team Averages
Level 18
1,537 SR
1,411 Elo+
Merlin
Merlin
Eidoron
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 46L
1,405 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jobama95
Cu Chulainn
Level 29
God Stats
2W - 5L
1,413 SR
Queue Stats
68W - 100L
1,329 Elo+
Solo
Poseidon
Poseidon
MrGmsy
Poseidon
Level 5
God Stats
26W - 16L
1,500 SR
Queue Stats
50W - 32L
1,405 Elo+
Party 3
Zhong Kui
Zhong Kui
dondomodin
Zhong Kui
Level 14
God Stats
2W - 2L
1,772 SR
Queue Stats
45W - 41L
1,513 Elo+
Solo
Neith
Neith
shanikku
Neith
Level 16
God Stats
11W - 8L
1,500 SR
Queue Stats
30W - 26L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ASHLAK
Odin
20
4 / 5 / 6
14,440
903
15,660
24,309
16,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Baglun
Cthulhu
20
4 / 7 / 9
15,473
967
16,941
31,413
41,980
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Darooster220
Kukulkan
20
4 / 3 / 10
15,466
967
16,363
16,083
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Momoz6
Anhur
20
2 / 8 / 13
14,931
933
18,093
26,755
10,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
6 / 14 / 10
16,046
1,003
18,674
24,058
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eidoron
Merlin
20
7 / 6 / 17
16,160
1,010
26,208
19,601
7,984
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jobama95
Cu Chulainn
17
0 / 2 / 7
12,206
763
2,459
6,012
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Poseidon
MrGmsy
Poseidon
20
9 / 5 / 14
16,815
1,051
22,434
13,649
5,304
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
dondomodin
Zhong Kui
20
14 / 5 / 12
17,513
1,095
36,463
32,182
22,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
shanikku
Neith
20
7 / 2 / 12
15,506
969
26,326
18,806
8,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
20
Kills
37
37
Deaths
20
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Odin
ASHLAK
Odin
4
5
6
1.4
L
Cthulhu
Baglun
Cthulhu
4
7
9
1.21
L
Kukulkan
Darooster220
Kukulkan
4
3
10
3
W
Merlin
Eidoron
Merlin
7
6
17
2.58
W
Cu Chulainn
Jobama95
Cu Chulainn
0
2
7
1.75
L
Anhur
Momoz6
Anhur
2
8
13
1.06
W
Poseidon
MrGmsy
Poseidon
9
5
14
3.2
L
6
14
10
0.79
W
Zhong Kui
dondomodin
Zhong Kui
14
5
12
4
W
Neith
shanikku
Neith
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,731
Damage
113,890
122,618
Taken
90,250
85,579
Mitigated
47,971
13,819
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ASHLAK
Odin
15,660
6,498
0
398
24,309
16,504
0
13,894
10,390
0
24,412
L
Cthulhu
Baglun
Cthulhu
16,941
1,447
565
866
31,413
41,980
0
21,427
9,916
48,519
0
L
Kukulkan
Darooster220
Kukulkan
16,363
1,876
0
664
16,083
6,604
0
11,220
4,788
62,882
0
W
Merlin
Eidoron
Merlin
26,208
1,405
227
2,495
19,601
7,984
0
12,507
6,819
48,450
0
W
Cu Chulainn
Jobama95
Cu Chulainn
2,459
553
0
270
6,012
4,338
0
3,252
2,660
0
7,697
L
Anhur
Momoz6
Anhur
18,093
13,868
0
4,797
26,755
10,169
0
20,400
6,330
0
32,590
W
Poseidon
MrGmsy
Poseidon
22,434
1,852
0
0
13,649
5,304
0
8,989
4,485
55,356
0
L
18,674
3,049
3,223
3,306
24,058
10,322
0
18,164
5,844
45,032
0
W
Zhong Kui
dondomodin
Zhong Kui
36,463
2,060
0
10,760
32,182
22,298
0
17,321
14,193
76,807
0
W
Neith
shanikku
Neith
26,326
14,698
0
5,199
18,806
8,047
0
8,591
10,115
0
50,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,356
Gold Earned
78,200
311
Minions Killed
302
3
Camps Cleared
10
1,438,329
Distance Traveled
1,202,051
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,440
903
13
1
0
288,330
0
L
Cthulhu
15,473
967
74
5
1
316,765
0
L
Kukulkan
15,466
967
105
7
1
311,041
0
W
Merlin
16,160
1,010
44
3
5
277,327
0
W
Cu Chulainn
12,206
763
11
1
2
86,042
0
L
Anhur
14,931
933
37
2
0
260,543
2
W
Poseidon
16,815
1,051
85
5
0
287,895
1
L
Ra
16,046
1,003
82
5
1
261,650
0
W
Zhong Kui
17,513
1,095
112
7
1
275,708
0
W
Neith
15,506
969
50
3
2
275,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role