Player Matchup

Ares
Ares
HealaniForboden
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,077 Elo+
Party 1
Ymir
Ymir
IronKingLeo
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NoNaCl
Cthulhu
Level 29
God Stats
0W - 1L
1,397 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
OGBunnyMan
Kuzenbo
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
7W - 7L
1,433 Elo+
Party 1
Cerberus
Cerberus
UnnoticedLEGACY
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,329 Elo+
Party 1
Team Averages
Level 61
1,433 SR
1,346 Elo+

VS

Team Averages
Level 57
1,717 SR
1,763 Elo+
Medusa
Medusa
Heartless37
Medusa
Level 47
God Stats
67W - 65L
1,610 SR
Queue Stats
234W - 257L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
MLGxXGOkU420Xx
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 42L
1,762 Elo+
Party 2
Tiamat
Tiamat
Monkey
Tiamat
Level 52
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 5L
1,804 Elo+
Party 2
Artemis
Artemis
MothMothMoth
Artemis
Level 120
God Stats
6W - 0L
1,912 SR
Queue Stats
102W - 40L
1,843 Elo+
Party 2
Ares
Ares
Tengaku
Ares
Level 26
God Stats
49W - 12L
2,063 SR
Queue Stats
64W - 20L
1,896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
8,676
964
4,153
21,466
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 9 / 5
9,005
1,001
13,105
21,925
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NoNaCl
Cthulhu
13
2 / 15 / 3
8,455
939
13,217
21,759
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
OGBunnyMan
Kuzenbo
15
1 / 11 / 5
9,097
1,011
8,727
21,996
22,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
15
6 / 12 / 2
10,283
1,143
16,744
22,503
9,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
19 / 1 / 25
13,061
1,451
28,012
11,921
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MLGxXGOkU420Xx
Sun Wukong
17
6 / 0 / 36
10,866
1,207
15,653
11,388
9,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Monkey
Tiamat
18
12 / 2 / 33
12,204
1,356
24,093
9,830
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MothMothMoth
Artemis
17
11 / 4 / 23
10,663
1,185
20,698
10,249
3,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Tengaku
Ares
18
8 / 3 / 36
11,640
1,293
14,270
16,071
12,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
209
10
Kills
56
56
Deaths
10
20
Assists
153
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Medusa
19
1
25
31.5
L
1
9
5
0.39
W
Sun Wukong
MLGxXGOkU420Xx
Sun Wukong
6
0
36
24
W
Tiamat
Monkey
Tiamat
12
2
33
14.25
W
Artemis
MothMothMoth
Artemis
11
4
23
5.63
L
Cthulhu
NoNaCl
Cthulhu
2
15
3
0.23
L
Kuzenbo
OGBunnyMan
Kuzenbo
1
11
5
0.32
W
Ares
Tengaku
Ares
8
3
36
8.67
L
Cerberus
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,946
Damage
102,726
109,649
Taken
59,459
70,415
Mitigated
34,753
2,743
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,153
478
0
461
21,466
18,252
0
7,286
14,180
8,107
0
W
Medusa
28,012
17,757
0
1,949
11,921
4,063
0
11,579
342
0
44,811
L
13,105
1,038
0
207
21,925
10,419
0
9,746
12,179
16,901
0
W
Sun Wukong
MLGxXGOkU420Xx
Sun Wukong
15,653
5,060
0
796
11,388
9,168
0
10,607
781
0
19,388
W
Tiamat
Monkey
Tiamat
24,093
4,377
0
3,144
9,830
5,316
0
8,885
945
44,708
0
W
Artemis
MothMothMoth
Artemis
20,698
15,861
0
2,632
10,249
3,603
0
9,947
302
0
32,739
L
Cthulhu
NoNaCl
Cthulhu
13,217
657
0
0
21,759
9,787
0
6,802
14,815
23,161
0
L
Kuzenbo
OGBunnyMan
Kuzenbo
8,727
2,677
0
0
21,996
22,261
0
6,033
15,773
26,850
0
W
Ares
Tengaku
Ares
14,270
1,094
0
820
16,071
12,603
0
14,928
1,143
18,495
0
L
Cerberus
16,744
1,156
0
2,075
22,503
9,696
0
8,496
14,007
23,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
58,434
108
Minions Killed
133
0
Camps Cleared
7
849,275
Distance Traveled
804,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,676
964
6
1
0
169,286
0
W
Medusa
13,061
1,451
32
4
5
143,423
1
L
Ymir
9,005
1,001
10
1
0
171,371
1
W
Sun Wukong
10,866
1,207
16
2
2
192,702
1
W
Tiamat
12,204
1,356
54
6
0
168,331
2
W
Artemis
10,663
1,185
27
3
0
130,848
0
L
Cthulhu
8,455
939
24
3
0
151,679
0
L
Kuzenbo
9,097
1,011
34
4
0
179,703
0
W
Ares
11,640
1,293
4
0
0
168,909
0
L
Cerberus
10,283
1,143
34
4
0
177,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role