Player Matchup

Apollo
Apollo
Dr Acula0606
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Loki
Loki
GODxOFxWARx8184
Loki
Level 67
God Stats
18W - 12L
1,691 SR
Queue Stats
259W - 265L
1,518 Elo+
Party 2
Khepri
Khepri
Humme13
Khepri
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,626 Elo+
Party 3
Chaac
Chaac
KINGxOFxNATIONZ
Chaac
Level 89
God Stats
15W - 10L
1,545 SR
Queue Stats
304W - 358L
1,437 Elo+
Party 2
Tiamat
Tiamat
xAzraelx1
Tiamat
Level 104
God Stats
8W - 13L
1,512 SR
Queue Stats
341W - 320L
1,538 Elo+
Party 2
Team Averages
Level 99
1,550 SR
1,524 Elo+

VS

Team Averages
Level 90
1,536 SR
1,493 Elo+
Erlang Shen
Erlang Shen
FatFreePancakes
Erlang Shen
Level 94
God Stats
13W - 19L
1,442 SR
Queue Stats
543W - 560L
1,526 Elo+
Party 1
Fafnir
Fafnir
ProMyChoice
Fafnir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 378L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
TickleMePickle42
Danzaburou
Level 96
God Stats
34W - 20L
1,741 SR
Queue Stats
597W - 610L
1,535 Elo+
Party 1
Chaac
Chaac
Wompuus
Chaac
Level 51
God Stats
4W - 8L
1,497 SR
Queue Stats
132W - 155L
1,451 Elo+
Party 1
Vulcan
Vulcan
jacevedo96632
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 232L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
5 / 2 / 3
8,713
545
5,338
9,002
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
12 / 2 / 3
9,406
588
8,700
10,711
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Humme13
Khepri
12
0 / 3 / 7
7,351
459
3,258
9,562
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 4
7,735
483
5,938
12,656
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
xAzraelx1
Tiamat
16
9 / 0 / 7
9,767
610
18,190
8,883
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FatFreePancakes
Erlang Shen
12
3 / 5 / 2
7,672
480
6,484
14,549
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
11
1 / 6 / 2
7,184
449
3,837
12,548
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TickleMePickle42
Danzaburou
15
3 / 3 / 1
8,715
545
7,329
9,987
3,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Wompuus
Chaac
12
3 / 6 / 3
8,049
503
7,956
11,783
13,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 2
6,633
415
6,601
9,211
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
27
Kills
10
10
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
2
3
3.25
L
Erlang Shen
FatFreePancakes
Erlang Shen
3
5
2
0.8
W
12
2
3
6.75
W
Khepri
Humme13
Khepri
0
3
7
1.17
W
1
3
4
1
L
Fafnir
1
6
2
0.33
L
Danzaburou
TickleMePickle42
Danzaburou
3
3
1
1.17
L
Chaac
Wompuus
Chaac
3
6
3
0.75
L
0
7
2
0.14
W
Tiamat
xAzraelx1
Tiamat
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
32,207
50,814
Taken
58,078
27,586
Mitigated
36,452
16,311
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,338
2,243
0
4,211
9,002
3,151
1,149
675
8,305
0
50,785
L
Erlang Shen
FatFreePancakes
Erlang Shen
6,484
4,373
0
2,333
14,549
5,957
0
4,654
9,583
0
47,327
W
8,700
2,852
0
2,962
10,711
3,980
0
712
9,940
0
45,586
W
Khepri
Humme13
Khepri
3,258
129
0
1,756
9,562
6,077
196
3,146
6,232
29,764
0
W
5,938
1,403
0
3,044
12,656
8,850
228
1,306
11,314
0
43,280
L
Fafnir
3,837
1,243
0
1,666
12,548
10,745
0
6,433
5,841
19,012
0
L
Danzaburou
TickleMePickle42
Danzaburou
7,329
3,146
0
3,465
9,987
3,385
0
3,666
6,155
0
78,607
L
Chaac
Wompuus
Chaac
7,956
1,319
0
2,020
11,783
13,728
153
1,049
10,690
0
32,929
L
6,601
1,302
0
1,074
9,211
2,637
0
4,532
4,361
35,196
0
W
Tiamat
xAzraelx1
Tiamat
18,190
2,258
0
4,338
8,883
5,528
0
4,054
4,585
59,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
38,253
427
Minions Killed
393
0
Camps Cleared
0
1,539,095
Distance Traveled
1,356,776
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,713
545
116
7
0
304,685
0
L
Erlang Shen
7,672
480
79
5
0
298,514
3
W
Loki
9,406
588
76
5
0
326,713
0
W
Khepri
7,351
459
48
3
0
299,198
0
W
Chaac
7,735
483
89
6
0
288,112
1
L
Fafnir
7,184
449
46
3
0
273,528
2
L
Danzaburou
8,715
545
134
8
0
253,849
1
L
Chaac
8,049
503
65
4
0
245,249
3
L
Vulcan
6,633
415
69
4
0
285,636
2
W
Tiamat
9,767
610
98
6
0
320,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role