Player Matchup

Geb
Geb
Ephemeral08
Geb
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,346 Elo+
Party 3
Neith
Neith
HadesHairyLog
Neith
Level 27
God Stats
31W - 34L
1,665 SR
Queue Stats
80W - 87L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
HornyTyranasuar
Aphrodite
Level 108
God Stats
1W - 0L
1,697 SR
Queue Stats
329W - 287L
1,555 Elo+
Party 2
Serqet
Serqet
ScoobyJoo
Serqet
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 48L
1,278 Elo+
Party 3
Raijin
Raijin
SirGirthOfThicc
Raijin
Level 57
God Stats
18W - 10L
1,788 SR
Queue Stats
243W - 201L
1,557 Elo+
Party 2
Team Averages
Level 85
1,630 SR
1,454 Elo+

VS

Team Averages
Level 78
1,611 SR
1,640 Elo+
Aphrodite
Aphrodite
Darvidicus1
Aphrodite
Level 109
God Stats
6W - 2L
1,929 SR
Queue Stats
190W - 176L
1,665 Elo+
Party 1
Nemesis
Nemesis
DashieMeow
Nemesis
Level 103
God Stats
4W - 2L
1,595 SR
Queue Stats
112W - 100L
1,697 Elo+
Party 1
Medusa
Medusa
DominuDeorum
Medusa
Level 67
God Stats
1W - 2L
1,692 SR
Queue Stats
62W - 67L
1,454 Elo+
Solo
Amaterasu
Amaterasu
FijiFresco
Amaterasu
Level 7
God Stats
3W - 3L
1,666 SR
Queue Stats
13W - 5L
1,697 Elo+
Party 1
Bacchus
Bacchus
commanderbudder
Bacchus
Level 104
God Stats
2W - 6L
1,175 SR
Queue Stats
167W - 138L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
14,020
501
12,666
22,591
28,456
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 6 / 9
14,190
507
10,506
16,543
6,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
HornyTyranasuar
Aphrodite
20
4 / 5 / 16
14,007
500
20,372
20,586
9,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
ScoobyJoo
Serqet
20
7 / 3 / 11
14,132
505
13,797
18,432
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 6 / 13
15,766
563
28,132
20,552
8,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darvidicus1
Aphrodite
19
3 / 7 / 11
13,200
471
8,414
17,779
9,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DashieMeow
Nemesis
20
7 / 5 / 5
14,279
510
11,350
24,440
14,934
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
19
6 / 7 / 3
13,580
485
14,594
23,475
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
FijiFresco
Amaterasu
19
0 / 8 / 5
13,051
466
12,086
28,332
21,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 7 / 9
14,683
524
19,133
28,843
44,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
55
34
Kills
22
23
Deaths
34
60
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Darvidicus1
Aphrodite
3
7
11
1.21
L
Nemesis
DashieMeow
Nemesis
7
5
5
1.9
L
Medusa
6
7
3
1.07
W
6
3
11
3.83
L
Amaterasu
FijiFresco
Amaterasu
0
8
5
0.31
W
6
6
9
1.75
W
Aphrodite
HornyTyranasuar
Aphrodite
4
5
16
2.4
W
Serqet
ScoobyJoo
Serqet
7
3
11
4.17
W
11
6
13
2.92
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,473
Damage
65,577
98,704
Taken
122,869
61,858
Mitigated
98,599
41,568
Healing
35,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Darvidicus1
Aphrodite
8,414
1,294
6,107
6,946
17,779
9,553
913
11,279
5,340
66,831
0
L
Nemesis
DashieMeow
Nemesis
11,350
6,573
0
2,555
24,440
14,934
2,828
11,735
12,082
0
141,613
L
Medusa
14,594
5,091
0
5,982
23,475
8,177
842
8,149
13,160
0
87,119
W
12,666
2,426
0
4,156
22,591
28,456
1,510
3,142
19,381
64,418
0
L
Amaterasu
FijiFresco
Amaterasu
12,086
4,864
0
8,863
28,332
21,375
1,060
14,106
12,613
0
78,952
W
10,506
6,254
0
4,904
16,543
6,582
2,083
2,745
13,794
0
88,584
W
Aphrodite
HornyTyranasuar
Aphrodite
20,372
3,445
6,499
11,719
20,586
9,771
991
8,045
12,455
69,840
0
W
Serqet
ScoobyJoo
Serqet
13,797
1,851
0
6,724
18,432
8,259
228
5,358
12,860
0
95,606
W
28,132
3,429
1,189
6,377
20,552
8,790
1,882
7,717
12,667
100,882
0
L
19,133
1,595
0
4,948
28,843
44,560
201
14,935
12,327
53,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,115
Gold Earned
68,793
633
Minions Killed
597
0
Camps Cleared
0
2,579,817
Distance Traveled
2,442,471
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,200
471
125
4
0
466,181
0
L
Nemesis
14,279
510
178
6
0
569,628
4
L
Medusa
13,580
485
110
4
0
448,409
5
W
Geb
14,020
501
114
4
0
508,508
2
L
Amaterasu
13,051
466
132
5
0
459,497
7
W
Neith
14,190
507
125
4
0
516,147
2
W
Aphrodite
14,007
500
108
4
0
512,137
14
W
Serqet
14,132
505
136
5
0
545,841
5
W
Raijin
15,766
563
150
5
0
497,184
7
L
Bacchus
14,683
524
52
2
0
498,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role