Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kjuan00
Ah Muzen Cab
Level 30
God Stats
0W - 3L
1,776 SR
Queue Stats
277W - 291L
1,298 Elo+
Party 2
King Arthur
King Arthur
MrMister8
King Arthur
Level 17
God Stats
10W - 21L
1,279 SR
Queue Stats
136W - 157L
1,254 Elo+
Party 2
Kukulkan
Kukulkan
Rayinator
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
rhnyk
Ymir
Level 99
God Stats
11W - 10L
1,491 SR
Queue Stats
295W - 264L
1,398 Elo+
Party 3
Mulan
Mulan
电竞莽夫
Mulan
Level 5
God Stats
6W - 8L
1,138 SR
Queue Stats
19W - 18L
1,006 Elo+
Solo
Team Averages
Level 31
1,437 SR
1,291 Elo+

VS

Team Averages
Level 12
1,358 SR
1,352 Elo+
Ares
Ares
Bubley
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 124L
1,392 Elo+
Party 1
Nemesis
Nemesis
Iqor2
Nemesis
Level 14
God Stats
12W - 6L
1,555 SR
Queue Stats
211W - 198L
1,425 Elo+
Party 1
Merlin
Merlin
Kupzy
Merlin
Level 13
God Stats
24W - 21L
1,345 SR
Queue Stats
78W - 61L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
Tosh2525
Danzaburou
Level 7
God Stats
2W - 4L
1,212 SR
Queue Stats
24W - 30L
1,374 Elo+
Party 1
Chronos
Chronos
不舞之鹤
Chronos
Level 9
God Stats
7W - 6L
1,177 SR
Queue Stats
25W - 32L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kjuan00
Ah Muzen Cab
10
1 / 4 / 1
6,776
399
5,999
9,613
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MrMister8
King Arthur
10
1 / 8 / 0
6,744
397
3,769
14,176
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Rayinator
Kukulkan
11
1 / 11 / 6
7,437
437
6,303
11,147
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
rhnyk
Ymir
15
13 / 6 / 2
11,296
664
14,720
17,203
9,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 8 / 0
7,050
415
4,563
14,443
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bubley
Ares
11
1 / 7 / 13
7,864
463
5,634
14,469
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Iqor2
Nemesis
16
16 / 2 / 8
10,826
637
18,477
12,083
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Kupzy
Merlin
16
9 / 3 / 5
10,331
608
9,575
7,550
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tosh2525
Danzaburou
13
5 / 5 / 10
8,816
519
6,556
10,741
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
不舞之鹤
Chronos
17
5 / 1 / 2
10,119
595
11,034
12,138
4,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
17
Kills
36
37
Deaths
18
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
Bubley
Ares
1
7
13
1.07
W
Nemesis
Iqor2
Nemesis
16
2
8
10
L
Ah Muzen Cab
Kjuan00
Ah Muzen Cab
1
4
1
0.38
W
Merlin
Kupzy
Merlin
9
3
5
3.83
L
King Arthur
MrMister8
King Arthur
1
8
0
0.13
L
Kukulkan
Rayinator
Kukulkan
1
11
6
0.36
W
Danzaburou
Tosh2525
Danzaburou
5
5
10
2
L
Ymir
rhnyk
Ymir
13
6
2
2.33
W
Chronos
不舞之鹤
Chronos
5
1
2
6
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
51,276
66,582
Taken
56,981
27,852
Mitigated
27,893
11,323
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bubley
Ares
5,634
845
0
2,099
14,469
11,032
190
8,407
6,037
14,606
0
W
Nemesis
Iqor2
Nemesis
18,477
11,770
0
1,103
12,083
5,060
0
3,703
8,305
0
56,776
L
Ah Muzen Cab
Kjuan00
Ah Muzen Cab
5,999
1,339
0
3,279
9,613
2,870
74
4,651
4,766
0
22,298
W
Merlin
Kupzy
Merlin
9,575
975
130
2,177
7,550
2,678
1,690
1,612
5,938
50,934
0
L
King Arthur
MrMister8
King Arthur
3,769
712
0
975
14,176
7,041
312
9,927
4,165
0
28,379
L
Kukulkan
Rayinator
Kukulkan
6,303
1,467
0
0
11,147
3,424
98
1,716
9,431
23,134
0
W
Danzaburou
Tosh2525
Danzaburou
6,556
2,210
0
2,962
10,741
4,298
282
7,301
3,440
0
30,457
L
Ymir
rhnyk
Ymir
14,720
3,342
0
3,841
17,203
9,812
0
4,775
12,211
48,153
0
W
Chronos
不舞之鹤
Chronos
11,034
4,569
0
4,440
12,138
4,825
2,485
0
11,813
66,367
0
L
4,563
1,699
0
3,228
14,443
4,705
0
4,489
9,766
0
43,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
47,956
259
Minions Killed
374
0
Camps Cleared
0
1,438,125
Distance Traveled
1,487,051
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,864
463
15
1
0
287,436
9
W
Nemesis
10,826
637
70
4
0
344,589
0
L
Ah Muzen Cab
6,776
399
35
2
0
309,486
3
W
Merlin
10,331
608
97
6
0
279,363
3
L
King Arthur
6,744
397
34
2
0
287,931
1
L
Kukulkan
7,437
437
42
2
0
273,995
3
W
Danzaburou
8,816
519
42
2
0
280,253
1
L
Ymir
11,296
664
69
4
0
281,265
0
W
Chronos
10,119
595
150
9
0
295,410
2
L
Mulan
7,050
415
79
5
0
285,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role