Player Matchup

Sol
Sol
EliteSkully
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,747 Elo+
Solo
Mulan
Mulan
Joeyplayss
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,584 Elo+
Solo
Yemoja
Yemoja
NixDann
Yemoja
Level 15
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 5L
1,766 Elo+
Party 1
Chronos
Chronos
ZarakiMoon
Chronos
Level 15
God Stats
0W - 1L
1,591 SR
Queue Stats
5W - 5L
1,766 Elo+
Party 1
Neith
Neith
是尽欢啊
Neith
Level 18
God Stats
5W - 3L
1,648 SR
Queue Stats
11W - 7L
1,623 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,697 Elo+

VS

Team Averages
Level 25
1,501 SR
1,521 Elo+
Kukulkan
Kukulkan
ChinaXman
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,350 Elo+
Solo
Guan Yu
Guan Yu
HeyBrent20
Guan Yu
Level 28
God Stats
71W - 37L
1,651 SR
Queue Stats
179W - 155L
1,573 Elo+
Solo
Cupid
Cupid
ProfessorBaron
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,646 Elo+
Solo
Sylvanus
Sylvanus
SuperSimp101
Sylvanus
Level 28
God Stats
3W - 1L
1,353 SR
Queue Stats
205W - 183L
1,687 Elo+
Solo
Arachne
Arachne
ncbathroompolice
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,021
502
2,318
5,603
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
10
2 / 3 / 1
5,724
572
4,552
8,578
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
NixDann
Yemoja
7
0 / 2 / 0
4,836
484
753
4,702
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
ZarakiMoon
Chronos
7
0 / 4 / 0
4,364
436
3,272
5,650
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 2 / 0
4,945
495
2,889
5,416
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChinaXman
Kukulkan
10
0 / 1 / 2
5,819
582
2,019
2,736
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
HeyBrent20
Guan Yu
11
5 / 0 / 1
6,426
643
6,568
6,530
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 1 / 0
5,609
561
5,325
6,364
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
SuperSimp101
Sylvanus
8
0 / 1 / 4
5,387
539
2,481
5,698
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 1
7,531
753
3,723
6,713
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChinaXman
Kukulkan
0
1
2
1
L
0
2
2
0.5
W
Guan Yu
HeyBrent20
Guan Yu
5
0
1
5.5
L
Mulan
2
3
1
0.83
L
Yemoja
NixDann
Yemoja
0
2
0
0
W
3
1
0
3
W
Sylvanus
SuperSimp101
Sylvanus
0
1
4
2
L
Chronos
ZarakiMoon
Chronos
0
4
0
0
W
5
0
1
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
20,116
29,949
Taken
28,041
9,028
Mitigated
11,031
5,731
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChinaXman
Kukulkan
2,019
0
0
0
2,736
756
754
734
2,002
33,794
0
L
2,318
953
0
2,220
5,603
1,473
0
1,369
4,234
22,814
0
W
Guan Yu
HeyBrent20
Guan Yu
6,568
785
476
3,307
6,530
3,641
571
3,418
3,112
0
33,081
L
Mulan
4,552
1,248
0
615
8,578
3,446
0
982
7,596
0
30,920
L
Yemoja
NixDann
Yemoja
753
104
215
754
4,702
1,846
542
251
4,326
10,454
0
W
5,325
3,327
76
3,601
6,364
1,655
771
274
6,090
0
23,522
W
Sylvanus
SuperSimp101
Sylvanus
2,481
852
1,375
2,305
5,698
2,734
337
905
4,793
12,495
0
L
Chronos
ZarakiMoon
Chronos
3,272
1,595
0
872
5,650
832
414
515
4,985
17,849
0
W
3,723
2,914
0
2,973
6,713
2,245
0
1,012
5,701
0
51,526
L
2,889
1,200
0
1,055
5,416
1,431
0
1,383
4,033
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
30,772
204
Minions Killed
292
0
Camps Cleared
0
874,576
Distance Traveled
1,017,290
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,819
582
70
7
0
186,099
0
L
Sol
5,021
502
50
5
0
180,799
3
W
Guan Yu
6,426
643
65
7
0
212,998
0
L
Mulan
5,724
572
56
6
0
189,444
0
L
Yemoja
4,836
484
18
2
0
173,099
3
W
Cupid
5,609
561
32
3
0
173,504
0
W
Sylvanus
5,387
539
23
2
0
198,782
1
L
Chronos
4,364
436
35
4
0
162,317
2
W
Arachne
7,531
753
102
10
0
245,907
0
L
Neith
4,945
495
45
5
0
168,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role