Player Matchup

Ne Zha
Ne Zha
CRisNips
Ne Zha
Level 109
God Stats
5W - 3L
1,410 SR
Queue Stats
137W - 144L
1,569 Elo+
Party 2
Geb
Geb
Crazybunny0w0
Geb
Level 62
God Stats
35W - 32L
1,674 SR
Queue Stats
254W - 267L
1,463 Elo+
Party 3
Cupid
Cupid
DrxpzRacecar
Cupid
Level 24
God Stats
13W - 6L
1,747 SR
Queue Stats
619W - 655L
1,301 Elo+
Party 3
Mulan
Mulan
RevanchistGhost
Mulan
Level 67
God Stats
5W - 13L
1,500 SR
Queue Stats
109W - 129L
1,500 Elo+
Party 2
Tiamat
Tiamat
VoidedLlama0546
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,500 Elo+
Party 2
Team Averages
Level 58
1,566 SR
1,467 Elo+

VS

Team Averages
Level 52
1,592 SR
1,494 Elo+
Anhur
Anhur
BreakingAches
Anhur
Level 68
God Stats
15W - 16L
1,508 SR
Queue Stats
176W - 162L
1,558 Elo+
Party 1
Fenrir
Fenrir
Zealousx
Fenrir
Level 65
God Stats
23W - 6L
1,798 SR
Queue Stats
154W - 156L
1,550 Elo+
Party 1
Agni
Agni
babygucci13
Agni
Level 43
God Stats
3W - 2L
1,461 SR
Queue Stats
9W - 20L
1,235 Elo+
Solo
Ymir
Ymir
joestayeatin
Ymir
Level 16
God Stats
11W - 5L
1,678 SR
Queue Stats
26W - 15L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
sotiuqat
Ratatoskr
Level 67
God Stats
8W - 5L
1,515 SR
Queue Stats
222W - 208L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CRisNips
Ne Zha
13
1 / 4 / 0
7,605
447
7,431
12,333
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 1
6,886
405
4,346
16,114
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 0
7,677
452
5,436
10,377
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 0
7,803
459
7,945
12,429
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 1
7,030
414
4,784
10,680
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,658
509
5,825
8,374
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Zealousx
Fenrir
15
6 / 2 / 7
9,333
549
10,219
12,790
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 0 / 6
9,623
566
10,134
9,971
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 10
8,321
489
7,042
11,076
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
sotiuqat
Ratatoskr
14
3 / 2 / 7
8,624
507
9,089
13,736
7,006
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
7
Kills
20
21
Deaths
7
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Ne Zha
CRisNips
Ne Zha
1
4
0
0.25
L
0
7
1
0.07
L
3
3
0
1
L
3
4
0
0.75
L
0
3
1
0.17
W
Fenrir
Zealousx
Fenrir
6
2
7
4.75
W
3
0
6
6
W
3
2
10
4
W
Ratatoskr
sotiuqat
Ratatoskr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
42,309
61,933
Taken
55,947
32,473
Mitigated
27,812
15,076
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,825
3,119
0
3,964
8,374
2,999
634
1,918
6,448
0
45,179
L
Ne Zha
CRisNips
Ne Zha
7,431
2,860
0
4,623
12,333
4,476
270
1,610
10,648
0
53,514
L
4,346
221
326
1,616
16,114
8,449
165
4,909
11,180
21,283
0
L
5,436
2,461
324
3,234
10,377
2,837
417
2,490
7,862
0
45,356
L
7,945
1,214
0
2,325
12,429
12,226
28
1,098
10,881
0
32,087
L
4,784
276
0
2,628
10,680
4,485
328
7,069
3,586
34,618
0
W
Fenrir
Zealousx
Fenrir
10,219
4,808
0
3,463
12,790
6,286
1,219
723
11,952
0
59,563
W
10,134
481
0
6,200
9,971
4,488
1,234
2,809
6,784
67,758
0
W
7,042
2,092
0
1,683
11,076
7,033
335
2,368
8,624
26,794
0
W
Ratatoskr
sotiuqat
Ratatoskr
9,089
3,419
0
6,443
13,736
7,006
810
808
12,484
0
36,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
44,559
331
Minions Killed
414
0
Camps Cleared
0
1,470,526
Distance Traveled
1,612,396
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,658
509
98
6
0
287,578
3
L
Ne Zha
7,605
447
86
5
0
309,741
2
L
Geb
6,886
405
34
2
0
328,999
0
L
Cupid
7,677
452
78
5
0
284,929
0
L
Mulan
7,803
459
70
4
0
255,186
2
L
Tiamat
7,030
414
63
4
0
291,671
0
W
Fenrir
9,333
549
91
5
0
368,893
6
W
Agni
9,623
566
119
7
0
301,122
4
W
Ymir
8,321
489
39
2
0
317,586
2
W
Ratatoskr
8,624
507
67
4
0
337,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role