Player Matchup

Jormungandr
Jormungandr
A Sobek Pluck
Jormungandr
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 178L
1,651 Elo+
Party 1
Yemoja
Yemoja
BobMcButerpants
Yemoja
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 119L
1,498 Elo+
Solo
Artemis
Artemis
CountSwagula464
Artemis
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
270W - 245L
1,430 Elo+
Party 1
Scylla
Scylla
LilCafesito
Scylla
Level 129
God Stats
4W - 3L
1,437 SR
Queue Stats
315W - 287L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
SkyIyne
Ne Zha
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
183W - 151L
1,534 Elo+
Party 1
Team Averages
Level 139
1,487 SR
1,526 Elo+

VS

Team Averages
Level 136
1,534 SR
1,514 Elo+
Fenrir
Fenrir
APimpNamedDezmen
Fenrir
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 78L
1,411 Elo+
Solo
Chang'e
Chang'e
EminenAntocool
Chang'e
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 214L
1,607 Elo+
Party 2
Sol
Sol
YT-MarvlousNoob
Sol
Level 160
God Stats
1W - 3L
1,310 SR
Queue Stats
166W - 169L
1,489 Elo+
Party 2
Merlin
Merlin
carrrykfr
Merlin
Level 158
God Stats
7W - 10L
1,639 SR
Queue Stats
633W - 648L
1,519 Elo+
Solo
Apollo
Apollo
slappykyl3
Apollo
Level 158
God Stats
8W - 13L
1,718 SR
Queue Stats
835W - 857L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Sobek Pluck
Jormungandr
18
6 / 2 / 14
10,504
875
12,298
15,107
13,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 3 / 19
9,995
833
3,867
13,749
13,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 17
10,296
858
17,673
12,217
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
19
10 / 2 / 12
11,071
923
19,949
8,670
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
SkyIyne
Ne Zha
17
6 / 2 / 18
10,048
837
17,953
15,374
7,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,489
707
6,011
14,929
13,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 3
7,228
602
3,175
16,050
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 6
9,420
785
20,601
17,831
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
carrrykfr
Merlin
16
0 / 3 / 6
8,050
671
9,792
11,307
4,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
slappykyl3
Apollo
17
5 / 8 / 2
9,622
802
14,000
16,556
7,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
29
Kills
12
12
Deaths
29
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Sobek Pluck
Jormungandr
6
2
14
6.5
L
2
7
5
0.64
W
1
3
19
3.5
W
6
3
17
4.83
L
0
7
3
0.21
W
Scylla
10
2
12
8
W
Ne Zha
SkyIyne
Ne Zha
6
2
18
7.5
L
5
4
6
2
L
Merlin
carrrykfr
Merlin
0
3
6
1
L
Apollo
slappykyl3
Apollo
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,740
Damage
53,579
65,117
Taken
76,673
44,149
Mitigated
35,870
32,958
Healing
32,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Sobek Pluck
Jormungandr
12,298
1,878
3,402
2,895
15,107
13,132
288
5,720
9,175
28,656
0
L
6,011
640
592
1,586
14,929
13,436
24
7,274
7,655
156
6,524
W
3,867
627
12,984
3,923
13,749
13,523
560
7,680
5,845
5,368
0
W
17,673
6,501
1,191
3,074
12,217
6,009
2,741
6,676
5,353
0
36,976
L
3,175
253
7,214
4,712
16,050
4,672
0
7,717
8,333
7,738
0
W
Scylla
19,949
932
1,341
969
8,670
4,304
1,126
4,080
4,382
33,733
0
W
Ne Zha
SkyIyne
Ne Zha
17,953
1,963
771
2,408
15,374
7,181
944
8,416
6,638
0
32,544
L
20,601
5,091
1,469
8,251
17,831
6,457
108
9,294
8,537
35,807
0
L
Merlin
carrrykfr
Merlin
9,792
423
2,751
2,606
11,307
4,120
0
4,653
6,654
25,643
0
L
Apollo
slappykyl3
Apollo
14,000
7,638
881
2,420
16,556
7,185
281
7,176
9,380
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
42,809
119
Minions Killed
111
0
Camps Cleared
0
1,092,090
Distance Traveled
976,704
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,504
875
17
1
0
202,278
0
L
Fenrir
8,489
707
1
0
0
218,352
0
W
Yemoja
9,995
833
6
1
0
210,505
0
W
Artemis
10,296
858
47
4
0
203,653
0
L
Chang'e
7,228
602
14
1
0
213,939
0
W
Scylla
11,071
923
28
2
0
221,445
1
W
Ne Zha
10,048
837
21
2
0
254,209
0
L
Sol
9,420
785
27
2
0
191,119
0
L
Merlin
8,050
671
33
3
0
171,809
0
L
Apollo
9,622
802
36
3
0
181,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role