Player Matchup

Sol
Sol
Cabester99
Sol
Level 59
God Stats
15W - 24L
1,319 SR
Queue Stats
212W - 248L
1,419 Elo+
Solo
Fafnir
Fafnir
LowLyfeThug42
Fafnir
Level 62
God Stats
6W - 0L
1,587 SR
Queue Stats
24W - 14L
1,571 Elo+
Solo
Odin
Odin
SpewpaTheRogue
Odin
Level 107
God Stats
21W - 15L
1,452 SR
Queue Stats
351W - 349L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vestall
Cu Chulainn
Level 82
God Stats
69W - 59L
1,535 SR
Queue Stats
166W - 150L
1,434 Elo+
Solo
Anubis
Anubis
senorcasta
Anubis
Level 45
God Stats
12W - 7L
1,658 SR
Queue Stats
44W - 71L
1,382 Elo+
Solo
Team Averages
Level 71
1,510 SR
1,454 Elo+

VS

Team Averages
Level 87
1,551 SR
1,431 Elo+
Set
Set
MAMBA x kobe
Set
Level 85
God Stats
4W - 4L
1,617 SR
Queue Stats
141W - 148L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
MercenarioRJ
Erlang Shen
Level 126
God Stats
19W - 18L
1,563 SR
Queue Stats
301W - 376L
1,423 Elo+
Solo
Ares
Ares
Pykies
Ares
Level 71
God Stats
4W - 3L
1,575 SR
Queue Stats
43W - 39L
1,497 Elo+
Solo
Thoth
Thoth
SivaxStealth
Thoth
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 192L
1,347 Elo+
Party 1
Sylvanus
Sylvanus
dontTRYsoHard
Sylvanus
Level 105
God Stats
7W - 10L
1,500 SR
Queue Stats
424W - 383L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 9
13,632
620
28,800
23,692
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 20
12,252
557
9,727
14,262
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
10 / 4 / 6
12,195
554
10,712
19,539
12,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Vestall
Cu Chulainn
20
9 / 3 / 0
13,211
601
17,824
16,914
18,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
senorcasta
Anubis
19
7 / 5 / 2
12,357
562
18,746
13,720
9,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 3
11,969
544
11,444
20,885
14,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
MercenarioRJ
Erlang Shen
20
7 / 4 / 5
12,166
553
17,318
28,080
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Pykies
Ares
14
2 / 12 / 7
9,198
418
7,858
24,823
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 10 / 1
10,006
455
8,326
13,070
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
dontTRYsoHard
Sylvanus
13
1 / 9 / 5
8,821
401
6,817
21,564
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
43
Kills
17
17
Deaths
43
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
4
9
4.63
W
3
1
20
13
L
3
8
3
0.56
L
Erlang Shen
MercenarioRJ
Erlang Shen
7
4
5
2.38
L
Ares
Pykies
Ares
2
12
7
0.46
L
4
10
1
0.45
W
10
4
6
3.25
W
Cu Chulainn
Vestall
Cu Chulainn
9
3
0
3
L
Sylvanus
dontTRYsoHard
Sylvanus
1
9
5
0.39
W
Anubis
senorcasta
Anubis
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,809
Damage
51,763
88,127
Taken
108,422
69,207
Mitigated
54,162
35,606
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,800
10,609
0
17,458
23,692
9,272
4,470
12,418
11,274
101,834
0
W
9,727
3,446
0
3,602
14,262
19,484
763
4,982
9,280
24,739
0
L
11,444
5,922
0
3,662
20,885
14,343
531
4,138
16,122
0
77,889
L
Erlang Shen
MercenarioRJ
Erlang Shen
17,318
8,309
0
9,118
28,080
11,783
0
13,950
13,960
0
79,862
L
Ares
Pykies
Ares
7,858
1,244
0
2,502
24,823
13,372
0
19,892
4,931
20,851
0
L
8,326
1,432
111
616
13,070
3,641
294
8,172
4,898
51,424
0
W
10,712
3,559
0
4,975
19,539
12,961
0
2,287
17,252
506
93,958
W
Cu Chulainn
Vestall
Cu Chulainn
17,824
3,290
0
4,220
16,914
18,036
1,953
304
16,610
10,059
76,543
L
Sylvanus
dontTRYsoHard
Sylvanus
6,817
2,690
879
4,890
21,564
11,023
0
13,785
7,757
33,574
8,932
W
Anubis
senorcasta
Anubis
18,746
1,550
0
5,351
13,720
9,454
814
2,615
11,105
81,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
52,160
628
Minions Killed
483
0
Camps Cleared
0
1,814,650
Distance Traveled
1,721,132
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,632
620
156
7
0
349,282
7
W
Fafnir
12,252
557
36
2
0
387,609
1
L
Set
11,969
544
162
7
0
366,367
0
L
Erlang Shen
12,166
553
143
7
0
425,443
0
L
Ares
9,198
418
22
1
0
358,964
2
L
Thoth
10,006
455
93
4
0
287,324
2
W
Odin
12,195
554
134
6
0
438,973
3
W
Cu Chulainn
13,211
601
169
8
0
363,071
6
L
Sylvanus
8,821
401
63
3
0
283,034
3
W
Anubis
12,357
562
133
6
0
275,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role