Player Matchup

Fenrir
Fenrir
FalseMephisto
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IVHadesVV
Baron Samedi
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 68L
1,406 Elo+
Party 1
Bellona
Bellona
Wheezykid
Bellona
Level 67
God Stats
17W - 11L
1,529 SR
Queue Stats
70W - 67L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Zt9822
Ah Puch
Level 128
God Stats
15W - 11L
1,500 SR
Queue Stats
622W - 639L
1,468 Elo+
Solo
Danzaburou
Danzaburou
wdswawdseg
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 89
1,506 SR
1,470 Elo+

VS

Team Averages
Level 98
1,474 SR
1,501 Elo+
Artio
Artio
BBQButtcheeks
Artio
Level 93
God Stats
19W - 25L
1,581 SR
Queue Stats
110W - 123L
1,489 Elo+
Solo
Bastet
Bastet
DiRtYakaHITMAN
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 230L
1,450 Elo+
Solo
Janus
Janus
MrBuch1337
Janus
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
352W - 317L
1,566 Elo+
Solo
Danzaburou
Danzaburou
PR1MEX
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Xend55
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,080
505
5,250
10,444
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
IVHadesVV
Baron Samedi
10
1 / 1 / 4
6,657
416
2,518
3,706
1,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Wheezykid
Bellona
14
8 / 1 / 6
8,907
557
13,488
13,609
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Zt9822
Ah Puch
14
4 / 0 / 4
8,861
554
7,577
5,872
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
wdswawdseg
Danzaburou
13
4 / 0 / 1
8,495
531
6,702
6,211
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,067
379
1,840
12,017
7,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,485
468
6,049
12,309
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
0 / 5 / 0
7,141
446
4,884
8,514
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PR1MEX
Danzaburou
13
0 / 3 / 1
7,821
489
2,425
10,222
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Xend55
Nike
10
0 / 5 / 0
6,370
398
6,630
12,119
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
5
0
0.4
W
4
0
4
6
W
Baron Samedi
IVHadesVV
Baron Samedi
1
1
4
3
L
Janus
0
5
0
0
L
Danzaburou
PR1MEX
Danzaburou
0
3
1
0.17
W
Bellona
Wheezykid
Bellona
8
1
6
11
L
Nike
Xend55
Nike
0
5
0
0
W
Ah Puch
Zt9822
Ah Puch
4
0
4
6
W
Danzaburou
wdswawdseg
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
21,828
39,842
Taken
55,181
19,393
Mitigated
26,446
14,431
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,840
119
292
2,736
12,017
7,242
222
1,924
9,833
18,976
0
L
6,049
2,175
0
4,305
12,309
4,165
0
1,526
10,557
0
38,525
W
5,250
1,882
0
2,936
10,444
6,304
0
1,581
8,618
0
51,539
W
Baron Samedi
IVHadesVV
Baron Samedi
2,518
0
532
868
3,706
1,083
13
127
3,554
18,823
0
L
Janus
4,884
296
0
1,165
8,514
2,654
0
2,648
5,578
46,894
0
L
Danzaburou
PR1MEX
Danzaburou
2,425
1,353
0
4,532
10,222
3,175
483
1,442
8,638
0
55,986
W
Bellona
Wheezykid
Bellona
13,488
5,542
0
5,965
13,609
8,348
0
2,721
10,444
0
45,960
L
Nike
Xend55
Nike
6,630
513
0
2,634
12,119
9,210
0
1,557
10,480
898
27,818
W
Ah Puch
Zt9822
Ah Puch
7,577
489
0
2,164
5,872
1,896
49
1,171
4,592
54,686
0
W
Danzaburou
wdswawdseg
Danzaburou
6,702
2,092
0
1,966
6,211
1,762
0
1,574
4,585
0
45,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
34,884
409
Minions Killed
368
0
Camps Cleared
0
1,582,490
Distance Traveled
1,517,153
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,067
379
31
2
0
279,109
8
L
Bastet
7,485
468
74
5
0
350,139
3
W
Fenrir
8,080
505
75
5
0
341,587
7
W
Baron Samedi
6,657
416
37
2
0
235,970
2
L
Janus
7,141
446
99
6
0
318,933
3
L
Danzaburou
7,821
489
111
7
0
283,324
2
W
Bellona
8,907
557
97
6
0
324,460
2
L
Nike
6,370
398
53
3
0
285,648
5
W
Ah Puch
8,861
554
117
7
0
334,395
1
W
Danzaburou
8,495
531
83
5
0
346,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role