Player Matchup

Mulan
Mulan
Kaede55
Mulan
Level 7
God Stats
5W - 2L
1,703 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1
Thanatos
Thanatos
Likegoku
Thanatos
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,536 Elo+
Party 1
Ymir
Ymir
Shadow_War9905
Ymir
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
154W - 131L
1,347 Elo+
Solo
Neith
Neith
ShoHai14
Neith
Level 8
God Stats
12W - 5L
1,617 SR
Queue Stats
37W - 30L
1,458 Elo+
Party 1
Merlin
Merlin
xFaabri
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,484 Elo+
Party 1
Team Averages
Level 26
1,564 SR
1,460 Elo+

VS

Team Averages
Level 16
1,511 SR
1,403 Elo+
Neith
Neith
JohnnyPlus08
Neith
Level 23
God Stats
21W - 10L
1,498 SR
Queue Stats
37W - 28L
1,303 Elo+
Solo
Hera
Hera
LeoMattioli35
Hera
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,255 Elo+
Solo
Yemoja
Yemoja
Migazord12
Yemoja
Level 18
God Stats
7W - 9L
1,556 SR
Queue Stats
18W - 25L
1,401 Elo+
Solo
Jormungandr
Jormungandr
jiintann
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,557 Elo+
Solo
Set
Set
ultrablock2893
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaede55
Mulan
15
5 / 2 / 4
9,962
553
7,408
7,375
3,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Likegoku
Thanatos
15
10 / 1 / 11
10,039
558
12,953
14,558
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 14
10,102
561
7,969
12,112
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ShoHai14
Neith
15
9 / 1 / 12
9,802
545
12,014
7,709
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xFaabri
Merlin
19
11 / 3 / 6
11,875
660
11,469
10,715
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,487
416
7,916
11,531
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 4 / 2
8,547
475
6,650
8,118
2,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Migazord12
Yemoja
8
0 / 10 / 0
5,772
321
2,518
14,317
10,003
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
jiintann
Jormungandr
14
4 / 5 / 2
9,485
527
8,829
13,555
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 15 / 0
6,024
335
1,041
14,944
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
43
Kills
7
7
Deaths
43
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Mulan
Kaede55
Mulan
5
2
4
3.5
L
2
4
2
0.75
W
Thanatos
Likegoku
Thanatos
10
1
11
15.5
L
Yemoja
Migazord12
Yemoja
0
10
0
0
W
8
0
14
15
W
Neith
ShoHai14
Neith
9
1
12
15
L
Jormungandr
jiintann
Jormungandr
4
5
2
1
L
0
15
0
0
W
Merlin
xFaabri
Merlin
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
26,954
52,469
Taken
62,465
30,091
Mitigated
34,131
24,740
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,916
3,468
0
797
11,531
3,451
168
4,331
7,200
0
34,913
W
Mulan
Kaede55
Mulan
7,408
2,416
0
797
7,375
3,839
2,594
3,439
3,652
0
43,077
L
6,650
1,115
0
0
8,118
2,915
0
3,206
4,912
47,992
0
W
Thanatos
Likegoku
Thanatos
12,953
3,197
0
14,048
14,558
5,210
521
4,153
10,240
0
56,365
L
Yemoja
Migazord12
Yemoja
2,518
750
390
177
14,317
10,003
96
4,381
9,936
9,202
0
W
7,969
2,092
0
4,237
12,112
13,564
751
2,673
9,351
27,932
0
W
Neith
ShoHai14
Neith
12,014
8,051
0
1,619
7,709
3,106
4,455
2,197
5,498
0
46,349
L
Jormungandr
jiintann
Jormungandr
8,829
2,567
0
2,918
13,555
13,404
182
2,681
10,774
40,840
0
L
1,041
933
0
177
14,944
4,358
544
4,839
10,080
0
10,351
W
Merlin
xFaabri
Merlin
11,469
1,429
0
4,039
10,715
4,372
419
4,623
5,731
95,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
37,315
477
Minions Killed
276
0
Camps Cleared
0
1,689,263
Distance Traveled
1,390,387
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,487
416
60
3
0
246,122
2
W
Mulan
9,962
553
99
6
0
341,689
4
L
Hera
8,547
475
106
6
0
282,953
1
W
Thanatos
10,039
558
70
4
0
376,954
2
L
Yemoja
5,772
321
14
1
0
235,651
4
W
Ymir
10,102
561
44
2
0
327,341
5
W
Neith
9,802
545
92
5
0
319,282
1
L
Jormungandr
9,485
527
79
4
0
298,685
2
L
Set
6,024
335
17
1
0
326,976
0
W
Merlin
11,875
660
172
10
0
323,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role