Player Matchup

Izanami
Izanami
DB BlackDawn
Izanami
Level 68
God Stats
0W - 3L
1,279 SR
Queue Stats
9W - 11L
1,485 Elo+
Party 1
Fafnir
Fafnir
GoRa14YT
Fafnir
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 209L
1,440 Elo+
Solo
Hades
Hades
PepperoniTe
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,533 Elo+
Party 1
Hera
Hera
Undrwtrdreams
Hera
Level 45
God Stats
6W - 11L
1,388 SR
Queue Stats
93W - 121L
1,390 Elo+
Solo
Guan Yu
Guan Yu
iimaginary
Guan Yu
Level 47
God Stats
10W - 10L
1,675 SR
Queue Stats
172W - 190L
1,454 Elo+
Solo
Team Averages
Level 65
1,468 SR
1,460 Elo+

VS

Team Averages
Level 84
1,503 SR
1,511 Elo+
Nu Wa
Nu Wa
Allfath3r420
Nu Wa
Level 67
God Stats
124W - 99L
1,598 SR
Queue Stats
180W - 208L
1,541 Elo+
Party 2
Ganesha
Ganesha
Meech2Timezz
Ganesha
Level 63
God Stats
30W - 29L
1,530 SR
Queue Stats
196W - 218L
1,454 Elo+
Party 2
Cupid
Cupid
Solid_Talon
Cupid
Level 131
God Stats
11W - 9L
1,607 SR
Queue Stats
256W - 251L
1,532 Elo+
Solo
Freya
Freya
TTVCreativewavxs
Freya
Level 86
God Stats
1W - 0L
1,289 SR
Queue Stats
39W - 37L
1,516 Elo+
Solo
Kukulkan
Kukulkan
VVOBLACKMAMBA
Kukulkan
Level 74
God Stats
48W - 39L
1,490 SR
Queue Stats
132W - 152L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DB BlackDawn
Izanami
14
0 / 2 / 2
8,349
835
1,526
7,301
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
GoRa14YT
Fafnir
14
1 / 3 / 1
9,818
982
3,882
14,350
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 2
10,072
1,007
15,526
18,295
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 3
9,390
939
9,804
13,655
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
iimaginary
Guan Yu
15
1 / 2 / 1
8,699
870
5,424
18,510
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

163

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
11,202
1,120
14,569
5,461
1,937
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Meech2Timezz
Ganesha
17
1 / 1 / 18
9,649
965
6,355
15,552
16,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 7
11,048
1,105
16,569
6,212
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 10
9,696
970
11,345
9,037
2,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
VVOBLACKMAMBA
Kukulkan
16
2 / 1 / 12
9,530
953
16,390
3,790
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
6
Kills
20
20
Deaths
6
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Izanami
DB BlackDawn
Izanami
0
2
2
0.5
L
Fafnir
GoRa14YT
Fafnir
1
3
1
0.5
W
Ganesha
Meech2Timezz
Ganesha
1
1
18
10
L
3
6
2
0.67
W
8
1
7
11.5
W
3
2
10
4
L
1
7
3
0.36
W
Kukulkan
VVOBLACKMAMBA
Kukulkan
2
1
12
8
L
Guan Yu
iimaginary
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
65,228
72,111
Taken
40,052
49,664
Mitigated
24,931
17,435
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,569
4,409
0
2,941
5,461
1,937
0
3,726
1,521
47,167
0
L
Izanami
DB BlackDawn
Izanami
1,526
804
0
762
7,301
2,258
0
5,226
1,999
0
20,635
L
Fafnir
GoRa14YT
Fafnir
3,882
1,240
0
2,871
14,350
14,843
0
8,049
6,069
18,039
0
W
Ganesha
Meech2Timezz
Ganesha
6,355
878
1,210
3,740
15,552
16,454
0
10,054
4,903
14,714
0
L
15,526
1,135
680
4,896
18,295
8,007
0
14,414
3,672
40,674
0
W
16,569
8,417
312
195
6,212
2,340
0
4,544
1,375
0
42,544
W
11,345
3,197
0
2,715
9,037
2,806
0
6,953
1,801
23,262
0
L
9,804
2,183
438
1,730
13,655
5,151
0
8,928
4,575
33,846
0
W
Kukulkan
VVOBLACKMAMBA
Kukulkan
16,390
1,124
0
0
3,790
1,394
0
2,919
765
35,895
0
L
Guan Yu
iimaginary
Guan Yu
5,424
308
3,266
2,792
18,510
19,405
0
11,151
7,137
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
51,125
207
Minions Killed
205
4
Camps Cleared
13
819,786
Distance Traveled
908,223
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,202
1,120
72
7
4
172,203
3
L
Izanami
8,349
835
43
4
0
100,474
0
L
Fafnir
9,818
982
22
2
0
165,940
0
W
Ganesha
9,649
965
0
0
0
214,305
1
L
Hades
10,072
1,007
74
7
2
182,214
0
W
Cupid
11,048
1,105
57
6
4
167,939
0
W
Freya
9,696
970
32
3
3
171,750
2
L
Hera
9,390
939
55
6
0
157,479
2
W
Kukulkan
9,530
953
44
4
2
182,026
1
L
Guan Yu
8,699
870
13
1
2
213,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role