Player Matchup

Arachne
Arachne
ThaScrum
Arachne
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
82W - 99L
1,342 Elo+
Solo
Scylla
Scylla
XxRwby RoseX
Scylla
Level 98
God Stats
4W - 4L
1,306 SR
Queue Stats
292W - 350L
1,288 Elo+
Party 1
Ares
Ares
anythingtojoin1
Ares
Level 3
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 42
1,354 SR
1,377 Elo+

VS

Team Averages
Level 58
1,444 SR
1,355 Elo+
Tiamat
Tiamat
Oscreblu43
Tiamat
Level 18
God Stats
1W - 6L
1,357 SR
Queue Stats
1W - 8L
1,306 Elo+
Party 2
Skadi
Skadi
Thingyyy
Skadi
Level 7
God Stats
1W - 9L
1,394 SR
Queue Stats
1W - 9L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
xI LoKey Ix
Nu Wa
Level 149
God Stats
25W - 27L
1,581 SR
Queue Stats
250W - 268L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ThaScrum
Arachne
13
6 / 0 / 4
9,648
689
8,099
12,512
5,624
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
3 / 0 / 5
9,303
665
9,823
7,219
2,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
2 / 3 / 5
8,543
610
1,992
14,140
9,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Oscreblu43
Tiamat
11
1 / 2 / 2
8,287
592
5,978
8,569
6,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Thingyyy
Skadi
9
0 / 6 / 2
8,415
601
3,982
9,544
6,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 3 / 1
9,126
652
14,133
7,312
1,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Oscreblu43
Tiamat
1
2
2
1
W
Arachne
ThaScrum
Arachne
6
0
4
8
L
Skadi
Thingyyy
Skadi
0
6
2
0.17
W
Scylla
3
0
5
5.5
W
2
3
5
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
24,093
33,871
Taken
25,425
17,983
Mitigated
14,482
5,258
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Oscreblu43
Tiamat
5,978
455
54
1,513
8,569
6,272
0
3,227
5,172
16,812
0
W
Arachne
ThaScrum
Arachne
8,099
5,069
0
3,447
12,512
5,624
540
6,917
5,595
0
36,149
L
Skadi
Thingyyy
Skadi
3,982
1,551
0
459
9,544
6,421
18
4,682
4,625
0
10,868
W
Scylla
9,823
976
0
1,811
7,219
2,520
661
4,109
3,110
53,896
0
W
1,992
161
0
0
14,140
9,839
135
9,173
4,967
16,683
0
L
14,133
7,018
125
2,722
7,312
1,789
1,274
3,445
3,729
61,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
25,828
161
Minions Killed
167
0
Camps Cleared
0
738,092
Distance Traveled
679,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,287
592
29
2
0
241,464
0
W
Arachne
9,648
689
47
3
0
243,160
0
L
Skadi
8,415
601
25
2
0
203,444
0
W
Scylla
9,303
665
96
7
0
236,123
3
W
Ares
8,543
610
18
1
0
258,809
1
L
Nu Wa
9,126
652
113
8
0
234,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role