Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BitterDelirium
Pele
Level 141
God Stats
5W - 14L
1,248 SR
Queue Stats
332W - 336L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
GGP73
Baba Yaga
Level 15
God Stats
0W - 1L
1,788 SR
Queue Stats
18W - 12L
1,467 Elo+
Party 1
Da Ji
Da Ji
oJaYaZixx
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,672 Elo+
Solo
Tyr
Tyr
oPorygon
Tyr
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
353W - 313L
1,479 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,521 Elo+

VS

Team Averages
Level 75
1,537 SR
1,650 Elo+
Geb
Geb
Dogduh
Geb
Level 145
God Stats
3W - 9L
1,331 SR
Queue Stats
491W - 450L
1,590 Elo+
Party 2
Merlin
Merlin
Kon3z
Merlin
Level 24
God Stats
5W - 2L
1,467 SR
Queue Stats
166W - 169L
1,542 Elo+
Solo
Vamana
Vamana
Monkeymo1234
Vamana
Level 27
God Stats
7W - 2L
1,779 SR
Queue Stats
200W - 124L
1,783 Elo+
Party 2
Anhur
Anhur
Rhosu
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
doesupz
Nox
Level 149
God Stats
7W - 3L
1,607 SR
Queue Stats
286W - 233L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 6 / 5
8,449
845
4,732
14,747
14,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
7,475
748
3,204
10,984
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
GGP73
Baba Yaga
15
4 / 4 / 4
8,399
840
13,989
10,107
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
oJaYaZixx
Da Ji
11
0 / 9 / 3
6,727
673
2,734
10,428
4,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 5
8,166
817
10,046
18,312
11,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dogduh
Geb
15
2 / 1 / 19
8,774
877
7,637
10,732
10,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Kon3z
Merlin
15
3 / 3 / 14
8,823
882
8,322
6,653
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
16
9 / 3 / 13
9,685
969
15,148
16,673
14,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Rhosu
Anhur
14
5 / 2 / 9
8,639
864
9,934
6,603
2,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
17
7 / 0 / 14
10,000
1,000
14,380
6,593
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
9
Kills
26
26
Deaths
9
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
6
5
0.75
L
1
4
2
0.5
W
Geb
Dogduh
Geb
2
1
19
11.5
L
Baba Yaga
GGP73
Baba Yaga
4
4
4
1.5
W
Merlin
Kon3z
Merlin
3
3
14
3.33
W
Vamana
9
3
13
5.17
W
Anhur
Rhosu
Anhur
5
2
9
4.75
W
Nox
7
0
14
14
L
Da Ji
oJaYaZixx
Da Ji
0
9
3
0.17
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
55,421
64,578
Taken
47,254
40,492
Mitigated
33,856
18,386
Healing
25,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,732
46
815
2,470
14,747
14,811
0
6,447
8,300
8,669
0
L
3,204
539
533
2,810
10,984
5,110
0
5,115
5,662
0
12,459
W
Geb
Dogduh
Geb
7,637
1,304
5,279
3,073
10,732
10,602
135
4,112
6,620
10,597
0
L
Baba Yaga
GGP73
Baba Yaga
13,989
747
741
3,558
10,107
4,708
0
3,878
6,229
27,131
0
W
Merlin
Kon3z
Merlin
8,322
1,330
2,047
1,525
6,653
3,170
1,566
2,885
3,768
23,177
0
W
Vamana
15,148
6,415
2,912
7,788
16,673
14,025
276
5,828
10,845
0
26,155
W
Anhur
Rhosu
Anhur
9,934
4,853
0
750
6,603
2,868
2,090
3,125
3,478
0
16,553
W
Nox
14,380
1,208
584
1,470
6,593
3,191
642
2,771
3,822
24,243
0
L
Da Ji
oJaYaZixx
Da Ji
2,734
976
145
164
10,428
4,788
0
5,022
5,406
0
8,141
L
10,046
1,391
0
7,150
18,312
11,075
0
9,877
8,135
0
20,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
45,921
80
Minions Killed
107
0
Camps Cleared
0
956,599
Distance Traveled
966,213
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,449
845
3
0
0
191,666
0
L
Pele
7,475
748
19
2
0
197,682
0
W
Geb
8,774
877
2
0
0
214,415
0
L
Baba Yaga
8,399
840
25
3
0
195,809
2
W
Merlin
8,823
882
39
4
0
171,352
1
W
Vamana
9,685
969
19
2
0
210,024
0
W
Anhur
8,639
864
26
3
0
164,076
1
W
Nox
10,000
1,000
21
2
0
206,346
0
L
Da Ji
6,727
673
14
1
0
175,506
0
L
Tyr
8,166
817
19
2
0
195,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role