Player Matchup

Cabrakan
Cabrakan
Anclaiven
Cabrakan
Level 22
God Stats
1W - 3L
1,369 SR
Queue Stats
182W - 209L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
Giggioxx
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,720 Elo+
Party 1
Ah Puch
Ah Puch
LoboGuara006
Ah Puch
Level 8
God Stats
3W - 1L
1,659 SR
Queue Stats
6W - 5L
1,720 Elo+
Party 1
Hel
Hel
Oluvres
Hel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
RamonSS28
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,167 Elo+
Solo
Team Averages
Level 12
1,506 SR
1,504 Elo+

VS

Team Averages
Level 15
1,557 SR
1,350 Elo+
Tiamat
Tiamat
ADAMSAN1102
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Party 3
Izanami
Izanami
Enemigo269
Izanami
Level 24
God Stats
0W - 1L
1,765 SR
Queue Stats
31W - 16L
1,625 Elo+
Solo
Aphrodite
Aphrodite
Morganananana
Aphrodite
Level 24
God Stats
2W - 7L
1,486 SR
Queue Stats
65W - 77L
1,500 Elo+
Party 3
King Arthur
King Arthur
Ocsemberg
King Arthur
Level 18
God Stats
5W - 5L
1,534 SR
Queue Stats
32W - 35L
1,416 Elo+
Solo
Set
Set
mc_lb_666
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anclaiven
Cabrakan
19
6 / 0 / 26
13,121
1,093
15,887
15,955
23,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Giggioxx
Ao Kuang
20
21 / 2 / 18
14,373
1,198
31,937
32,598
17,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
LoboGuara006
Ah Puch
18
7 / 3 / 21
11,591
966
19,920
9,727
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
20
10 / 2 / 28
13,072
1,089
20,247
14,479
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
19
1 / 2 / 31
11,358
947
9,099
13,745
13,778
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 13 / 6
9,918
827
10,018
21,646
10,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Enemigo269
Izanami
17
2 / 4 / 6
11,517
960
28,545
17,972
15,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Morganananana
Aphrodite
16
2 / 9 / 5
10,612
884
12,381
19,513
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ocsemberg
King Arthur
17
5 / 4 / 4
11,906
992
19,271
21,128
32,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 15 / 4
10,185
849
8,228
24,436
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
34
45
Kills
9
9
Deaths
45
124
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
13
6
0.23
W
Cabrakan
Anclaiven
Cabrakan
6
0
26
19
L
Izanami
Enemigo269
Izanami
2
4
6
1.25
W
Ao Kuang
Giggioxx
Ao Kuang
21
2
18
15
W
Ah Puch
LoboGuara006
Ah Puch
7
3
21
5.83
L
Aphrodite
Morganananana
Aphrodite
2
9
5
0.5
L
King Arthur
Ocsemberg
King Arthur
5
4
4
1.75
W
Hel
10
2
28
12
W
Ymir
1
2
31
8.25
L
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,090
Damage
78,443
86,504
Taken
104,695
66,763
Mitigated
76,366
47,370
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,018
2,127
0
1,631
21,646
10,679
0
20,581
1,065
23,376
0
W
Cabrakan
Anclaiven
Cabrakan
15,887
2,603
0
1,751
15,955
23,130
0
4,859
10,904
27,908
0
L
Izanami
Enemigo269
Izanami
28,545
21,237
0
0
17,972
15,166
0
16,026
1,946
0
64,733
W
Ao Kuang
Giggioxx
Ao Kuang
31,937
11,313
0
16,457
32,598
17,188
0
8,458
23,880
53,296
0
W
Ah Puch
LoboGuara006
Ah Puch
19,920
1,017
0
774
9,727
4,533
0
888
8,669
45,142
0
L
Aphrodite
Morganananana
Aphrodite
12,381
1,239
6,279
6,870
19,513
9,806
0
18,237
1,276
30,323
0
L
King Arthur
Ocsemberg
King Arthur
19,271
1,174
314
1,570
21,128
32,553
0
18,726
2,402
0
36,346
W
Hel
20,247
1,917
16,545
9,809
14,479
8,134
0
2,430
11,462
31,305
0
W
Ymir
9,099
2,159
1,350
684
13,745
13,778
0
5,764
7,885
17,235
0
L
8,228
4,368
0
1,745
24,436
8,162
0
23,520
916
0
21,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,515
Gold Earned
54,138
203
Minions Killed
226
5
Camps Cleared
6
1,025,209
Distance Traveled
989,314
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,918
827
23
2
0
193,588
0
W
Cabrakan
13,121
1,093
28
2
3
217,930
0
L
Izanami
11,517
960
76
6
4
205,401
2
W
Ao Kuang
14,373
1,198
56
5
2
214,745
1
W
Ah Puch
11,591
966
70
6
0
169,405
2
L
Aphrodite
10,612
884
69
6
1
172,994
0
L
King Arthur
11,906
992
24
2
0
222,821
0
W
Hel
13,072
1,089
28
2
0
239,586
1
W
Ymir
11,358
947
21
2
0
183,543
0
L
Set
10,185
849
34
3
1
194,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role