Player Matchup

Ares
Ares
GODSUPREME
Ares
Level 121
God Stats
7W - 23L
1,318 SR
Queue Stats
181W - 205L
1,410 Elo+
Solo
Bellona
Bellona
Jxking18
Bellona
Level 38
God Stats
4W - 10L
1,371 SR
Queue Stats
60W - 84L
1,389 Elo+
Party 2
Terra
Terra
Kushlothemia
Terra
Level 61
God Stats
1W - 1L
1,818 SR
Queue Stats
56W - 63L
1,439 Elo+
Party 2
Hades
Hades
SuperSaiyankush4
Hades
Level 14
God Stats
1W - 3L
1,677 SR
Queue Stats
3W - 10L
1,343 Elo+
Party 2
King Arthur
King Arthur
xXTHE DAYTONxX
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,399 Elo+
Solo
Team Averages
Level 71
1,537 SR
1,396 Elo+

VS

Team Averages
Level 83
1,566 SR
1,489 Elo+
Hera
Hera
Cejohnson_204
Hera
Level 74
God Stats
4W - 4L
1,607 SR
Queue Stats
30W - 17L
1,488 Elo+
Party 1
Zeus
Zeus
Jspurge04
Zeus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
KittySlayerEthan
Baron Samedi
Level 107
God Stats
3W - 0L
1,570 SR
Queue Stats
46W - 28L
1,547 Elo+
Party 1
Anubis
Anubis
KittySlayerLee
Anubis
Level 63
God Stats
2W - 0L
1,654 SR
Queue Stats
21W - 14L
1,511 Elo+
Party 1
Tiamat
Tiamat
fenix_shaka
Tiamat
Level 66
God Stats
32W - 30L
1,500 SR
Queue Stats
474W - 451L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,228
823
4,283
13,424
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Jxking18
Bellona
15
2 / 6 / 0
9,068
907
4,388
20,171
20,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 2
9,767
977
3,985
19,459
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 5 / 2
8,565
857
1,823
15,384
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
xXTHE DAYTONxX
King Arthur
14
0 / 4 / 3
8,571
857
7,865
20,300
22,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

119

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 18
10,994
1,099
16,768
3,475
1,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
17
7 / 1 / 16
10,792
1,079
20,728
5,552
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KittySlayerEthan
Baron Samedi
17
4 / 0 / 21
10,191
1,019
14,886
4,543
2,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 2 / 19
10,326
1,033
16,773
6,932
4,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
3 / 0 / 21
9,920
992
7,643
4,447
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
122
3
Kills
27
27
Deaths
3
8
Assists
95
Player
Kills
Deaths
Assists
KDA
W
8
0
18
17
L
0
5
1
0.1
W
Zeus
7
1
16
15
L
Bellona
Jxking18
Bellona
2
6
0
0.33
W
Baron Samedi
KittySlayerEthan
Baron Samedi
4
0
21
14.5
W
5
2
19
7.25
L
1
7
2
0.29
L
0
5
2
0.2
W
Tiamat
3
0
21
13.5
L
King Arthur
xXTHE DAYTONxX
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
76,798
88,738
Taken
24,949
68,441
Mitigated
15,552
12,425
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,768
3,479
0
844
3,475
1,445
0
1,464
2,011
36,157
0
L
4,283
165
270
940
13,424
4,955
0
11,856
1,296
18,360
0
W
Zeus
20,728
2,552
0
80
5,552
2,056
0
2,370
3,182
42,859
0
L
Bellona
Jxking18
Bellona
4,388
926
0
3,095
20,171
20,880
0
17,473
2,296
0
14,810
W
Baron Samedi
KittySlayerEthan
Baron Samedi
14,886
1,803
3,885
2,100
4,543
2,706
0
1,951
2,592
22,470
0
W
16,773
863
0
2,965
6,932
4,290
0
2,930
4,002
31,103
0
L
3,985
1,080
2,826
3,026
19,459
13,289
0
15,946
3,106
18,926
0
L
1,823
381
134
437
15,384
7,270
0
13,439
1,772
14,141
0
W
Tiamat
7,643
1,604
0
992
4,447
5,055
0
1,535
2,912
10,009
0
L
King Arthur
xXTHE DAYTONxX
King Arthur
7,865
770
0
1,697
20,300
22,047
0
16,305
3,470
159
26,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
52,223
130
Minions Killed
160
4
Camps Cleared
3
792,477
Distance Traveled
875,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,994
1,099
54
5
1
195,591
0
L
Ares
8,228
823
16
2
2
152,881
0
W
Zeus
10,792
1,079
47
5
1
172,869
0
L
Bellona
9,068
907
27
3
0
160,057
0
W
Baron Samedi
10,191
1,019
19
2
0
175,385
0
W
Anubis
10,326
1,033
33
3
1
155,043
0
L
Terra
9,767
977
29
3
2
161,141
1
L
Hades
8,565
857
17
2
0
122,372
1
W
Tiamat
9,920
992
7
1
0
176,299
0
L
King Arthur
8,571
857
41
4
0
196,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role