Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CourtNasty516
Artemis
Level 35
God Stats
7W - 15L
1,503 SR
Queue Stats
174W - 274L
1,290 Elo+
Party 1
Pele
Pele
DaMiddleTwix
Pele
Level 26
God Stats
3W - 5L
1,676 SR
Queue Stats
120W - 205L
1,272 Elo+
Party 1
Hades
Hades
Mimik AeriaL
Hades
Level 15
God Stats
10W - 12L
1,468 SR
Queue Stats
16W - 27L
1,298 Elo+
Party 1
Susano
Susano
Mittison
Susano
Level 9
God Stats
2W - 0L
1,690 SR
Queue Stats
10W - 9L
1,399 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,352 Elo+

VS

Team Averages
Level 22
1,595 SR
1,348 Elo+
Chernobog
Chernobog
FreeshavacdoO_o
Chernobog
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 14L
1,279 Elo+
Party 3
Susano
Susano
GUN_KING_ROYALTY
Susano
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 13L
1,313 Elo+
Party 3
Cerberus
Cerberus
RaptorSlave
Cerberus
Level 35
God Stats
7W - 6L
1,824 SR
Queue Stats
134W - 202L
1,318 Elo+
Party 2
Merlin
Merlin
T-34mod1
Merlin
Level 21
God Stats
6W - 6L
1,437 SR
Queue Stats
148W - 226L
1,332 Elo+
Party 2
Neith
Neith
Ya_Boii_ACE1
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 2
7,891
564
7,889
7,417
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
12
3 / 0 / 3
7,113
508
5,319
7,849
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 4
6,773
484
4,655
7,566
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
6,329
452
3,091
4,517
1,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Mittison
Susano
11
5 / 1 / 0
6,843
489
4,026
6,030
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FreeshavacdoO_o
Chernobog
9
0 / 4 / 1
5,269
376
3,503
6,085
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 5 / 0
6,085
435
3,139
8,212
2,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
RaptorSlave
Cerberus
9
1 / 3 / 0
5,574
398
2,189
8,841
3,499
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
T-34mod1
Merlin
10
1 / 3 / 1
6,243
446
3,312
4,452
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,092
364
1,469
6,287
1,997
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
4
4
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
2
7
W
Artemis
3
0
3
4.5
W
3
1
4
5
L
Chernobog
FreeshavacdoO_o
Chernobog
0
4
1
0.13
L
2
5
0
0.4
W
1
1
3
2.5
W
Susano
Mittison
Susano
5
1
0
5
L
Cerberus
RaptorSlave
Cerberus
1
3
0
0.33
L
Merlin
T-34mod1
Merlin
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
13,612
33,379
Taken
33,877
11,594
Mitigated
11,022
16,235
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,889
2,699
0
4,988
7,417
2,540
678
0
7,417
0
41,103
W
Artemis
5,319
2,656
353
4,188
7,849
2,738
603
2,764
5,085
0
40,510
W
4,655
983
0
2,213
7,566
2,164
0
0
7,566
0
31,317
L
Chernobog
FreeshavacdoO_o
Chernobog
3,503
2,593
147
270
6,085
1,826
0
0
6,085
0
19,894
L
3,139
936
0
706
8,212
2,559
350
0
8,212
0
22,526
W
3,091
1,107
1,199
2,755
4,517
1,919
1,120
1,915
2,602
29,375
0
W
Susano
Mittison
Susano
4,026
808
0
539
6,030
2,233
305
822
5,208
0
24,611
L
Cerberus
RaptorSlave
Cerberus
2,189
231
306
3,012
8,841
3,499
154
2,683
6,158
13,347
0
L
Merlin
T-34mod1
Merlin
3,312
242
0
500
4,452
1,141
0
408
4,044
20,556
0
L
1,469
400
0
368
6,287
1,997
0
0
6,287
0
10,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
28,263
323
Minions Killed
163
0
Camps Cleared
0
1,186,297
Distance Traveled
1,110,841
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,891
564
82
6
0
227,733
0
W
Artemis
7,113
508
68
5
0
224,908
0
W
Pele
6,773
484
54
4
0
260,646
0
L
Chernobog
5,269
376
37
3
0
240,578
1
L
Susano
6,085
435
44
3
0
249,344
3
W
Hades
6,329
452
69
5
0
227,732
0
W
Susano
6,843
489
50
4
0
245,278
2
L
Cerberus
5,574
398
22
2
0
215,106
0
L
Merlin
6,243
446
30
2
0
209,395
1
L
Neith
5,092
364
30
2
0
196,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role