Player Matchup

Tsukuyomi
Tsukuyomi
Kyoka Sosuke
Tsukuyomi
Level 18
God Stats
10W - 10L
1,487 SR
Queue Stats
184W - 188L
1,412 Elo+
Party 1
Fenrir
Fenrir
OniKokuryu
Fenrir
Level 4
God Stats
49W - 44L
1,333 SR
Queue Stats
152W - 153L
1,168 Elo+
Party 1
Sun Wukong
Sun Wukong
Satan3746
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 239L
1,339 Elo+
Party 1
Loki
Loki
SoyaAzashiro
Loki
Level 14
God Stats
92W - 68L
1,505 SR
Queue Stats
269W - 264L
1,396 Elo+
Party 1
Izanami
Izanami
amgo94
Izanami
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 31L
1,668 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,396 Elo+

VS

Team Averages
Level 30
1,498 SR
1,371 Elo+
Sun Wukong
Sun Wukong
DrBearBackMD
Sun Wukong
Level 7
God Stats
3W - 2L
1,473 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
IAmKvngClay
Xing Tian
Level 88
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 2
Sobek
Sobek
Omar Mason
Sobek
Level 28
God Stats
17W - 10L
1,533 SR
Queue Stats
207W - 249L
1,348 Elo+
Party 3
Bellona
Bellona
Str8Stoners18
Bellona
Level 3
God Stats
4W - 5L
1,329 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 2
Loki
Loki
xXelGamer28
Loki
Level 25
God Stats
14W - 9L
1,609 SR
Queue Stats
95W - 89L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kyoka Sosuke
Tsukuyomi
20
8 / 7 / 9
15,955
1,064
26,306
26,759
10,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
OniKokuryu
Fenrir
20
3 / 10 / 11
14,384
959
15,518
34,794
24,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Satan3746
Sun Wukong
20
3 / 12 / 7
13,809
921
19,189
33,263
16,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 9 / 9
14,062
937
11,863
25,989
9,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
amgo94
Izanami
20
4 / 7 / 10
14,721
981
23,161
22,771
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrBearBackMD
Sun Wukong
20
1 / 5 / 18
13,530
902
8,864
16,234
11,982
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
IAmKvngClay
Xing Tian
20
10 / 2 / 22
16,343
1,090
33,347
24,590
34,914
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
20
7 / 6 / 23
15,718
1,048
24,997
25,008
40,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
20
3 / 2 / 24
14,460
964
21,905
19,515
23,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
24 / 6 / 14
18,489
1,233
43,585
22,797
11,273
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
146
21
Kills
45
45
Deaths
21
46
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DrBearBackMD
Sun Wukong
1
5
18
2
W
Xing Tian
IAmKvngClay
Xing Tian
10
2
22
10.5
L
Tsukuyomi
Kyoka Sosuke
Tsukuyomi
8
7
9
1.79
W
Sobek
7
6
23
3.08
L
Fenrir
OniKokuryu
Fenrir
3
10
11
0.85
L
Sun Wukong
Satan3746
Sun Wukong
3
12
7
0.54
L
3
9
9
0.83
W
Bellona
3
2
24
7.5
L
Izanami
amgo94
Izanami
4
7
10
1.29
W
24
6
14
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,037
Damage
132,698
143,576
Taken
108,144
69,733
Mitigated
122,726
18,601
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DrBearBackMD
Sun Wukong
8,864
2,694
0
186
16,234
11,982
0
0
16,234
305
25,904
W
Xing Tian
IAmKvngClay
Xing Tian
33,347
4,177
0
2,457
24,590
34,914
0
0
24,590
47,592
0
L
Tsukuyomi
Kyoka Sosuke
Tsukuyomi
26,306
9,098
0
1,370
26,759
10,347
0
9,892
16,426
0
60,977
W
Sobek
24,997
3,258
0
4,058
25,008
40,666
0
0
25,008
48,582
0
L
Fenrir
OniKokuryu
Fenrir
15,518
7,325
0
3,632
34,794
24,954
0
11,637
22,767
0
34,143
L
Sun Wukong
Satan3746
Sun Wukong
19,189
5,002
765
5,888
33,263
16,050
0
13,270
19,745
0
38,182
L
11,863
5,061
0
2,886
25,989
9,880
0
14,883
10,635
0
27,809
W
Bellona
21,905
7,713
1,131
1,960
19,515
23,891
0
0
19,515
0
41,829
L
Izanami
amgo94
Izanami
23,161
18,059
0
4,060
22,771
8,502
0
7,353
14,978
0
52,205
W
43,585
23,133
243
7,944
22,797
11,273
0
0
22,797
0
66,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,931
Gold Earned
78,540
247
Minions Killed
211
7
Camps Cleared
6
1,375,702
Distance Traveled
1,170,466
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,530
902
32
2
0
126,149
0
W
Xing Tian
16,343
1,090
32
2
0
289,860
0
L
Tsukuyomi
15,955
1,064
71
5
1
322,869
0
W
Sobek
15,718
1,048
46
3
0
245,608
0
L
Fenrir
14,384
959
36
2
2
291,744
0
L
Sun Wukong
13,809
921
39
3
1
238,116
0
L
Loki
14,062
937
26
2
2
272,472
0
W
Bellona
14,460
964
53
4
3
263,772
5
L
Izanami
14,721
981
75
5
1
250,501
0
W
Loki
18,489
1,233
48
3
3
245,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role