Player Matchup

Thanatos
Thanatos
Black_Snot54
Thanatos
Level 18
God Stats
47W - 44L
1,499 SR
Queue Stats
96W - 108L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VibeRaiders
Cu Chulainn
Level 68
God Stats
2W - 7L
1,090 SR
Queue Stats
63W - 71L
1,412 Elo+
Party 1
Khepri
Khepri
WeGoBurrBurr
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 167L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
beefsweats
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 112L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
jeanps
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 34L
1,257 Elo+
Solo
Team Averages
Level 25
1,418 SR
1,389 Elo+

VS

Team Averages
Level 22
1,405 SR
1,403 Elo+
Fenrir
Fenrir
Ambulator5000
Fenrir
Level 29
God Stats
11W - 12L
1,755 SR
Queue Stats
80W - 79L
1,466 Elo+
Solo
He Bo
He Bo
FulChubPicard
He Bo
Level 25
God Stats
1W - 5L
1,199 SR
Queue Stats
242W - 221L
1,465 Elo+
Solo
Mercury
Mercury
GraniteGunner
Mercury
Level 24
God Stats
5W - 10L
1,250 SR
Queue Stats
85W - 72L
1,391 Elo+
Solo
Neith
Neith
Migu3l56
Neith
Level 27
God Stats
17W - 25L
1,491 SR
Queue Stats
186W - 199L
1,378 Elo+
Solo
Olorun
Olorun
erfan1313
Olorun
Level 6
God Stats
0W - 3L
1,328 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Black_Snot54
Thanatos
15
4 / 2 / 8
9,802
516
5,152
14,432
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
VibeRaiders
Cu Chulainn
18
9 / 1 / 10
11,333
596
12,866
11,965
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
16
5 / 0 / 14
10,611
558
5,497
11,287
11,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
beefsweats
Jing Wei
18
14 / 1 / 8
11,729
617
20,829
16,955
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jeanps
Kukulkan
3
0 / 0 / 0
4,536
239
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,617
454
5,781
15,362
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 4
7,677
404
7,273
10,011
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
15
1 / 4 / 1
8,993
473
7,025
14,910
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Migu3l56
Neith
15
2 / 4 / 0
9,245
487
8,597
11,798
4,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
erfan1313
Olorun
10
0 / 9 / 0
6,769
356
1,050
11,626
4,146

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
32
Kills
4
4
Deaths
32
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Thanatos
Black_Snot54
Thanatos
4
2
8
4
L
0
7
4
0.29
L
Mercury
1
4
1
0.38
L
Neith
Migu3l56
Neith
2
4
0
0.5
W
Cu Chulainn
VibeRaiders
Cu Chulainn
9
1
10
14
W
Khepri
5
0
14
12
W
Jing Wei
beefsweats
Jing Wei
14
1
8
18
L
Olorun
erfan1313
Olorun
0
9
0
0
W
Kukulkan
jeanps
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,344
Damage
29,726
54,639
Taken
63,707
40,238
Mitigated
30,149
25,144
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,781
656
0
1,977
15,362
11,979
38
1,404
13,858
74
28,642
W
Thanatos
Black_Snot54
Thanatos
5,152
1,759
582
10,608
14,432
6,474
1,391
1,680
12,752
0
50,362
L
7,273
698
0
1,905
10,011
3,451
0
1,063
8,823
20,829
0
L
Mercury
7,025
3,744
0
3,642
14,910
6,050
575
1,228
13,482
0
63,458
L
Neith
Migu3l56
Neith
8,597
3,173
0
1,871
11,798
4,523
373
1,813
9,935
0
56,506
W
Cu Chulainn
VibeRaiders
Cu Chulainn
12,866
1,510
0
1,349
11,965
12,434
2,387
2,481
9,484
6,941
57,966
W
Khepri
5,497
1,045
0
1,637
11,287
11,405
867
2,272
9,015
30,418
0
W
Jing Wei
beefsweats
Jing Wei
20,829
15,163
0
10,968
16,955
9,925
7,618
1,964
14,991
0
76,738
L
Olorun
erfan1313
Olorun
1,050
452
0
1,710
11,626
4,146
60
1,891
9,560
20,576
0
W
Kukulkan
jeanps
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
41,301
371
Minions Killed
349
0
Camps Cleared
0
1,515,282
Distance Traveled
1,510,669
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,617
454
41
2
0
330,658
0
W
Thanatos
9,802
516
88
5
0
367,615
0
L
He Bo
7,677
404
43
2
0
282,864
3
L
Mercury
8,993
473
119
6
0
360,691
6
L
Neith
9,245
487
105
6
0
326,938
5
W
Cu Chulainn
11,333
596
126
7
0
393,872
5
W
Khepri
10,611
558
43
2
0
412,664
1
W
Jing Wei
11,729
617
114
6
0
341,131
0
L
Olorun
6,769
356
41
2
0
209,518
0
W
Kukulkan
4,536
239
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role