Player Matchup

Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ArrivedLynx999
Bastet
Level 23
God Stats
2W - 6L
1,749 SR
Queue Stats
20W - 42L
1,446 Elo+
Party 1
Chang'e
Chang'e
D r y x 79
Chang'e
Level 89
God Stats
23W - 23L
1,466 SR
Queue Stats
66W - 82L
1,435 Elo+
Party 1
Xbalanque
Xbalanque
LautyyEMOS
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,706 Elo+
Solo
Chaac
Chaac
XhoundrX
Chaac
Level 14
God Stats
5W - 8L
1,776 SR
Queue Stats
15W - 27L
1,741 Elo+
Party 1
Team Averages
Level 55
1,598 SR
1,566 Elo+

VS

Team Averages
Level 75
1,548 SR
1,532 Elo+
Agni
Agni
Cephalotripsy99
Agni
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 172L
1,664 Elo+
Party 3
Neith
Neith
Mecha0508
Neith
Level 106
God Stats
6W - 4L
1,502 SR
Queue Stats
300W - 341L
1,469 Elo+
Solo
Sobek
Sobek
NightSpot
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 2
Bacchus
Bacchus
RafaelGomes94
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shacorius
Tsukuyomi
Level 95
God Stats
19W - 6L
1,739 SR
Queue Stats
420W - 317L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 4 / 1
4,591
459
2,341
7,825
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 3 / 0
3,814
381
1,755
4,720
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
D r y x 79
Chang'e
8
1 / 5 / 0
4,805
481
1,827
6,311
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
LautyyEMOS
Xbalanque
7
1 / 4 / 1
4,521
452
4,686
6,904
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
XhoundrX
Chaac
6
0 / 5 / 0
4,084
408
1,994
5,610
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,635
664
5,407
3,967
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Mecha0508
Neith
9
2 / 1 / 4
5,560
556
3,555
4,861
1,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
NightSpot
Sobek
11
4 / 0 / 0
5,945
595
2,291
5,153
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
8
1 / 1 / 5
5,107
511
2,632
5,028
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Shacorius
Tsukuyomi
11
9 / 0 / 2
7,034
703
4,735
5,546
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
20
21
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
1
0.38
L
0
3
0
0
W
4
1
3
5.5
L
Chang'e
D r y x 79
Chang'e
1
5
0
0.2
L
Xbalanque
LautyyEMOS
Xbalanque
1
4
1
0.38
W
Neith
Mecha0508
Neith
2
1
4
4
W
Sobek
NightSpot
Sobek
4
0
0
4
W
Bacchus
1
1
5
3.5
W
Tsukuyomi
Shacorius
Tsukuyomi
9
0
2
10
L
Chaac
XhoundrX
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
18,620
31,370
Taken
24,555
9,597
Mitigated
11,900
7,037
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,341
136
480
2,191
7,825
3,125
0
2,175
5,562
15,608
0
L
1,755
680
98
284
4,720
1,110
0
1,369
3,345
0
9,878
W
5,407
612
0
873
3,967
1,303
408
1,199
2,768
35,655
0
L
Chang'e
D r y x 79
Chang'e
1,827
36
0
1,651
6,311
1,693
0
2,405
3,686
20,354
0
L
Xbalanque
LautyyEMOS
Xbalanque
4,686
2,508
0
1,826
6,904
1,710
0
2,239
4,571
0
20,151
W
Neith
Mecha0508
Neith
3,555
1,349
0
3,390
4,861
1,198
583
595
4,266
0
28,184
W
Sobek
NightSpot
Sobek
2,291
586
0
2,114
5,153
4,880
0
0
5,153
21,341
0
W
Bacchus
2,632
444
222
1,061
5,028
2,826
244
1,693
3,335
12,692
0
W
Tsukuyomi
Shacorius
Tsukuyomi
4,735
1,330
0
2,985
5,546
1,693
0
681
4,865
0
32,636
L
Chaac
XhoundrX
Chaac
1,994
1,500
0
507
5,610
1,959
0
1,734
3,876
0
12,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
30,281
125
Minions Killed
246
0
Camps Cleared
0
928,029
Distance Traveled
922,347
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,591
459
25
3
0
192,704
0
L
Bastet
3,814
381
15
2
0
219,731
0
W
Agni
6,635
664
66
7
0
188,097
5
L
Chang'e
4,805
481
33
3
0
177,755
0
L
Xbalanque
4,521
452
31
3
0
166,874
0
W
Neith
5,560
556
60
6
0
179,618
3
W
Sobek
5,945
595
27
3
0
149,881
0
W
Bacchus
5,107
511
21
2
0
200,811
0
W
Tsukuyomi
7,034
703
72
7
0
203,940
1
L
Chaac
4,084
408
21
2
0
170,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role