Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fleet517
Bellona
Level 135
God Stats
2W - 2L
1,738 SR
Queue Stats
57W - 69L
1,835 Elo+
Party 1
Danzaburou
Danzaburou
Nurvanos
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,785 Elo+
Party 1
Horus
Horus
OrtTenno
Horus
Level 149
God Stats
1W - 9L
1,453 SR
Queue Stats
223W - 216L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
olie27
Xing Tian
Level 143
God Stats
1W - 4L
1,279 SR
Queue Stats
104W - 97L
1,531 Elo+
Solo
Team Averages
Level 148
1,494 SR
1,649 Elo+

VS

Team Averages
Level 79
1,684 SR
1,684 Elo+
Cthulhu
Cthulhu
AlexMrDr
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,555 Elo+
Party 2
Chiron
Chiron
PuTankInAMall
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
SeasonedPotatoes
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
StraightArrow
Cupid
Level 106
God Stats
2W - 0L
1,901 SR
Queue Stats
31W - 6L
1,890 Elo+
Party 2
Ymir
Ymir
vFrozenFirev
Ymir
Level 47
God Stats
1W - 0L
2,020 SR
Queue Stats
6W - 2L
1,974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 3 / 1
6,780
616
2,100
6,642
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Fleet517
Bellona
15
3 / 5 / 4
8,169
743
9,727
16,177
21,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Nurvanos
Danzaburou
15
2 / 3 / 5
7,988
726
11,931
13,388
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
OrtTenno
Horus
14
2 / 4 / 3
8,261
751
6,935
14,986
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
olie27
Xing Tian
14
0 / 5 / 7
7,555
687
9,432
23,451
14,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexMrDr
Cthulhu
14
0 / 2 / 15
9,071
825
9,998
14,202
12,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 1 / 13
9,518
865
15,463
6,354
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 3 / 6
9,154
832
7,610
6,503
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 1 / 9
10,440
949
18,558
10,285
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 12
9,391
854
10,985
12,437
12,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
8
Kills
20
20
Deaths
8
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Cthulhu
AlexMrDr
Cthulhu
0
2
15
3.75
L
Bellona
Fleet517
Bellona
3
5
4
1
L
Danzaburou
Nurvanos
Danzaburou
2
3
5
1.5
L
Horus
OrtTenno
Horus
2
4
3
0.88
W
3
1
13
9.5
W
2
3
6
1.67
W
10
1
9
14.5
L
Xing Tian
olie27
Xing Tian
0
5
7
0.7
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
62,614
74,644
Taken
49,781
53,853
Mitigated
36,827
31,897
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,100
417
1,144
2,479
6,642
2,456
0
2,558
4,084
8,163
0
W
Cthulhu
AlexMrDr
Cthulhu
9,998
726
2,120
1,867
14,202
12,257
180
2,026
12,176
18,066
0
L
Bellona
Fleet517
Bellona
9,727
1,967
165
1,043
16,177
21,563
60
6,387
9,790
0
15,036
L
Danzaburou
Nurvanos
Danzaburou
11,931
4,005
963
5,828
13,388
6,120
1,227
5,366
8,022
0
30,364
L
Horus
OrtTenno
Horus
6,935
2,423
5,711
6,221
14,986
9,541
0
6,282
8,704
0
7,736
W
15,463
7,697
1,663
783
6,354
3,576
1,285
2,105
4,249
0
27,713
W
7,610
727
2,520
1,131
6,503
3,182
220
2,134
4,369
29,704
0
W
18,558
11,791
2,704
4,933
10,285
5,621
2,436
1,699
8,586
0
30,606
L
Xing Tian
olie27
Xing Tian
9,432
411
1,267
7,076
23,451
14,173
0
8,000
15,451
18,089
0
W
10,985
1,955
458
604
12,437
12,191
500
3,568
8,869
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
47,574
73
Minions Killed
143
0
Camps Cleared
0
862,275
Distance Traveled
1,009,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,780
616
9
1
0
110,480
1
W
Cthulhu
9,071
825
22
2
0
218,924
0
L
Bellona
8,169
743
5
0
0
184,077
0
L
Danzaburou
7,988
726
34
3
0
189,328
0
L
Horus
8,261
751
5
0
0
171,825
0
W
Chiron
9,518
865
21
2
0
194,465
0
W
Ra
9,154
832
57
5
0
182,050
1
W
Cupid
10,440
949
25
2
0
198,675
0
L
Xing Tian
7,555
687
20
2
0
206,565
1
W
Ymir
9,391
854
18
2
0
215,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role