Player Matchup

Anubis
Anubis
DJCHOC
Anubis
Level 104
God Stats
18W - 13L
1,623 SR
Queue Stats
149W - 165L
1,485 Elo+
Party 1
Serqet
Serqet
Løkïi
Serqet
Level 142
God Stats
9W - 10L
1,415 SR
Queue Stats
340W - 297L
1,642 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoirasAngel
Kumbhakarna
Level 156
God Stats
0W - 1L
1,637 SR
Queue Stats
77W - 66L
1,598 Elo+
Party 1
Mercury
Mercury
lts Frag0clock
Mercury
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 82L
1,522 Elo+
Party 1
Bellona
Bellona
xBensonv
Bellona
Level 154
God Stats
16W - 4L
1,929 SR
Queue Stats
48W - 33L
1,612 Elo+
Party 1
Team Averages
Level 143
1,621 SR
1,572 Elo+

VS

Team Averages
Level 119
1,486 SR
1,672 Elo+
King Arthur
King Arthur
BadLook
King Arthur
Level 124
God Stats
15W - 15L
1,500 SR
Queue Stats
110W - 111L
1,568 Elo+
Solo
Zeus
Zeus
ItsMustafa
Zeus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 98L
1,660 Elo+
Party 2
Yemoja
Yemoja
JackandPancakes
Yemoja
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,651 Elo+
Party 2
Neith
Neith
Myorrhaphy
Neith
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 12L
1,822 Elo+
Party 2
Set
Set
SplengyQuelf
Set
Level 155
God Stats
2W - 4L
1,432 SR
Queue Stats
112W - 85L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJCHOC
Anubis
13
2 / 6 / 4
8,334
463
10,524
16,483
8,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Løkïi
Serqet
16
9 / 5 / 3
10,366
576
11,689
14,580
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
MoirasAngel
Kumbhakarna
14
1 / 3 / 7
8,645
480
5,298
14,817
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 2
9,724
540
8,737
14,438
5,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
xBensonv
Bellona
14
1 / 5 / 0
8,895
494
6,997
18,877
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadLook
King Arthur
15
3 / 2 / 7
9,154
509
13,216
12,725
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 3 / 3
10,345
575
14,516
13,337
4,276
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 10
9,337
519
9,341
7,334
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
15
5 / 7 / 7
9,392
522
11,750
15,054
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 5
10,191
566
9,632
12,471
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
16
Kills
26
26
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadLook
King Arthur
3
2
7
3.25
L
Anubis
DJCHOC
Anubis
2
6
4
0.67
W
6
3
3
2.5
W
5
1
10
10
L
Serqet
Løkïi
Serqet
9
5
3
2.1
L
Kumbhakarna
MoirasAngel
Kumbhakarna
1
3
7
1.5
W
Neith
5
7
7
1.21
W
7
3
5
3.17
L
3
7
2
0.57
L
Bellona
xBensonv
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,245
Damage
58,455
79,195
Taken
60,921
46,500
Mitigated
28,411
22,469
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadLook
King Arthur
13,216
2,419
0
1,404
12,725
9,518
0
3,968
8,385
0
47,201
L
Anubis
DJCHOC
Anubis
10,524
321
0
5,494
16,483
8,963
0
7,923
8,510
49,324
0
W
14,516
2,933
0
4,443
13,337
4,276
594
3,304
9,711
89,086
0
W
9,341
2,532
1,729
1,363
7,334
5,058
420
3,510
3,628
33,038
0
L
Serqet
Løkïi
Serqet
11,689
1,515
0
5,010
14,580
6,056
0
4,919
9,611
0
58,614
L
Kumbhakarna
MoirasAngel
Kumbhakarna
5,298
216
0
1,405
14,817
13,210
0
5,531
9,211
31,804
0
W
Neith
11,750
5,295
0
4,574
15,054
5,280
396
2,548
12,422
0
52,933
W
9,632
3,813
0
3,500
12,471
4,279
0
2,492
9,618
0
59,166
L
8,737
4,578
0
3,061
14,438
5,172
1,092
1,523
12,865
0
75,419
L
Bellona
xBensonv
Bellona
6,997
4,485
0
7,499
18,877
13,099
386
3,961
14,416
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
48,419
484
Minions Killed
469
0
Camps Cleared
0
1,715,408
Distance Traveled
1,685,182
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,154
509
95
5
0
347,046
0
L
Anubis
8,334
463
88
5
0
315,823
4
W
Zeus
10,345
575
147
8
0
332,596
4
W
Yemoja
9,337
519
46
3
0
330,276
1
L
Serqet
10,366
576
86
5
0
363,650
4
L
Kumbhakarna
8,645
480
56
3
0
355,414
5
W
Neith
9,392
522
83
5
0
281,121
0
W
Set
10,191
566
98
5
0
394,143
1
L
Mercury
9,724
540
126
7
0
368,564
8
L
Bellona
8,895
494
128
7
0
311,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role