Player Matchup

Izanami
Izanami
GIaikit
Izanami
Level 26
God Stats
4W - 3L
1,480 SR
Queue Stats
6W - 9L
1,237 Elo+
Party 2
Erlang Shen
Erlang Shen
JusstSS
Erlang Shen
Level 59
God Stats
10W - 3L
1,705 SR
Queue Stats
550W - 623L
1,402 Elo+
Party 3
Khepri
Khepri
SuIuw
Khepri
Level 42
God Stats
1W - 2L
1,363 SR
Queue Stats
45W - 40L
1,274 Elo+
Party 2
Anubis
Anubis
W3AK_Savage
Anubis
Level 44
God Stats
9W - 7L
1,407 SR
Queue Stats
183W - 243L
1,301 Elo+
Party 3
Serqet
Serqet
YKylo
Serqet
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,393 Elo+
Party 2
Team Averages
Level 54
1,491 SR
1,321 Elo+

VS

Team Averages
Level 79
1,412 SR
1,334 Elo+
Bastet
Bastet
Cuncio
Bastet
Level 101
God Stats
19W - 30L
1,403 SR
Queue Stats
236W - 253L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Kaerh
Nu Wa
Level 112
God Stats
10W - 21L
1,217 SR
Queue Stats
400W - 419L
1,365 Elo+
Party 1
Medusa
Medusa
Marshmilio
Medusa
Level 44
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 6L
1,280 Elo+
Solo
Bellona
Bellona
SteelyDanIII
Bellona
Level 121
God Stats
2W - 2L
1,517 SR
Queue Stats
58W - 61L
1,379 Elo+
Party 1
Geb
Geb
aceverae
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GIaikit
Izanami
16
14 / 3 / 6
11,147
587
11,848
10,155
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
JusstSS
Erlang Shen
17
8 / 5 / 2
11,239
592
12,967
20,452
15,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SuIuw
Khepri
15
1 / 2 / 16
10,301
542
6,981
14,729
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
1 / 5 / 4
9,734
512
7,612
15,086
6,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
YKylo
Serqet
19
10 / 1 / 6
11,742
618
13,727
13,684
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cuncio
Bastet
15
5 / 8 / 5
10,002
526
11,464
16,051
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Kaerh
Nu Wa
15
3 / 3 / 6
9,715
511
18,777
10,435
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Marshmilio
Medusa
14
3 / 7 / 6
9,049
476
9,746
13,175
3,835
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SteelyDanIII
Bellona
15
5 / 6 / 2
9,709
511
15,491
21,471
16,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 11 / 1
7,020
369
1,194
17,788
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
34
Kills
16
16
Deaths
35
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cuncio
Bastet
5
8
5
0.94
W
Izanami
GIaikit
Izanami
14
3
6
5.67
W
Erlang Shen
JusstSS
Erlang Shen
8
5
2
1.8
L
Nu Wa
Kaerh
Nu Wa
3
3
6
2
L
Medusa
Marshmilio
Medusa
3
7
6
0.86
L
Bellona
SteelyDanIII
Bellona
5
6
2
1
W
Khepri
SuIuw
Khepri
1
2
16
4.5
W
Anubis
1
5
4
0.6
W
Serqet
YKylo
Serqet
10
1
6
13
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
56,672
74,106
Taken
78,920
46,201
Mitigated
35,517
21,324
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cuncio
Bastet
11,464
5,032
0
3,304
16,051
5,168
67
1,980
13,273
0
51,534
W
Izanami
GIaikit
Izanami
11,848
9,069
0
2,157
10,155
5,150
5,584
2,361
7,794
0
71,497
W
Erlang Shen
JusstSS
Erlang Shen
12,967
6,563
0
5,070
20,452
15,020
419
5,442
15,010
0
54,339
L
Nu Wa
Kaerh
Nu Wa
18,777
2,690
478
1,880
10,435
3,106
808
3,163
6,702
61,186
0
L
Medusa
Marshmilio
Medusa
9,746
4,494
0
2,139
13,175
3,835
0
2,047
10,308
0
35,085
L
Bellona
SteelyDanIII
Bellona
15,491
5,016
0
3,857
21,471
16,053
999
4,917
15,774
0
44,730
W
Khepri
SuIuw
Khepri
6,981
937
0
2,278
14,729
13,544
732
2,687
12,042
30,847
0
W
Anubis
7,612
386
573
7,136
15,086
6,962
1,363
5,409
9,677
46,839
0
W
Serqet
YKylo
Serqet
13,727
3,087
0
4,110
13,684
5,525
109
4,072
9,612
0
70,962
L
1,194
337
0
411
17,788
7,355
0
2,486
15,210
18,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
45,495
458
Minions Killed
314
0
Camps Cleared
0
1,797,832
Distance Traveled
1,700,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,002
526
91
5
0
326,175
0
W
Izanami
11,147
587
130
7
0
300,576
0
W
Erlang Shen
11,239
592
97
5
0
357,727
0
L
Nu Wa
9,715
511
84
4
0
336,024
2
L
Medusa
9,049
476
44
2
0
339,902
1
L
Bellona
9,709
511
82
4
0
356,985
0
W
Khepri
10,301
542
34
2
0
403,474
0
W
Anubis
9,734
512
85
4
0
288,522
3
W
Serqet
11,742
618
112
6
0
447,533
3
L
Geb
7,020
369
13
1
0
341,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role