Player Matchup

Cupid
Cupid
Bloodheir
Cupid
Level 93
God Stats
3W - 2L
1,543 SR
Queue Stats
4W - 2L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
KaenNoKage
Kuzenbo
Level 20
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 3
Fafnir
Fafnir
M3n74l0n3
Fafnir
Level 68
God Stats
1W - 1L
1,473 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 3
Danzaburou
Danzaburou
RaikaKasakun
Danzaburou
Level 104
God Stats
1W - 2L
1,526 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 3
Chang'e
Chang'e
RavenMogoki
Chang'e
Level 64
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 3
Team Averages
Level 70
1,479 SR
1,275 Elo+

VS

Team Averages
Level 80
1,602 SR
1,439 Elo+
Vulcan
Vulcan
Fяоsтч
Vulcan
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 280L
1,487 Elo+
Party 2
Terra
Terra
Hadezhell777
Terra
Level 123
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Raither
Poseidon
Level 45
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
RecedingMouse41
Nike
Level 77
God Stats
0W - 2L
1,526 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 1
Fenrir
Fenrir
Smubba
Fenrir
Level 19
God Stats
7W - 7L
1,507 SR
Queue Stats
139W - 139L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bloodheir
Cupid
19
6 / 2 / 5
12,647
790
16,130
18,957
7,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
KaenNoKage
Kuzenbo
15
1 / 8 / 7
9,394
587
6,033
22,617
28,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
M3n74l0n3
Fafnir
18
4 / 3 / 10
12,267
767
10,445
19,815
19,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RaikaKasakun
Danzaburou
19
4 / 2 / 5
12,576
786
14,436
15,917
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
RavenMogoki
Chang'e
16
1 / 3 / 6
9,504
594
5,344
13,543
6,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fяоsтч
Vulcan
20
9 / 1 / 8
12,648
791
32,471
7,556
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 11
10,806
675
11,623
24,401
12,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Raither
Poseidon
18
2 / 2 / 8
10,647
665
17,355
7,840
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 11
10,320
645
12,344
22,207
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Smubba
Fenrir
15
4 / 5 / 4
10,392
650
4,080
14,343
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
16
Kills
18
18
Deaths
17
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bloodheir
Cupid
6
2
5
4.25
L
Vulcan
Fяоsтч
Vulcan
9
1
8
13
L
2
5
11
1.5
W
Kuzenbo
KaenNoKage
Kuzenbo
1
8
7
0.56
W
Fafnir
M3n74l0n3
Fafnir
4
3
10
3
W
Danzaburou
RaikaKasakun
Danzaburou
4
2
5
3.25
L
Poseidon
Raither
Poseidon
2
2
8
3
W
Chang'e
RavenMogoki
Chang'e
1
3
6
1.33
L
1
4
11
1.63
L
Fenrir
Smubba
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
77,873
90,849
Taken
76,347
68,302
Mitigated
41,273
28,408
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bloodheir
Cupid
16,130
9,415
678
7,915
18,957
7,732
2,274
12,096
6,144
0
60,682
L
Vulcan
Fяоsтч
Vulcan
32,471
11,251
0
1,659
7,556
3,784
1,585
1,061
6,495
87,534
0
L
11,623
1,190
3,253
8,622
24,401
12,221
36
7,231
17,170
19,398
0
W
Kuzenbo
KaenNoKage
Kuzenbo
6,033
2,236
0
0
22,617
28,126
0
14,746
7,019
12,532
0
W
Fafnir
M3n74l0n3
Fafnir
10,445
3,335
0
5,642
19,815
19,699
220
13,056
5,844
19,128
0
W
Danzaburou
RaikaKasakun
Danzaburou
14,436
6,232
267
2,166
15,917
6,064
2,220
11,165
4,309
0
71,728
L
Poseidon
Raither
Poseidon
17,355
1,761
1,203
1,940
7,840
3,248
997
1,650
6,190
48,979
0
W
Chang'e
RavenMogoki
Chang'e
5,344
1,273
6,929
4,811
13,543
6,681
264
7,906
4,482
22,362
0
L
12,344
2,303
1,060
3,958
22,207
15,477
464
8,200
14,007
0
37,185
L
Fenrir
Smubba
Fenrir
4,080
374
0
117
14,343
6,543
100
3,888
10,455
0
9,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
54,813
323
Minions Killed
330
3
Camps Cleared
9
1,315,163
Distance Traveled
1,470,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,647
790
112
7
2
271,567
3
L
Vulcan
12,648
791
155
10
4
336,005
1
L
Terra
10,806
675
29
2
3
275,059
0
W
Kuzenbo
9,394
587
19
1
0
252,792
1
W
Fafnir
12,267
767
21
1
0
255,889
2
W
Danzaburou
12,576
786
141
9
1
268,083
1
L
Poseidon
10,647
665
74
5
2
289,013
1
W
Chang'e
9,504
594
30
2
0
266,832
0
L
Nike
10,320
645
62
4
0
294,966
0
L
Fenrir
10,392
650
10
1
0
275,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role