Player Matchup

Izanami
Izanami
Laconiic_
Izanami
Level 47
God Stats
2W - 2L
1,725 SR
Queue Stats
219W - 312L
1,406 Elo+
Solo
Merlin
Merlin
SonidoZer0
Merlin
Level 41
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 2
King Arthur
King Arthur
tanatos1515
King Arthur
Level 131
God Stats
3W - 6L
1,463 SR
Queue Stats
31W - 48L
1,429 Elo+
Party 2
Team Averages
Level 73
1,565 SR
1,341 Elo+

VS

Team Averages
Level 99
1,492 SR
1,407 Elo+
Tiamat
Tiamat
RedRobustRocket
Tiamat
Level 121
God Stats
16W - 25L
1,409 SR
Queue Stats
347W - 464L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
flackenstien
Cthulhu
Level 55
God Stats
6W - 6L
1,482 SR
Queue Stats
141W - 242L
1,328 Elo+
Party 1
Osiris
Osiris
xXDembskiXx
Osiris
Level 122
God Stats
1W - 3L
1,585 SR
Queue Stats
296W - 432L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Laconiic_
Izanami
17
6 / 11 / 8
14,874
676
31,101
27,318
9,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
SonidoZer0
Merlin
19
5 / 2 / 10
14,225
647
17,812
14,497
5,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
tanatos1515
King Arthur
18
5 / 0 / 11
13,734
624
16,716
42,022
34,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
12,753
580
19,742
17,325
9,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
flackenstien
Cthulhu
15
3 / 4 / 4
12,455
566
19,925
20,606
25,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
8 / 8 / 5
13,690
622
26,842
43,189
30,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
16
Kills
13
13
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Laconiic_
Izanami
6
11
8
0.91
L
2
4
7
1.38
W
Merlin
SonidoZer0
Merlin
5
2
10
5
L
Cthulhu
flackenstien
Cthulhu
3
4
4
1.25
W
King Arthur
tanatos1515
King Arthur
5
0
11
10.5
L
Osiris
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,629
Damage
66,509
83,837
Taken
81,120
49,677
Mitigated
65,477
35,192
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Laconiic_
Izanami
31,101
26,433
337
10,069
27,318
9,246
1,455
7,202
19,872
0
103,031
L
19,742
4,276
0
4,104
17,325
9,211
136
5,521
11,631
69,672
0
W
Merlin
SonidoZer0
Merlin
17,812
730
1,680
2,566
14,497
5,526
616
8,187
6,054
78,546
0
L
Cthulhu
flackenstien
Cthulhu
19,925
898
1,545
2,635
20,606
25,846
0
4,670
15,936
67,605
0
W
King Arthur
tanatos1515
King Arthur
16,716
2,331
1,155
19,385
42,022
34,905
1,022
22,942
18,148
0
50,315
L
Osiris
26,842
13,053
0
14,801
43,189
30,420
664
7,677
35,236
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,833
Gold Earned
38,898
272
Minions Killed
234
0
Camps Cleared
0
1,047,264
Distance Traveled
1,072,964
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,874
676
92
4
0
282,595
0
L
Tiamat
12,753
580
99
5
0
338,777
1
W
Merlin
14,225
647
122
6
0
363,151
2
L
Cthulhu
12,455
566
88
4
0
376,188
1
W
King Arthur
13,734
624
58
3
0
401,518
0
L
Osiris
13,690
622
47
2
0
357,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role