Player Matchup

Cthulhu
Cthulhu
CreepyHobbitt
Cthulhu
Level 63
God Stats
12W - 7L
1,560 SR
Queue Stats
612W - 668L
1,391 Elo+
Party 1
Cupid
Cupid
MrIceTroll
Cupid
Level 105
God Stats
6W - 5L
1,514 SR
Queue Stats
45W - 44L
1,571 Elo+
Party 3
Tyr
Tyr
THE_SWiFT-FISH
Tyr
Level 128
God Stats
6W - 2L
1,630 SR
Queue Stats
130W - 105L
1,618 Elo+
Party 1
Set
Set
shakamainbruh
Set
Level 12
God Stats
10W - 6L
1,625 SR
Queue Stats
24W - 15L
1,567 Elo+
Party 1
Agni
Agni
skullthreat14
Agni
Level 25
God Stats
9W - 8L
1,806 SR
Queue Stats
106W - 111L
1,597 Elo+
Party 3
Team Averages
Level 67
1,627 SR
1,549 Elo+

VS

Team Averages
Level 85
1,591 SR
1,522 Elo+
Hera
Hera
A E R O l C
Hera
Level 18
God Stats
7W - 6L
1,624 SR
Queue Stats
30W - 27L
1,559 Elo+
Party 2
Ares
Ares
DrewtheRaikage
Ares
Level 125
God Stats
2W - 2L
1,684 SR
Queue Stats
75W - 94L
1,511 Elo+
Party 2
Mulan
Mulan
Kushgoose
Mulan
Level 118
God Stats
1W - 1L
1,647 SR
Queue Stats
86W - 101L
1,523 Elo+
Party 2
Fafnir
Fafnir
MarkBarkHD
Fafnir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 119L
1,527 Elo+
Party 2
Chernobog
Chernobog
TooShanky
Chernobog
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 179L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 2 / 4
6,085
507
4,013
6,591
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
11
4 / 0 / 0
6,338
528
6,139
7,614
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 0 / 0
8,398
700
6,343
9,295
4,977
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 2 / 4
6,868
572
2,538
9,066
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,931
578
3,640
3,706
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,074
506
3,542
4,988
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 3
5,556
463
4,208
6,979
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Kushgoose
Mulan
10
0 / 4 / 0
5,370
448
4,954
7,375
6,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
MarkBarkHD
Fafnir
10
2 / 1 / 2
6,143
512
2,869
7,321
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TooShanky
Chernobog
9
1 / 2 / 0
5,464
455
4,387
7,360
2,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cthulhu
0
2
4
1
L
0
2
3
0.75
L
Mulan
Kushgoose
Mulan
0
4
0
0
L
Fafnir
MarkBarkHD
Fafnir
2
1
2
3
W
Cupid
4
0
0
4
W
7
0
0
7
L
Chernobog
TooShanky
Chernobog
1
2
0
0.5
W
0
2
4
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
19,960
36,272
Taken
34,023
15,547
Mitigated
18,164
14,146
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,542
565
0
287
4,988
1,819
0
2,676
2,312
28,154
0
W
Cthulhu
4,013
248
217
1,484
6,591
3,494
0
2,721
3,870
16,892
0
L
4,208
27
0
1,467
6,979
3,394
0
2,572
4,407
8,974
0
L
Mulan
Kushgoose
Mulan
4,954
391
0
590
7,375
6,516
0
16
7,359
0
26,954
L
Fafnir
MarkBarkHD
Fafnir
2,869
914
0
3,528
7,321
4,302
0
948
6,373
26,835
0
W
Cupid
6,139
3,887
131
4,413
7,614
2,234
45
2,060
5,554
0
28,698
W
6,343
913
0
3,964
9,295
4,977
0
841
8,430
0
47,621
L
Chernobog
TooShanky
Chernobog
4,387
2,097
0
2,917
7,360
2,133
0
1,441
5,919
0
34,947
W
2,538
1,328
0
3,587
9,066
3,609
0
2,998
6,010
0
46,607
W
3,640
0
0
350
3,706
1,233
0
1,751
1,789
41,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
28,607
383
Minions Killed
264
0
Camps Cleared
0
1,208,989
Distance Traveled
1,056,642
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,074
506
73
6
0
226,231
4
W
Cthulhu
6,085
507
27
2
0
226,229
2
L
Ares
5,556
463
7
1
0
184,022
6
L
Mulan
5,370
448
66
6
0
203,351
5
L
Fafnir
6,143
512
55
5
0
253,327
4
W
Cupid
6,338
528
62
5
0
214,641
1
W
Tyr
8,398
700
112
9
0
264,473
1
L
Chernobog
5,464
455
63
5
0
189,711
2
W
Set
6,868
572
94
8
0
260,116
0
W
Agni
6,931
578
88
7
0
243,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role