Player Matchup

Rama
Rama
AltF4ForFreeWin
Rama
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
BlyAtlas
Aphrodite
Level 6
God Stats
1W - 2L
1,556 SR
Queue Stats
124W - 102L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
GATOMÁGICO
Jormungandr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,520 Elo+

VS

Team Averages
Level 75
1,629 SR
1,583 Elo+
Fenrir
Fenrir
Alexis555OoO555
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kirbyryu
Merlin
Level 29
God Stats
24W - 19L
1,618 SR
Queue Stats
66W - 73L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PirateEnthusiast
Tsukuyomi
Level 160
God Stats
11W - 5L
1,769 SR
Queue Stats
240W - 159L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 9 / 2
12,753
797
16,069
19,702
6,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
BlyAtlas
Aphrodite
12
0 / 9 / 8
9,851
616
2,725
12,858
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GATOMÁGICO
Jormungandr
13
2 / 6 / 4
10,239
640
8,471
14,997
14,057
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 10
12,211
763
11,453
19,400
9,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kirbyryu
Merlin
16
5 / 2 / 13
12,276
767
11,882
6,231
2,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
16
10 / 4 / 9
12,361
773
18,501
15,206
6,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
24
24
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
L
8
9
2
1
L
Aphrodite
BlyAtlas
Aphrodite
0
9
8
0.44
L
Jormungandr
GATOMÁGICO
Jormungandr
2
6
4
0.67
W
Merlin
Kirbyryu
Merlin
5
2
13
5.75
W
Tsukuyomi
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
41,836
47,557
Taken
40,837
26,873
Mitigated
17,979
12,716
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,453
2,626
0
4,496
19,400
9,156
1,236
5,902
13,498
0
59,052
L
16,069
12,954
0
6,229
19,702
6,854
569
4,457
15,245
0
70,456
L
Aphrodite
BlyAtlas
Aphrodite
2,725
338
2,692
3,075
12,858
5,962
295
2,683
10,175
18,375
0
L
Jormungandr
GATOMÁGICO
Jormungandr
8,471
1,873
0
720
14,997
14,057
0
4,823
10,174
30,898
0
W
Merlin
Kirbyryu
Merlin
11,882
1,326
0
773
6,231
2,346
1,205
1,052
5,179
51,945
0
W
Tsukuyomi
18,501
4,477
0
2,748
15,206
6,477
704
4,314
10,892
0
60,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
36,848
181
Minions Killed
186
0
Camps Cleared
0
720,857
Distance Traveled
934,610
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,211
763
37
2
0
327,914
6
L
Rama
12,753
797
116
7
0
228,105
1
L
Aphrodite
9,851
616
35
2
0
235,645
0
L
Jormungandr
10,239
640
30
2
0
257,107
2
W
Merlin
12,276
767
78
5
0
298,835
0
W
Tsukuyomi
12,361
773
71
4
0
307,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role