Player Matchup

Izanami
Izanami
Clerkedd
Izanami
Level 29
God Stats
32W - 36L
1,540 SR
Queue Stats
154W - 149L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Fakyuuu
Cthulhu
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
36W - 20L
1,508 Elo+
Party 1
Persephone
Persephone
ThePeyPey
Persephone
Level 27
God Stats
17W - 15L
1,581 SR
Queue Stats
337W - 350L
1,391 Elo+
Solo
King Arthur
King Arthur
dadboxexe
King Arthur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
xXNoxisXx
Ao Kuang
Level 4
God Stats
32W - 22L
1,500 SR
Queue Stats
40W - 34L
1,593 Elo+
Party 1
Team Averages
Level 17
1,524 SR
1,551 Elo+

VS

Team Averages
Level 15
1,482 SR
1,704 Elo+
Cerberus
Cerberus
Measc
Cerberus
Level 7
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Ruby_red500
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,728 Elo+
Solo
Bellona
Bellona
TheNixxen
Bellona
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 17L
1,761 Elo+
Party 2
Danzaburou
Danzaburou
TylerEh
Danzaburou
Level 19
God Stats
1W - 2L
1,316 SR
Queue Stats
126W - 107L
1,796 Elo+
Solo
Janus
Janus
faviox2002
Janus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 34L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clerkedd
Izanami
14
4 / 3 / 4
8,327
595
6,636
9,531
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Fakyuuu
Cthulhu
12
5 / 3 / 6
7,948
568
7,391
10,951
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
ThePeyPey
Persephone
12
3 / 1 / 7
7,157
511
3,867
5,428
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
dadboxexe
King Arthur
14
1 / 2 / 1
7,653
547
6,457
12,355
7,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
xXNoxisXx
Ao Kuang
13
6 / 3 / 7
7,748
553
6,508
9,990
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Measc
Cerberus
10
1 / 6 / 5
6,259
447
3,112
9,179
3,193
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 1
7,631
545
5,519
10,062
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
TheNixxen
Bellona
13
2 / 3 / 0
7,092
507
6,553
11,532
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TylerEh
Danzaburou
11
2 / 2 / 2
6,913
494
4,830
8,199
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
3 / 5 / 1
7,212
515
6,808
6,603
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
12
12
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clerkedd
Izanami
4
3
4
2
W
Cthulhu
Fakyuuu
Cthulhu
5
3
6
2.67
L
Cerberus
Measc
Cerberus
1
6
5
0.58
L
4
3
1
1.5
L
Bellona
TheNixxen
Bellona
2
3
0
0.67
W
Persephone
ThePeyPey
Persephone
3
1
7
6.5
L
Danzaburou
TylerEh
Danzaburou
2
2
2
1.5
W
King Arthur
dadboxexe
King Arthur
1
2
1
0.75
L
Janus
3
5
1
0.7
W
Ao Kuang
xXNoxisXx
Ao Kuang
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
26,822
48,255
Taken
45,575
22,731
Mitigated
20,526
15,502
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clerkedd
Izanami
6,636
4,172
0
4,711
9,531
3,653
1,469
2,842
6,664
0
65,512
W
Cthulhu
Fakyuuu
Cthulhu
7,391
1,226
182
381
10,951
7,176
35
1,149
9,777
22,221
0
L
Cerberus
Measc
Cerberus
3,112
154
0
829
9,179
3,193
0
3,007
6,172
13,687
0
L
5,519
1,852
0
877
10,062
3,431
0
3,983
6,079
0
55,881
L
Bellona
TheNixxen
Bellona
6,553
902
0
4,332
11,532
8,849
210
2,359
9,173
4,170
29,509
W
Persephone
ThePeyPey
Persephone
3,867
684
0
2,286
5,428
1,683
0
2,217
3,210
28,729
0
L
Danzaburou
TylerEh
Danzaburou
4,830
1,234
0
2,830
8,199
2,640
0
4,479
3,720
0
32,342
W
King Arthur
dadboxexe
King Arthur
6,457
503
0
4,512
12,355
7,017
0
1,843
10,047
0
47,595
L
Janus
6,808
754
0
250
6,603
2,413
1,219
3,938
2,665
42,505
0
W
Ao Kuang
xXNoxisXx
Ao Kuang
6,508
1,199
360
3,070
9,990
3,202
0
2,444
7,471
29,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
35,107
368
Minions Killed
338
0
Camps Cleared
0
1,324,868
Distance Traveled
1,317,238
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,327
595
124
9
0
232,789
2
W
Cthulhu
7,948
568
53
4
0
298,880
2
L
Cerberus
6,259
447
34
2
0
276,156
0
L
Pele
7,631
545
92
7
0
284,315
2
L
Bellona
7,092
507
80
6
0
242,601
0
W
Persephone
7,157
511
52
4
0
238,010
0
L
Danzaburou
6,913
494
51
4
0
276,771
3
W
King Arthur
7,653
547
91
7
0
268,279
3
L
Janus
7,212
515
81
6
0
237,395
3
W
Ao Kuang
7,748
553
48
3
0
286,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role