Player Matchup

Ymir
Ymir
Dwarfrent
Ymir
Level 5
God Stats
33W - 21L
1,654 SR
Queue Stats
154W - 135L
1,369 Elo+
Party 1
Thanatos
Thanatos
H7HL
Thanatos
Level 26
God Stats
33W - 32L
1,464 SR
Queue Stats
410W - 387L
1,488 Elo+
Party 1
Chaac
Chaac
Redkomodo7
Chaac
Level 48
God Stats
1W - 1L
1,760 SR
Queue Stats
76W - 72L
1,319 Elo+
Party 1
Artemis
Artemis
burnt ostrich
Artemis
Level 22
God Stats
14W - 22L
1,533 SR
Queue Stats
307W - 324L
1,522 Elo+
Party 1
Hades
Hades
lets b00gie
Hades
Level 56
God Stats
15W - 6L
1,694 SR
Queue Stats
58W - 58L
1,404 Elo+
Party 1
Team Averages
Level 31
1,621 SR
1,421 Elo+

VS

Team Averages
Level 27
1,485 SR
1,353 Elo+
Mulan
Mulan
MagicSticks51
Mulan
Level 18
God Stats
11W - 12L
1,588 SR
Queue Stats
34W - 43L
1,467 Elo+
Solo
Jing Wei
Jing Wei
MankeyBalls
Jing Wei
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,444 Elo+
Solo
Ares
Ares
Marcosaa62
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,150 Elo+
Party 2
Baron Samedi
Baron Samedi
Zerik-YMV
Baron Samedi
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 76L
1,257 Elo+
Solo
Fenrir
Fenrir
umaaad15
Fenrir
Level 104
God Stats
3W - 7L
1,336 SR
Queue Stats
237W - 241L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 1 / 8
11,801
513
1,623
14,583
12,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
H7HL
Thanatos
18
11 / 4 / 7
13,165
572
12,070
16,697
7,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
20
13 / 1 / 5
15,004
652
22,267
27,486
22,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
17
3 / 2 / 7
11,540
502
9,918
12,347
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 7
13,229
575
13,896
16,444
11,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,770
425
10,944
18,374
20,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MankeyBalls
Jing Wei
15
2 / 6 / 2
10,182
443
10,126
15,281
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
9,048
393
2,632
13,087
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Zerik-YMV
Baron Samedi
11
2 / 8 / 1
8,130
353
3,708
10,596
7,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
umaaad15
Fenrir
17
3 / 8 / 1
10,602
461
9,626
21,453
9,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
32
Kills
10
10
Deaths
32
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
8
4
W
Thanatos
H7HL
Thanatos
11
4
7
3.63
L
2
6
3
0.58
L
Jing Wei
MankeyBalls
Jing Wei
2
6
2
0.5
L
1
4
1
0.38
W
Chaac
13
1
5
15.5
L
Baron Samedi
Zerik-YMV
Baron Samedi
2
8
1
0.31
W
Artemis
3
2
7
3.25
W
5
2
7
4.25
L
Fenrir
umaaad15
Fenrir
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,774
Damage
37,036
87,557
Taken
78,791
59,812
Mitigated
55,680
55,830
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,623
131
0
4,371
14,583
12,320
701
2,097
12,486
27,716
0
W
Thanatos
H7HL
Thanatos
12,070
5,416
0
16,652
16,697
7,219
1,409
1,629
15,068
0
71,206
L
10,944
1,893
0
3,869
18,374
20,811
630
1,034
17,340
0
49,006
L
Jing Wei
MankeyBalls
Jing Wei
10,126
6,935
0
3,213
15,281
5,684
1,717
5,571
9,710
0
53,996
L
2,632
182
0
815
13,087
12,313
0
1,974
11,113
27,467
0
W
Chaac
22,267
6,887
0
18,157
27,486
22,918
3,454
1,891
25,595
0
121,086
L
Baron Samedi
Zerik-YMV
Baron Samedi
3,708
140
162
1,510
10,596
7,806
259
2,793
7,803
21,869
0
W
Artemis
9,918
5,988
900
7,605
12,347
5,499
6,240
2,248
10,099
0
65,473
W
13,896
1,222
157
7,988
16,444
11,856
1,451
2,222
14,222
72,098
0
L
Fenrir
umaaad15
Fenrir
9,626
2,073
0
4,353
21,453
9,066
0
4,147
17,306
0
77,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,739
Gold Earned
47,732
543
Minions Killed
387
0
Camps Cleared
0
2,080,832
Distance Traveled
1,720,254
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,801
513
52
2
0
353,190
0
W
Thanatos
13,165
572
93
4
0
459,912
0
L
Mulan
9,770
425
90
4
0
310,112
2
L
Jing Wei
10,182
443
99
4
0
390,137
0
L
Ares
9,048
393
53
2
0
325,004
2
W
Chaac
15,004
652
174
8
0
475,960
0
L
Baron Samedi
8,130
353
29
1
0
270,323
1
W
Artemis
11,540
502
97
4
0
353,230
1
W
Hades
13,229
575
127
6
0
438,540
3
L
Fenrir
10,602
461
116
5
0
424,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role