Player Matchup

Ymir
Ymir
CrazyGuyzo
Ymir
Level 107
God Stats
2W - 3L
1,497 SR
Queue Stats
52W - 48L
1,563 Elo+
Party 3
Tiamat
Tiamat
Dodgerlei
Tiamat
Level 97
God Stats
6W - 2L
1,342 SR
Queue Stats
39W - 41L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
Hatazu
Amaterasu
Level 109
God Stats
9W - 4L
1,475 SR
Queue Stats
58W - 58L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Latinogambino
Tsukuyomi
Level 87
God Stats
3W - 3L
1,358 SR
Queue Stats
30W - 35L
1,494 Elo+
Party 3
Izanami
Izanami
W0nderBread
Izanami
Level 42
God Stats
1W - 2L
1,248 SR
Queue Stats
7W - 9L
1,490 Elo+
Party 3
Team Averages
Level 88
1,384 SR
1,515 Elo+

VS

Team Averages
Level 93
1,599 SR
1,583 Elo+
Khepri
Khepri
CARMENATIS
Khepri
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 214L
1,645 Elo+
Party 2
Hou Yi
Hou Yi
F34RxR0B0T
Hou Yi
Level 90
God Stats
2W - 3L
1,751 SR
Queue Stats
136W - 130L
1,510 Elo+
Party 1
Fenrir
Fenrir
Flowlikescuba
Fenrir
Level 69
God Stats
16W - 9L
1,727 SR
Queue Stats
368W - 346L
1,576 Elo+
Party 1
Tyr
Tyr
ImmIngo
Tyr
Level 106
God Stats
1W - 1L
1,723 SR
Queue Stats
116W - 105L
1,617 Elo+
Party 2
Discordia
Discordia
Luzno
Discordia
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
77W - 73L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
10,111
506
3,995
9,182
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Dodgerlei
Tiamat
18
5 / 2 / 4
11,538
577
5,954
9,203
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hatazu
Amaterasu
17
3 / 1 / 5
11,031
552
8,148
15,213
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Latinogambino
Tsukuyomi
16
6 / 4 / 4
10,412
521
8,126
17,285
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
W0nderBread
Izanami
16
3 / 2 / 5
10,329
516
8,194
10,503
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CARMENATIS
Khepri
16
3 / 3 / 3
10,033
502
9,989
15,908
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
F34RxR0B0T
Hou Yi
15
3 / 3 / 1
8,860
443
4,456
10,602
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 2
8,600
430
3,712
14,786
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
14
2 / 4 / 0
9,043
452
9,411
14,850
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Luzno
Discordia
9
1 / 5 / 0
7,177
359
3,278
4,909
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
11
12
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
CARMENATIS
Khepri
3
3
3
1.5
W
3
3
7
2.17
W
Tiamat
Dodgerlei
Tiamat
5
2
4
3.5
L
Hou Yi
F34RxR0B0T
Hou Yi
3
3
1
1.17
L
2
6
2
0.5
W
Amaterasu
Hatazu
Amaterasu
3
1
5
5.5
L
Tyr
2
4
0
0.5
W
Tsukuyomi
Latinogambino
Tsukuyomi
6
4
4
2
L
Discordia
Luzno
Discordia
1
5
0
0.2
W
Izanami
W0nderBread
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
30,846
61,386
Taken
61,055
37,621
Mitigated
34,101
25,363
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CARMENATIS
Khepri
9,989
1,948
0
6,677
15,908
7,241
0
2,422
13,309
67,877
0
W
3,995
1,030
0
2,157
9,182
7,273
0
147
9,035
20,939
0
W
Tiamat
Dodgerlei
Tiamat
5,954
1,499
0
4,328
9,203
5,306
0
5,324
3,573
70,143
0
L
Hou Yi
F34RxR0B0T
Hou Yi
4,456
1,446
0
5,237
10,602
3,425
0
1,349
9,253
0
62,212
L
3,712
856
0
2,247
14,786
10,448
0
2,720
11,189
0
26,054
W
Amaterasu
Hatazu
Amaterasu
8,148
4,154
0
7,288
15,213
15,143
2,664
2,411
12,340
0
64,051
L
Tyr
9,411
2,459
0
6,466
14,850
11,732
0
2,285
11,912
0
53,542
W
Tsukuyomi
Latinogambino
Tsukuyomi
8,126
3,242
0
6,504
17,285
6,176
0
4,091
13,057
0
68,657
L
Discordia
Luzno
Discordia
3,278
380
0
375
4,909
1,255
40
1,781
2,800
21,370
0
W
Izanami
W0nderBread
Izanami
8,194
6,109
0
5,086
10,503
3,723
3,182
2,756
7,722
0
68,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
43,713
544
Minions Killed
457
0
Camps Cleared
0
1,695,950
Distance Traveled
1,519,468
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,033
502
122
6
0
370,835
10
W
Ymir
10,111
506
31
2
0
292,787
4
W
Tiamat
11,538
577
150
8
0
389,948
6
L
Hou Yi
8,860
443
126
6
0
312,920
6
L
Fenrir
8,600
430
45
2
0
322,823
8
W
Amaterasu
11,031
552
115
6
0
350,608
2
L
Tyr
9,043
452
114
6
0
346,816
2
W
Tsukuyomi
10,412
521
104
5
0
354,843
6
L
Discordia
7,177
359
50
3
0
166,074
5
W
Izanami
10,329
516
144
7
0
307,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role