Player Matchup

Bellona
Bellona
Magpie9704
Bellona
Level 39
God Stats
2W - 6L
990 SR
Queue Stats
140W - 202L
1,229 Elo+
Party 2
Tiamat
Tiamat
Neerodames
Tiamat
Level 46
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 14L
1,390 Elo+
Solo
Loki
Loki
SleekMidnight
Loki
Level 29
God Stats
17W - 9L
1,157 SR
Queue Stats
211W - 232L
1,334 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
southtxgrenade
Ah Muzen Cab
Level 69
God Stats
27W - 19L
1,681 SR
Queue Stats
622W - 597L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
xSHADYxL33CHx
Sylvanus
Level 69
God Stats
23W - 22L
1,458 SR
Queue Stats
541W - 554L
1,381 Elo+
Party 2
Team Averages
Level 50
1,321 SR
1,361 Elo+

VS

Team Averages
Level 41
1,636 SR
1,434 Elo+
Kukulkan
Kukulkan
ChaBoiSmitty
Kukulkan
Level 26
God Stats
4W - 6L
1,657 SR
Queue Stats
8W - 21L
1,329 Elo+
Party 1
Set
Set
DaysBeforeStormi
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,438 Elo+
Party 1
Odin
Odin
Echo5x5-
Odin
Level 59
God Stats
3W - 2L
1,845 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 1
Anhur
Anhur
JayHeemGVO
Anhur
Level 45
God Stats
20W - 32L
1,442 SR
Queue Stats
376W - 399L
1,391 Elo+
Solo
Geb
Geb
johnschwalb
Geb
Level 28
God Stats
2W - 3L
1,736 SR
Queue Stats
2W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Magpie9704
Bellona
9
0 / 3 / 1
5,166
574
2,957
6,099
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Neerodames
Tiamat
9
1 / 1 / 1
5,126
570
633
3,842
1,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 0 / 0
5,521
613
1,734
2,840
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ah Muzen Cab
southtxgrenade
Ah Muzen Cab
12
7 / 0 / 1
7,004
778
6,426
5,700
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
xSHADYxL33CHx
Sylvanus
9
2 / 1 / 4
6,039
671
1,494
4,300
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaBoiSmitty
Kukulkan
10
1 / 2 / 0
5,534
615
3,533
3,371
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 0
4,667
519
1,876
7,010
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
9
3 / 2 / 0
5,260
584
3,334
5,903
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
3
0 / 3 / 0
3,549
394
734
2,600
288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,150
461
1,373
5,873
2,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
5
5
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChaBoiSmitty
Kukulkan
1
2
0
0.5
L
1
5
0
0.2
L
Odin
3
2
0
1.5
L
Anhur
0
3
0
0
W
Bellona
Magpie9704
Bellona
0
3
1
0.17
W
Tiamat
Neerodames
Tiamat
1
1
1
1.5
W
3
0
0
3
L
0
2
1
0.25
W
Ah Muzen Cab
southtxgrenade
Ah Muzen Cab
7
0
1
7.5
W
Sylvanus
xSHADYxL33CHx
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
10,850
22,781
Taken
24,757
12,362
Mitigated
9,579
10,309
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChaBoiSmitty
Kukulkan
3,533
691
0
161
3,371
1,136
0
673
2,698
34,864
0
L
1,876
662
0
1,972
7,010
1,913
0
605
6,405
0
20,520
L
Odin
3,334
926
0
1,955
5,903
3,313
0
0
5,903
0
19,043
L
Anhur
734
472
0
329
2,600
288
0
142
2,458
0
4,221
W
Bellona
Magpie9704
Bellona
2,957
861
0
596
6,099
6,610
435
0
5,835
0
19,594
W
Tiamat
Neerodames
Tiamat
633
141
0
1,590
3,842
1,691
934
1,820
2,022
19,106
0
W
1,734
528
0
968
2,840
669
0
0
2,815
0
15,029
L
1,373
360
0
393
5,873
2,929
0
707
5,166
9,019
0
W
Ah Muzen Cab
southtxgrenade
Ah Muzen Cab
6,426
3,138
0
3,501
5,700
1,677
2,140
1,916
3,784
0
39,797
W
Sylvanus
xSHADYxL33CHx
Sylvanus
1,494
297
1,334
2,320
4,300
1,715
1,173
1,170
3,130
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
23,160
223
Minions Killed
195
0
Camps Cleared
0
852,259
Distance Traveled
778,251
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,534
615
77
9
0
173,180
2
L
Set
4,667
519
52
6
0
182,770
0
L
Odin
5,260
584
43
5
0
185,980
0
L
Anhur
3,549
394
11
1
0
62,779
0
W
Bellona
5,166
574
39
4
0
145,203
1
W
Tiamat
5,126
570
42
5
0
145,969
1
W
Loki
5,521
613
42
5
0
201,931
0
L
Geb
4,150
461
12
1
0
173,542
1
W
Ah Muzen Cab
7,004
778
75
8
0
171,695
4
W
Sylvanus
6,039
671
25
3
0
187,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role