Player Matchup

Anhur
Anhur
BlackwolfPK
Anhur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 313L
1,424 Elo+
Solo
Danzaburou
Danzaburou
KasierWilhelm
Danzaburou
Level 9
God Stats
6W - 7L
1,542 SR
Queue Stats
8W - 13L
1,355 Elo+
Solo
Nemesis
Nemesis
SILKykat135
Nemesis
Level 27
God Stats
4W - 2L
1,690 SR
Queue Stats
8W - 5L
1,439 Elo+
Solo
Athena
Athena
TTV Not Zero Sh
Athena
Level 14
God Stats
0W - 2L
1,199 SR
Queue Stats
46W - 61L
1,405 Elo+
Solo
King Arthur
King Arthur
fine_pounce7
King Arthur
Level 6
God Stats
2W - 4L
1,461 SR
Queue Stats
14W - 9L
1,225 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,370 Elo+

VS

Team Averages
Level 25
1,508 SR
1,408 Elo+
Merlin
Merlin
APSL Wrath
Merlin
Level 18
God Stats
2W - 2L
1,271 SR
Queue Stats
51W - 38L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
KELO3632
Heimdallr
Level 17
God Stats
50W - 40L
1,568 SR
Queue Stats
107W - 104L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Yelded
Cernunnos
Level 8
God Stats
17W - 10L
1,566 SR
Queue Stats
112W - 95L
1,447 Elo+
Party 1
Khepri
Khepri
Zremos
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 305L
1,513 Elo+
Solo
Nemesis
Nemesis
andbertisded
Nemesis
Level 53
God Stats
28W - 23L
1,636 SR
Queue Stats
71W - 72L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,922
433
4,988
9,346
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KasierWilhelm
Danzaburou
5
0 / 4 / 0
5,129
321
2,623
3,672
840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
SILKykat135
Nemesis
14
6 / 5 / 0
8,957
560
8,448
13,876
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 4
6,904
432
3,481
11,841
5,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
fine_pounce7
King Arthur
12
3 / 5 / 1
7,463
466
6,671
16,751
8,475
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APSL Wrath
Merlin
14
1 / 3 / 4
8,981
561
5,437
7,715
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
KELO3632
Heimdallr
14
8 / 1 / 2
9,057
566
11,065
9,574
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Yelded
Cernunnos
16
2 / 3 / 4
9,638
602
6,645
8,782
3,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Zremos
Khepri
13
1 / 1 / 7
8,395
525
2,556
8,236
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
andbertisded
Nemesis
14
11 / 2 / 2
9,630
602
12,521
10,568
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
23
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
APSL Wrath
Merlin
1
3
4
1
L
1
4
1
0.38
W
Heimdallr
KELO3632
Heimdallr
8
1
2
9
L
Danzaburou
KasierWilhelm
Danzaburou
0
4
0
0
L
Nemesis
SILKykat135
Nemesis
6
5
0
1.2
L
0
5
4
0.4
W
Cernunnos
Yelded
Cernunnos
2
3
4
1.33
W
Khepri
Zremos
Khepri
1
1
7
4.5
W
Nemesis
andbertisded
Nemesis
11
2
2
6
L
King Arthur
fine_pounce7
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
38,224
55,486
Taken
44,875
21,353
Mitigated
22,605
9,943
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
APSL Wrath
Merlin
5,437
803
0
1,648
7,715
2,370
1,677
59
7,656
43,416
0
L
4,988
1,107
0
1,149
9,346
2,552
0
120
9,226
0
27,462
W
Heimdallr
KELO3632
Heimdallr
11,065
6,416
0
5,916
9,574
3,924
3,363
1,275
8,299
0
56,701
L
Danzaburou
KasierWilhelm
Danzaburou
2,623
1,266
0
343
3,672
840
0
708
2,964
0
11,161
L
Nemesis
SILKykat135
Nemesis
8,448
2,984
0
3,984
13,876
4,048
0
2,740
11,136
0
45,034
L
3,481
1,499
0
576
11,841
5,438
0
2,666
9,171
19,341
0
W
Cernunnos
Yelded
Cernunnos
6,645
2,928
0
2,974
8,782
3,462
2,444
158
8,624
0
51,615
W
Khepri
Zremos
Khepri
2,556
222
0
1,839
8,236
4,958
1,794
1,577
6,517
23,487
0
W
Nemesis
andbertisded
Nemesis
12,521
7,143
341
1,688
10,568
7,891
0
412
10,156
0
51,564
L
King Arthur
fine_pounce7
King Arthur
6,671
924
0
3,891
16,751
8,475
0
1,759
14,992
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
45,701
239
Minions Killed
400
0
Camps Cleared
0
1,357,114
Distance Traveled
1,457,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,981
561
101
6
0
262,739
0
L
Anhur
6,922
433
47
3
0
266,213
2
W
Heimdallr
9,057
566
87
5
0
277,691
2
L
Danzaburou
5,129
321
19
1
0
131,219
0
L
Nemesis
8,957
560
84
5
0
268,631
0
L
Athena
6,904
432
27
2
0
365,947
0
W
Cernunnos
9,638
602
105
7
0
260,735
1
W
Khepri
8,395
525
36
2
0
312,491
0
W
Nemesis
9,630
602
71
4
0
343,437
1
L
King Arthur
7,463
466
62
4
0
325,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role