Player Matchup

Izanami
Izanami
DasGood420
Izanami
Level 46
God Stats
97W - 94L
1,601 SR
Queue Stats
104W - 118L
1,572 Elo+
Party 2
Hercules
Hercules
GATOMÁGICO
Hercules
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GriffonGames
Bellona
Level 5
God Stats
1W - 1L
1,777 SR
Queue Stats
6W - 6L
1,415 Elo+
Solo
Nu Wa
Nu Wa
M1sterM1sery
Nu Wa
Level 25
God Stats
25W - 20L
1,496 SR
Queue Stats
131W - 115L
1,417 Elo+
Solo
Hades
Hades
MorningStar505
Hades
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 2
Team Averages
Level 21
1,575 SR
1,452 Elo+

VS

Team Averages
Level 17
1,675 SR
1,537 Elo+
Izanami
Izanami
Janboi
Izanami
Level 15
God Stats
7W - 2L
1,882 SR
Queue Stats
25W - 25L
1,459 Elo+
Party 1
Medusa
Medusa
Mahok9
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Odin
Odin
SleepyCinder
Odin
Level 24
God Stats
4W - 0L
1,721 SR
Queue Stats
87W - 79L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
StatikDynamik
Danzaburou
Level 13
God Stats
21W - 19L
1,533 SR
Queue Stats
41W - 39L
1,424 Elo+
Solo
Merlin
Merlin
YungKenshin
Merlin
Level 29
God Stats
37W - 22L
1,741 SR
Queue Stats
101W - 64L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasGood420
Izanami
15
1 / 11 / 3
8,880
987
12,539
22,102
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
GATOMÁGICO
Hercules
14
3 / 4 / 1
9,015
1,002
6,640
28,916
26,342
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
GriffonGames
Bellona
15
0 / 11 / 3
8,462
940
7,695
20,076
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 9 / 5
8,353
928
10,400
15,080
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 15 / 3
8,612
957
3,879
22,831
19,500
Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Janboi
Izanami
19
27 / 0 / 18
12,681
1,409
40,394
10,576
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mahok9
Medusa
16
1 / 4 / 22
9,350
1,039
6,558
8,977
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 0 / 34
11,071
1,230
13,872
6,935
5,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
StatikDynamik
Danzaburou
17
4 / 1 / 29
10,480
1,164
12,569
9,796
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
19
9 / 0 / 34
11,839
1,315
25,950
11,067
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
187
5
Kills
50
50
Deaths
5
15
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Izanami
DasGood420
Izanami
1
11
3
0.23
L
Hercules
GATOMÁGICO
Hercules
3
4
1
0.88
L
Bellona
GriffonGames
Bellona
0
11
3
0.14
W
Izanami
Janboi
Izanami
27
0
18
36
L
0
9
5
0.28
W
Medusa
Mahok9
Medusa
1
4
22
3
L
1
15
3
0.17
W
9
0
34
26
W
Danzaburou
StatikDynamik
Danzaburou
4
1
29
18.5
W
Merlin
9
0
34
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
99,343
109,005
Taken
47,351
76,076
Mitigated
23,730
10,259
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DasGood420
Izanami
12,539
8,892
0
2,985
22,102
8,471
0
6,318
15,684
633
34,189
L
Hercules
GATOMÁGICO
Hercules
6,640
1,519
0
6,250
28,916
26,342
0
4,710
24,031
422
19,530
L
Bellona
GriffonGames
Bellona
7,695
1,959
0
599
20,076
16,244
0
6,458
13,490
385
24,151
W
Izanami
Janboi
Izanami
40,394
26,452
0
5,343
10,576
4,811
0
2,588
7,888
0
58,048
L
10,400
2,125
0
0
15,080
5,519
0
3,308
11,722
25,206
0
W
Medusa
Mahok9
Medusa
6,558
3,829
0
1,495
8,977
3,366
0
3,163
5,789
0
15,405
L
3,879
893
39
386
22,831
19,500
0
5,156
17,527
14,194
0
W
13,872
2,013
0
474
6,935
5,836
0
2,442
4,368
0
19,894
W
Danzaburou
StatikDynamik
Danzaburou
12,569
7,583
0
1,795
9,796
3,930
0
4,384
5,387
0
28,429
W
Merlin
25,950
3,786
0
5,794
11,067
5,787
0
3,081
7,886
57,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
55,421
149
Minions Killed
193
9
Camps Cleared
3
739,854
Distance Traveled
882,725
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,880
987
32
4
7
130,172
1
L
Hercules
9,015
1,002
21
2
0
203,143
0
L
Bellona
8,462
940
43
5
0
155,402
3
W
Izanami
12,681
1,409
41
5
0
175,317
0
L
Nu Wa
8,353
928
27
3
0
138,744
0
W
Medusa
9,350
1,039
29
3
2
154,959
0
L
Hades
8,612
957
26
3
2
112,393
0
W
Odin
11,071
1,230
11
1
1
209,573
0
W
Danzaburou
10,480
1,164
29
3
0
159,883
0
W
Merlin
11,839
1,315
83
9
0
182,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role