Player Matchup

Hachiman
Hachiman
DipIomatt_
Hachiman
Level 13
God Stats
9W - 4L
1,544 SR
Queue Stats
18W - 14L
1,622 Elo+
Solo
Tiamat
Tiamat
Harveythecoolguy
Tiamat
Level 17
God Stats
51W - 41L
1,644 SR
Queue Stats
77W - 63L
1,624 Elo+
Party 1
Mulan
Mulan
Luckygio7
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
MrDuckWasTaken
Cthulhu
Level 17
God Stats
1W - 3L
1,444 SR
Queue Stats
70W - 60L
1,593 Elo+
Party 1
Vulcan
Vulcan
spikethebeast
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,599 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,586 Elo+

VS

Team Averages
Level 39
1,663 SR
1,748 Elo+
Ra
Ra
Catradorable
Ra
Level 20
God Stats
3W - 0L
1,732 SR
Queue Stats
106W - 21L
2,040 Elo+
Party 2
Medusa
Medusa
FecalPurge_pt2
Medusa
Level 16
God Stats
57W - 59L
1,589 SR
Queue Stats
102W - 111L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Pendragon Boss
Cabrakan
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 206L
1,564 Elo+
Party 2
Set
Set
aBOTible89
Set
Level 20
God Stats
6W - 0L
1,831 SR
Queue Stats
75W - 9L
2,040 Elo+
Party 2
Chronos
Chronos
celular_aluvial0
Chronos
Level 15
God Stats
2W - 1L
1,663 SR
Queue Stats
15W - 14L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DipIomatt_
Hachiman
15
3 / 7 / 3
9,942
994
6,587
12,562
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 3 / 4
9,522
952
10,898
9,255
8,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Luckygio7
Mulan
15
1 / 8 / 3
9,129
913
4,889
13,662
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 8 / 5
8,924
892
9,648
19,194
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 12 / 1
9,659
966
6,205
16,831
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

70

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 23
10,912
1,091
12,993
5,727
2,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 3 / 18
12,167
1,217
16,524
9,282
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
17
6 / 1 / 20
10,616
1,062
7,070
7,915
7,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
13 / 1 / 14
11,858
1,186
13,975
8,810
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 21
10,080
1,008
14,755
11,472
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
8
Kills
38
38
Deaths
8
16
Assists
96
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
Hachiman
DipIomatt_
Hachiman
3
7
3
0.64
W
11
3
18
6.67
L
1
3
4
1
L
Mulan
Luckygio7
Mulan
1
8
3
0.31
L
0
8
5
0.31
W
Cabrakan
6
1
20
16
W
13
1
14
20
W
3
3
21
4.5
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
65,317
71,504
Taken
43,206
46,961
Mitigated
22,249
3,927
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,993
1,571
3,473
2,971
5,727
2,531
0
3,737
1,820
28,752
0
L
Hachiman
DipIomatt_
Hachiman
6,587
3,661
0
911
12,562
5,649
0
6,794
5,612
0
15,575
W
16,524
9,969
0
250
9,282
4,078
0
5,961
3,222
0
35,301
L
10,898
726
0
686
9,255
8,154
0
3,143
6,040
40,569
0
L
Mulan
Luckygio7
Mulan
4,889
518
0
1,163
13,662
9,966
0
6,003
7,292
36
17,503
L
9,648
274
556
490
19,194
15,878
0
9,954
9,018
19,397
0
W
Cabrakan
7,070
784
0
466
7,915
7,135
0
5,951
1,868
14,071
0
W
13,975
7,941
0
1,562
8,810
4,034
0
3,541
5,120
0
37,044
W
14,755
3,013
422
2,121
11,472
4,471
0
7,079
4,018
28,547
0
L
6,205
2,380
0
121
16,831
7,314
0
8,080
8,555
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,176
Gold Earned
55,633
151
Minions Killed
210
3
Camps Cleared
8
867,914
Distance Traveled
934,885
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,912
1,091
47
5
0
206,478
0
L
Hachiman
9,942
994
20
2
0
126,159
1
W
Medusa
12,167
1,217
50
5
0
172,422
1
L
Tiamat
9,522
952
58
6
2
188,507
0
L
Mulan
9,129
913
26
3
1
187,912
0
L
Cthulhu
8,924
892
16
2
0
179,380
0
W
Cabrakan
10,616
1,062
15
2
0
187,645
0
W
Set
11,858
1,186
55
6
6
206,701
1
W
Chronos
10,080
1,008
43
4
2
161,639
0
L
Vulcan
9,659
966
31
3
0
185,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role