Player Matchup

Cu Chulainn
Cu Chulainn
CJtactical17
Cu Chulainn
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
187W - 205L
1,500 Elo+
Party 3
Cerberus
Cerberus
Chrxn
Cerberus
Level 26
God Stats
3W - 2L
1,656 SR
Queue Stats
143W - 138L
1,433 Elo+
Party 4
Chang'e
Chang'e
KiingHD
Chang'e
Level 40
God Stats
2W - 0L
1,720 SR
Queue Stats
102W - 100L
1,414 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Narlems
Tsukuyomi
Level 29
God Stats
19W - 17L
1,585 SR
Queue Stats
137W - 160L
1,469 Elo+
Party 3
Chiron
Chiron
PrimoHoVak
Chiron
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 233L
1,431 Elo+
Party 4
Team Averages
Level 46
1,592 SR
1,450 Elo+

VS

Team Averages
Level 64
1,507 SR
1,482 Elo+
Izanami
Izanami
FeArEd xClUtCh7
Izanami
Level 122
God Stats
40W - 25L
1,653 SR
Queue Stats
188W - 177L
1,517 Elo+
Party 2
Fenrir
Fenrir
H3ATS
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KibaTM
Cabrakan
Level 27
God Stats
11W - 8L
1,667 SR
Queue Stats
203W - 205L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
SueGame
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
tonyjohns
Ymir
Level 16
God Stats
0W - 4L
1,213 SR
Queue Stats
1W - 4L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CJtactical17
Cu Chulainn
12
9 / 0 / 3
7,472
679
7,247
5,838
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Chrxn
Cerberus
9
1 / 1 / 5
5,572
507
3,744
7,576
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KiingHD
Chang'e
11
1 / 2 / 1
6,249
568
2,209
5,727
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Narlems
Tsukuyomi
10
5 / 2 / 4
6,247
568
5,423
5,876
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
PrimoHoVak
Chiron
10
3 / 1 / 4
5,855
532
6,074
6,946
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,332
485
5,871
8,266
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
H3ATS
Fenrir
10
4 / 3 / 1
6,467
588
5,135
7,877
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
KibaTM
Cabrakan
8
1 / 5 / 0
5,038
458
1,885
8,804
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
SueGame
Kukulkan
11
1 / 4 / 1
6,054
550
2,898
4,897
1,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
6
0 / 3 / 1
4,370
397
3,664
6,428
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CJtactical17
Cu Chulainn
9
0
3
10.5
W
Cerberus
Chrxn
Cerberus
1
1
5
3.5
L
0
4
2
0.25
L
Fenrir
H3ATS
Fenrir
4
3
1
1.5
L
Cabrakan
KibaTM
Cabrakan
1
5
0
0.2
W
Chang'e
KiingHD
Chang'e
1
2
1
0.75
W
Tsukuyomi
Narlems
Tsukuyomi
5
2
4
3.5
W
Chiron
PrimoHoVak
Chiron
3
1
4
5
L
Kukulkan
SueGame
Kukulkan
1
4
1
0.38
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
19,453
31,963
Taken
36,272
13,763
Mitigated
15,461
10,827
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CJtactical17
Cu Chulainn
7,247
1,354
0
1,175
5,838
3,686
0
1,894
3,919
0
35,702
W
Cerberus
Chrxn
Cerberus
3,744
461
0
2,263
7,576
3,725
166
1,474
5,977
16,778
0
L
5,871
4,136
0
3,142
8,266
2,102
783
1,566
6,700
0
39,590
L
Fenrir
H3ATS
Fenrir
5,135
1,560
0
1,155
7,877
2,823
0
826
6,976
0
30,125
L
Cabrakan
KibaTM
Cabrakan
1,885
442
0
1,444
8,804
5,577
0
725
7,819
12,235
0
W
Chang'e
KiingHD
Chang'e
2,209
172
138
2,393
5,727
1,745
111
1,746
3,981
33,725
0
W
Tsukuyomi
Narlems
Tsukuyomi
5,423
1,304
0
511
5,876
3,032
0
1,663
4,213
0
24,608
W
Chiron
PrimoHoVak
Chiron
6,074
1,397
641
3,706
6,946
1,575
100
1,395
5,426
0
33,490
L
Kukulkan
SueGame
Kukulkan
2,898
152
0
144
4,897
1,808
0
1,309
3,563
37,142
0
L
Ymir
3,664
693
0
405
6,428
3,151
0
1,527
4,901
8,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
27,261
316
Minions Killed
229
0
Camps Cleared
0
1,033,538
Distance Traveled
935,685
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,472
679
76
7
0
199,407
0
W
Cerberus
5,572
507
42
4
0
204,898
3
L
Izanami
5,332
485
70
6
0
176,169
2
L
Fenrir
6,467
588
51
5
0
219,336
3
L
Cabrakan
5,038
458
24
2
0
181,605
1
W
Chang'e
6,249
568
84
8
0
191,202
5
W
Tsukuyomi
6,247
568
48
4
0
242,498
0
W
Chiron
5,855
532
66
6
0
195,533
4
L
Kukulkan
6,054
550
73
7
0
183,745
2
L
Ymir
4,370
397
11
1
0
174,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role