Player Matchup

Sun Wukong
Sun Wukong
AUG50M3_PINOY
Sun Wukong
Level 59
God Stats
16W - 8L
1,681 SR
Queue Stats
75W - 33L
1,728 Elo+
Party 1
Ao Kuang
Ao Kuang
Da_Pinoyyyyyyyyy
Ao Kuang
Level 22
God Stats
79W - 29L
1,785 SR
Queue Stats
87W - 35L
1,762 Elo+
Party 1
Cerberus
Cerberus
JDXGUZMAN21
Cerberus
Level 17
God Stats
12W - 4L
1,780 SR
Queue Stats
67W - 26L
1,810 Elo+
Party 1
Medusa
Medusa
JayMundo
Medusa
Level 18
God Stats
55W - 11L
1,922 SR
Queue Stats
72W - 21L
1,829 Elo+
Party 1
Bacchus
Bacchus
TwoStepWonder
Bacchus
Level 23
God Stats
2W - 1L
1,488 SR
Queue Stats
86W - 32L
1,804 Elo+
Party 1
Team Averages
Level 28
1,731 SR
1,787 Elo+

VS

Team Averages
Level 13
1,528 SR
1,648 Elo+
Apollo
Apollo
Diegosard01
Apollo
Level 22
God Stats
5W - 9L
1,591 SR
Queue Stats
546W - 542L
1,606 Elo+
Solo
Kali
Kali
Gongshow_Mise
Kali
Level 13
God Stats
2W - 3L
1,483 SR
Queue Stats
11W - 8L
1,596 Elo+
Solo
Bacchus
Bacchus
Me-cago-en-Hydra
Bacchus
Level 11
God Stats
27W - 23L
1,763 SR
Queue Stats
256W - 244L
1,780 Elo+
Solo
Ao Kuang
Ao Kuang
MisterOmnipotent
Ao Kuang
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
40W - 24L
1,631 Elo+
Solo
Hera
Hera
W4ddleDude
Hera
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 103L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AUG50M3_PINOY
Sun Wukong
17
3 / 2 / 16
10,379
1,038
5,998
8,673
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 9
10,257
1,026
12,238
12,187
4,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
JDXGUZMAN21
Cerberus
18
0 / 4 / 21
11,339
1,134
10,982
14,170
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JayMundo
Medusa
18
17 / 2 / 7
13,548
1,355
26,513
11,057
4,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
17
4 / 2 / 17
10,696
1,070
16,118
11,670
9,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

278

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
5 / 7 / 4
10,306
1,031
9,873
15,038
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 11 / 8
9,456
946
11,136
19,576
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 8
10,040
1,004
9,255
14,192
15,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
10,606
1,061
8,657
16,890
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 9
9,579
958
10,716
10,760
3,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
30
Kills
12
12
Deaths
30
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AUG50M3_PINOY
Sun Wukong
3
2
16
5.5
W
6
2
9
5.25
L
Apollo
5
7
4
1
L
1
11
8
0.45
W
Cerberus
JDXGUZMAN21
Cerberus
0
4
21
2.63
W
Medusa
JayMundo
Medusa
17
2
7
10.25
L
2
3
8
2
L
4
5
3
1.1
W
Bacchus
4
2
17
6.25
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,849
Damage
49,637
57,757
Taken
76,456
36,629
Mitigated
38,865
11,768
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AUG50M3_PINOY
Sun Wukong
5,998
1,398
0
1,959
8,673
4,137
0
4,707
3,966
0
22,569
W
12,238
3,122
0
3,062
12,187
4,879
0
5,754
6,433
20,260
0
L
Apollo
9,873
6,344
0
2,132
15,038
5,450
0
6,659
8,379
0
20,625
L
11,136
6,535
0
2,515
19,576
8,002
0
12,555
7,021
0
20,944
W
Cerberus
JDXGUZMAN21
Cerberus
10,982
77
0
4,111
14,170
13,641
0
6,829
7,341
24,949
0
W
Medusa
JayMundo
Medusa
26,513
16,561
0
684
11,057
4,716
0
6,125
4,932
0
49,773
L
9,255
377
1,127
596
14,192
15,149
0
7,775
6,417
23,313
0
L
8,657
1,905
0
2,992
16,890
6,383
0
8,935
7,955
20,516
0
W
Bacchus
16,118
1,652
516
1,436
11,670
9,256
0
5,213
6,457
33,467
0
L
10,716
2,365
274
394
10,760
3,881
0
3,414
7,346
38,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,219
Gold Earned
49,987
183
Minions Killed
149
8
Camps Cleared
9
1,007,757
Distance Traveled
952,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,379
1,038
49
5
0
186,018
0
W
Ao Kuang
10,257
1,026
13
1
1
197,497
0
L
Apollo
10,306
1,031
17
2
0
169,724
0
L
Kali
9,456
946
18
2
0
195,557
0
W
Cerberus
11,339
1,134
33
3
0
207,128
0
W
Medusa
13,548
1,355
51
5
6
222,297
1
L
Bacchus
10,040
1,004
31
3
4
196,671
0
L
Ao Kuang
10,606
1,061
20
2
2
208,125
0
W
Bacchus
10,696
1,070
37
4
1
194,817
0
L
Hera
9,579
958
63
6
3
182,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role