Player Matchup

Hera
Hera
Guelsenna
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LuckyAkkanothinG
Thanatos
Level 16
God Stats
8W - 5L
1,475 SR
Queue Stats
21W - 21L
1,455 Elo+
Party 3
Athena
Athena
VotedBiscuit318
Athena
Level 18
God Stats
5W - 1L
1,527 SR
Queue Stats
99W - 112L
1,414 Elo+
Solo
Merlin
Merlin
WallurHayha
Merlin
Level 35
God Stats
11W - 6L
1,552 SR
Queue Stats
43W - 43L
1,498 Elo+
Party 1
Hachiman
Hachiman
warriorKDLA
Hachiman
Level 24
God Stats
1W - 2L
1,253 SR
Queue Stats
43W - 43L
1,502 Elo+
Party 1
Team Averages
Level 24
1,461 SR
1,474 Elo+

VS

Team Averages
Level 18
1,449 SR
1,435 Elo+
Loki
Loki
Markitozzz
Loki
Level 26
God Stats
3W - 5L
1,219 SR
Queue Stats
125W - 102L
1,598 Elo+
Party 2
Nemesis
Nemesis
Sookxz
Nemesis
Level 5
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 7L
1,186 Elo+
Solo
Cupid
Cupid
guismote
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
guninja12
Ra
Level 15
God Stats
2W - 3L
1,456 SR
Queue Stats
34W - 39L
1,374 Elo+
Solo
Ymir
Ymir
matcarmello
Ymir
Level 17
God Stats
31W - 18L
1,583 SR
Queue Stats
73W - 55L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 1 / 0
7,917
495
4,131
6,096
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 5
8,814
551
8,224
11,331
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 3 / 3
7,705
482
3,079
9,522
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
2 / 0 / 5
7,798
487
7,023
7,438
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
warriorKDLA
Hachiman
12
1 / 3 / 2
6,956
435
4,621
10,305
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,746
484
10,065
10,587
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Sookxz
Nemesis
5
0 / 3 / 0
4,955
310
585
3,158
810
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
guismote
Cupid
13
4 / 5 / 4
8,114
507
7,771
12,124
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,627
414
1,613
6,903
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
6,997
437
7,324
9,988
6,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
11
11
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
0
2
W
5
4
5
1.88
L
6
1
2
7
L
Nemesis
Sookxz
Nemesis
0
3
0
0
W
3
3
3
1.5
W
Merlin
2
0
5
4.5
L
Cupid
guismote
Cupid
4
5
4
1.2
L
0
4
1
0.13
L
1
0
6
4
W
Hachiman
warriorKDLA
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
27,358
44,692
Taken
42,760
18,489
Mitigated
17,933
20,351
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,131
1,653
0
2,028
6,096
1,909
1,169
2,775
3,259
40,524
0
W
8,224
3,082
0
10,829
11,331
3,737
85
1,686
9,623
0
56,174
L
10,065
3,847
0
3,321
10,587
3,148
0
2,842
7,745
0
40,610
L
Nemesis
Sookxz
Nemesis
585
54
0
399
3,158
810
0
1,420
1,738
0
3,845
W
3,079
967
0
903
9,522
7,813
0
1,329
8,193
11,409
0
W
Merlin
7,023
382
0
2,000
7,438
2,156
726
1,773
5,445
42,982
0
L
Cupid
guismote
Cupid
7,771
4,276
744
4,629
12,124
4,014
168
2,910
9,214
0
44,409
L
1,613
214
345
1,711
6,903
3,315
116
2,811
4,092
34,944
0
L
7,324
2,118
386
1,777
9,988
6,646
108
4,250
5,738
36,367
0
W
Hachiman
warriorKDLA
Hachiman
4,621
2,674
0
4,591
10,305
2,874
0
1,070
9,235
0
34,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
34,439
336
Minions Killed
269
0
Camps Cleared
0
1,456,754
Distance Traveled
1,341,326
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,917
495
86
5
0
293,749
1
W
Thanatos
8,814
551
90
6
0
302,888
3
L
Loki
7,746
484
64
4
0
319,502
0
L
Nemesis
4,955
310
8
1
0
151,581
0
W
Athena
7,705
482
30
2
0
306,278
0
W
Merlin
7,798
487
83
5
0
313,265
1
L
Cupid
8,114
507
93
6
0
278,507
2
L
Ra
6,627
414
55
3
0
273,610
3
L
Ymir
6,997
437
49
3
0
318,126
4
W
Hachiman
6,956
435
47
3
0
240,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role