Player Matchup

Anhur
Anhur
Diamond III
GB Nicsik
Anhur
Diamond III
Level 126
God Stats
14W - 8L
1,837 SR
Queue Stats
134W - 117L
2,378 MMR
Solo
He Bo
He Bo
Masters
GOD OF PIGz
He Bo
Masters
Level 160
God Stats
3W - 3L
1,718 SR
Queue Stats
349W - 252L
2,462 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
I Tryy I
Ratatoskr
Diamond II
Level 143
God Stats
25W - 19L
1,815 SR
Queue Stats
185W - 169L
2,367 MMR
Party 1
Fenrir
Fenrir
Diamond I
Moiuer
Fenrir
Diamond I
Level 160
God Stats
19W - 15L
1,847 SR
Queue Stats
499W - 462L
2,537 MMR
Solo
Cerberus
Cerberus
Platinum IV
SL Ganesh
Cerberus
Platinum IV
Level 148
God Stats
1W - 9L
1,758 SR
Queue Stats
26W - 21L
2,141 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,795 SR
2,377 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,790 SR
2,376 MMR
Sobek
Sobek
Diamond III
FLAYandCONSUME
Sobek
Diamond III
Level 160
God Stats
10W - 1L
1,779 SR
Queue Stats
203W - 148L
2,300 MMR
Solo
Zeus
Zeus
Diamond I
GioVsTheWorld
Zeus
Diamond I
Level 156
God Stats
46W - 37L
1,896 SR
Queue Stats
337W - 288L
2,530 MMR
Solo
Thor
Thor
Diamond V
Jonaab
Thor
Diamond V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 22L
2,353 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Plri
Kumbhakarna
Diamond V
Level 158
God Stats
3W - 1L
1,964 SR
Queue Stats
153W - 132L
2,195 MMR
Solo
Danzaburou
Danzaburou
Masters
death-pool_1234
Danzaburou
Masters
Level 160
God Stats
52W - 34L
1,810 SR
Queue Stats
543W - 464L
2,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GB Nicsik
Anhur
1
0 / 0 / 0
2,473
495
79
442
90
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
2,608
522
900
1,051
348
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
I Tryy I
Ratatoskr
4
0 / 2 / 0
2,940
588
1,268
2,404
576
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Moiuer
Fenrir
5
0 / 0 / 0
2,993
599
481
2,977
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SL Ganesh
Cerberus
5
0 / 1 / 0
2,970
594
303
1,790
602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NemesisApolloSetScyllaTsukuyomi

VS

Bans
Chang'eKhepriGaneshaCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,317
663
1,387
1,920
922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 2
3,685
737
1,860
1,203
351
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Jonaab
Thor
5
0 / 0 / 2
3,379
676
866
2,454
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Plri
Kumbhakarna
5
2 / 0 / 2
3,748
750
247
1,680
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
death-pool_1234
Danzaburou
6
0 / 0 / 3
3,689
738
729
1,431
308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
4
4
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Anhur
GB Nicsik
Anhur
0
0
0
0
L
0
1
0
0
W
2
0
2
3
L
Ratatoskr
I Tryy I
Ratatoskr
0
2
0
0
W
Thor
Jonaab
Thor
0
0
2
1
L
Fenrir
Moiuer
Fenrir
0
0
0
0
W
Kumbhakarna
Plri
Kumbhakarna
2
0
2
3
L
Cerberus
SL Ganesh
Cerberus
0
1
0
0
W
Danzaburou
death-pool_1234
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,031
Damage
5,089
8,664
Taken
8,688
2,748
Mitigated
2,729
3,164
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,387
255
0
1,613
1,920
922
0
0
1,820
9,187
0
L
Anhur
GB Nicsik
Anhur
79
0
0
349
442
90
0
0
442
0
1,239
L
900
85
0
393
1,051
348
0
466
585
3,476
0
W
1,860
158
0
593
1,203
351
320
303
900
13,383
0
L
Ratatoskr
I Tryy I
Ratatoskr
1,268
283
0
666
2,404
576
0
761
1,618
0
8,409
W
Thor
Jonaab
Thor
866
231
0
1,530
2,454
612
0
445
2,009
0
11,475
L
Fenrir
Moiuer
Fenrir
481
145
0
1,568
2,977
1,132
162
1,125
1,702
0
6,850
W
Kumbhakarna
Plri
Kumbhakarna
247
0
0
1,009
1,680
536
0
152
1,528
6,086
0
L
Cerberus
SL Ganesh
Cerberus
303
0
0
188
1,790
602
0
967
823
5,171
0
W
Danzaburou
death-pool_1234
Danzaburou
729
394
0
908
1,431
308
0
303
1,128
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,984
Gold Earned
17,818
52
Minions Killed
129
0
Camps Cleared
0
301,591
Distance Traveled
463,972
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,317
663
16
3
0
90,796
2
L
Anhur
2,473
495
3
1
0
22,472
0
L
He Bo
2,608
522
4
1
0
37,851
1
W
Zeus
3,685
737
30
6
0
88,913
0
L
Ratatoskr
2,940
588
22
4
0
91,480
1
W
Thor
3,379
676
41
8
0
98,230
1
L
Fenrir
2,993
599
16
3
0
92,298
1
W
Kumbhakarna
3,748
750
7
1
0
99,714
1
L
Cerberus
2,970
594
7
1
0
57,490
1
W
Danzaburou
3,689
738
35
7
0
86,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role