Player Matchup

Cernunnos
Cernunnos
ImLysdexic
Cernunnos
Level 23
God Stats
3W - 0L
1,718 SR
Queue Stats
59W - 47L
1,524 Elo+
Party 1
Cerberus
Cerberus
Kid Death34
Cerberus
Level 26
God Stats
1W - 0L
1,343 SR
Queue Stats
4W - 1L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
MrFatLover
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,595 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,615 Elo+

VS

Team Averages
Level 54
1,644 SR
1,557 Elo+
Geb
Geb
B1g K1nG 4L3x
Geb
Level 29
God Stats
6W - 7L
1,598 SR
Queue Stats
27W - 31L
1,480 Elo+
Solo
Neith
Neith
MrWitt96
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TinyTerror22302
Ra
Level 28
God Stats
10W - 6L
1,834 SR
Queue Stats
58W - 41L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImLysdexic
Cernunnos
13
2 / 0 / 9
9,189
707
6,247
7,932
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Kid Death34
Cerberus
12
2 / 1 / 10
9,956
766
6,116
11,340
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MrFatLover
Kukulkan
14
9 / 1 / 2
10,287
791
10,365
6,200
2,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,061
543
5,005
11,819
9,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MrWitt96
Neith
12
1 / 4 / 1
7,884
606
9,351
8,480
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 0
7,577
583
1,907
6,593
2,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cernunnos
ImLysdexic
Cernunnos
2
0
9
6.5
W
Cerberus
Kid Death34
Cerberus
2
1
10
7
W
Kukulkan
MrFatLover
Kukulkan
9
1
2
10
L
Neith
MrWitt96
Neith
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
16,263
25,472
Taken
26,892
16,268
Mitigated
15,263
12,606
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,005
735
0
528
11,819
9,704
0
7,371
4,448
9,678
0
W
Cernunnos
ImLysdexic
Cernunnos
6,247
2,807
1,005
4,514
7,932
3,153
807
2,012
5,920
0
50,242
W
Cerberus
Kid Death34
Cerberus
6,116
335
1,378
4,415
11,340
10,203
118
3,439
7,901
25,790
0
W
Kukulkan
MrFatLover
Kukulkan
10,365
948
0
1,294
6,200
2,912
1,592
1,578
4,622
51,552
0
L
Neith
MrWitt96
Neith
9,351
3,328
0
1,784
8,480
2,974
0
5,477
3,003
0
39,655
L
1,907
137
415
513
6,593
2,585
0
3,645
2,948
24,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
22,522
227
Minions Killed
129
0
Camps Cleared
0
689,057
Distance Traveled
644,151
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,061
543
11
1
0
231,220
4
W
Cernunnos
9,189
707
81
6
0
250,468
4
W
Cerberus
9,956
766
46
4
0
236,823
0
W
Kukulkan
10,287
791
100
8
0
201,766
2
L
Neith
7,884
606
73
6
0
210,780
6
L
Ra
7,577
583
45
3
0
202,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role