Player Matchup

Sol
Sol
Blind Rage
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,312 Elo+
Party 2
Fenrir
Fenrir
Kewwsh
Fenrir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 105L
1,252 Elo+
Party 2
Sobek
Sobek
Splewwsh
Sobek
Level 19
God Stats
14W - 13L
1,582 SR
Queue Stats
88W - 96L
1,267 Elo+
Party 2
Artemis
Artemis
TheOtherCode00
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
hanselito2019
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,366 Elo+

VS

Team Averages
Level 22
1,481 SR
1,309 Elo+
Danzaburou
Danzaburou
DKBALLER98
Danzaburou
Level 26
God Stats
5W - 7L
1,357 SR
Queue Stats
25W - 21L
1,333 Elo+
Solo
Ymir
Ymir
Horrid ll
Ymir
Level 17
God Stats
3W - 2L
1,445 SR
Queue Stats
22W - 25L
1,145 Elo+
Party 1
Discordia
Discordia
Its Frantik
Discordia
Level 24
God Stats
25W - 20L
1,570 SR
Queue Stats
174W - 154L
1,424 Elo+
Party 1
Bellona
Bellona
iLimitlesss
Bellona
Level 17
God Stats
18W - 7L
1,500 SR
Queue Stats
190W - 167L
1,241 Elo+
Party 1
Apollo
Apollo
its JEWLS
Apollo
Level 27
God Stats
44W - 24L
1,532 SR
Queue Stats
171W - 133L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
8,735
514
9,542
11,934
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kewwsh
Fenrir
12
6 / 7 / 5
8,447
497
7,281
13,500
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Splewwsh
Sobek
12
3 / 6 / 3
7,711
454
4,728
15,309
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 3
7,354
433
5,520
10,035
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
10
1 / 5 / 4
6,426
378
4,661
11,354
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKBALLER98
Danzaburou
15
9 / 3 / 5
10,052
591
10,742
11,107
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
12
1 / 3 / 13
7,801
459
5,048
11,121
8,265
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Its Frantik
Discordia
14
7 / 4 / 7
9,290
546
14,920
8,991
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
iLimitlesss
Bellona
16
4 / 2 / 4
9,591
564
3,672
10,275
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
its JEWLS
Apollo
17
5 / 2 / 6
10,373
610
10,264
12,211
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
14
Kills
26
27
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Danzaburou
DKBALLER98
Danzaburou
9
3
5
3.83
W
Ymir
1
3
13
2.5
W
Discordia
Its Frantik
Discordia
7
4
7
2.63
L
Fenrir
Kewwsh
Fenrir
6
7
5
1.21
L
Sobek
Splewwsh
Sobek
3
6
3
0.75
L
1
7
3
0.36
L
Guan Yu
1
5
4
0.6
W
Bellona
iLimitlesss
Bellona
4
2
4
3
W
Apollo
its JEWLS
Apollo
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
44,646
62,132
Taken
53,705
30,555
Mitigated
29,472
15,432
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,542
1,806
0
6,941
11,934
3,583
968
1,051
10,883
52,597
0
W
Danzaburou
DKBALLER98
Danzaburou
10,742
5,483
0
4,390
11,107
4,325
897
2,655
8,427
0
57,113
W
Ymir
5,048
465
1,376
918
11,121
8,265
358
2,782
8,122
15,032
0
W
Discordia
Its Frantik
Discordia
14,920
492
486
2,800
8,991
2,647
991
2,593
6,273
64,186
0
L
Fenrir
Kewwsh
Fenrir
7,281
2,837
0
2,214
13,500
5,159
405
1,413
12,087
0
30,025
L
Sobek
Splewwsh
Sobek
4,728
168
0
3,194
15,309
11,457
515
9,479
5,830
29,697
0
L
5,520
2,549
0
1,505
10,035
2,996
0
1,136
8,899
0
17,933
L
Guan Yu
4,661
400
196
1,382
11,354
7,360
328
6,889
4,465
0
14,946
W
Bellona
iLimitlesss
Bellona
3,672
1,521
0
2,928
10,275
9,232
1,652
1,389
8,886
0
41,227
W
Apollo
its JEWLS
Apollo
10,264
6,390
0
4,688
12,211
5,003
3,655
4,851
7,360
0
72,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
47,107
201
Minions Killed
449
0
Camps Cleared
0
1,453,607
Distance Traveled
1,544,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,735
514
80
5
0
306,370
0
W
Danzaburou
10,052
591
102
6
0
303,286
1
W
Ymir
7,801
459
29
2
0
287,776
0
W
Discordia
9,290
546
101
6
0
316,141
4
L
Fenrir
8,447
497
45
3
0
312,234
0
L
Sobek
7,711
454
33
2
0
311,330
0
L
Artemis
7,354
433
25
1
0
245,267
0
L
Guan Yu
6,426
378
18
1
0
278,406
1
W
Bellona
9,591
564
96
6
0
338,198
0
W
Apollo
10,373
610
121
7
0
299,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role