Player Matchup

Fenrir
Fenrir
DeucyJ
Fenrir
Level 13
God Stats
3W - 1L
1,657 SR
Queue Stats
37W - 8L
1,956 Elo+
Party 2
Baron Samedi
Baron Samedi
Voitel2387
Baron Samedi
Level 121
God Stats
2W - 1L
1,499 SR
Queue Stats
191W - 76L
1,905 Elo+
Party 2
Khepri
Khepri
WILLOW1O1
Khepri
Level 119
God Stats
2W - 0L
1,511 SR
Queue Stats
153W - 46L
1,927 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,929 Elo+

VS

Team Averages
Level 56
1,544 SR
1,471 Elo+
Poseidon
Poseidon
DirtMcgirtt
Poseidon
Level 77
God Stats
2W - 3L
1,433 SR
Queue Stats
178W - 195L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Mezrus
Cernunnos
Level 26
God Stats
8W - 7L
1,667 SR
Queue Stats
48W - 54L
1,355 Elo+
Party 1
Athena
Athena
jLuckyyy
Athena
Level 66
God Stats
22W - 22L
1,532 SR
Queue Stats
229W - 215L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeucyJ
Fenrir
10
6 / 1 / 8
7,918
792
5,807
8,519
8,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Voitel2387
Baron Samedi
12
5 / 0 / 9
8,033
803
10,805
5,935
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
WILLOW1O1
Khepri
10
3 / 0 / 11
8,000
800
4,262
8,730
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DirtMcgirtt
Poseidon
9
1 / 5 / 0
6,443
644
5,815
5,579
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Mezrus
Cernunnos
8
0 / 5 / 1
6,054
605
5,385
8,295
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
jLuckyyy
Athena
9
0 / 4 / 1
6,496
650
2,851
10,881
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeucyJ
Fenrir
6
1
8
10
L
Poseidon
DirtMcgirtt
Poseidon
1
5
0
0.2
L
Cernunnos
Mezrus
Cernunnos
0
5
1
0.1
W
Baron Samedi
Voitel2387
Baron Samedi
5
0
9
9.5
W
Khepri
WILLOW1O1
Khepri
3
0
11
8.5
L
Athena
jLuckyyy
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
14,051
23,184
Taken
24,755
19,656
Mitigated
12,637
10,516
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeucyJ
Fenrir
5,807
1,787
637
1,701
8,519
8,004
716
3,854
4,665
0
13,731
L
Poseidon
DirtMcgirtt
Poseidon
5,815
527
0
510
5,579
1,663
0
3,255
2,217
24,030
0
L
Cernunnos
Mezrus
Cernunnos
5,385
2,207
0
1,135
8,295
2,660
0
4,971
3,092
0
15,781
W
Baron Samedi
Voitel2387
Baron Samedi
10,805
2,296
1,937
2,763
5,935
2,930
729
2,175
3,760
36,643
0
W
Khepri
WILLOW1O1
Khepri
4,262
944
0
3,478
8,730
8,722
195
2,677
6,053
15,170
0
L
Athena
jLuckyyy
Athena
2,851
804
0
1,494
10,881
8,314
0
6,206
4,343
12,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
18,993
98
Minions Killed
97
0
Camps Cleared
0
570,391
Distance Traveled
515,160
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,918
792
10
1
0
194,269
2
L
Poseidon
6,443
644
39
4
0
181,568
6
L
Cernunnos
6,054
605
28
3
0
170,681
0
W
Baron Samedi
8,033
803
63
6
0
188,036
4
W
Khepri
8,000
800
25
3
0
188,086
3
L
Athena
6,496
650
30
3
0
162,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role