Player Matchup

Tsukuyomi
Tsukuyomi
IriamGames
Tsukuyomi
Level 17
God Stats
20W - 23L
1,572 SR
Queue Stats
63W - 79L
1,533 Elo+
Party 3
Medusa
Medusa
PetuHeri1_1
Medusa
Level 60
God Stats
7W - 9L
1,111 SR
Queue Stats
108W - 120L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Vixsinationz
Baron Samedi
Level 153
God Stats
36W - 47L
1,476 SR
Queue Stats
40W - 60L
1,398 Elo+
Party 1
Chaac
Chaac
XxZahhxX
Chaac
Level 157
God Stats
18W - 19L
1,427 SR
Queue Stats
254W - 219L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
YoureCheekStatus
Ah Puch
Level 28
God Stats
5W - 4L
1,760 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 1
Team Averages
Level 83
1,469 SR
1,524 Elo+

VS

Team Averages
Level 58
1,695 SR
1,512 Elo+
Baba Yaga
Baba Yaga
Gay Dandy7787
Baba Yaga
Level 85
God Stats
50W - 35L
1,573 SR
Queue Stats
363W - 307L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
JustAProGamer45
Ah Puch
Level 64
God Stats
5W - 4L
1,890 SR
Queue Stats
59W - 52L
1,494 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Snow NMS
Ah Muzen Cab
Level 102
God Stats
16W - 16L
1,711 SR
Queue Stats
234W - 228L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
XxH1GHB3ARxX
Jormungandr
Level 35
God Stats
15W - 5L
1,598 SR
Queue Stats
48W - 53L
1,451 Elo+
Party 4
Thanatos
Thanatos
аруг
Thanatos
Level 5
God Stats
4W - 1L
1,702 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IriamGames
Tsukuyomi
13
1 / 4 / 1
8,895
371
2,780
13,434
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
17
5 / 6 / 3
10,881
453
15,525
20,817
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Vixsinationz
Baron Samedi
14
2 / 10 / 6
10,000
417
8,687
20,229
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
XxZahhxX
Chaac
16
0 / 4 / 2
9,506
396
9,385
16,516
18,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 0
10,283
428
14,677
19,132
7,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gay Dandy7787
Baba Yaga
18
6 / 2 / 10
12,272
511
15,637
15,641
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 1 / 5
12,544
523
13,207
11,868
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Snow NMS
Ah Muzen Cab
18
6 / 3 / 10
12,465
519
15,794
18,308
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
XxH1GHB3ARxX
Jormungandr
18
5 / 3 / 13
12,761
532
12,228
19,406
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
аруг
Thanatos
19
8 / 1 / 6
12,758
532
11,024
17,137
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
29
29
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Gay Dandy7787
Baba Yaga
6
2
10
5.5
L
Tsukuyomi
IriamGames
Tsukuyomi
1
4
1
0.38
W
4
1
5
6.5
L
Medusa
5
6
3
1.08
W
Ah Muzen Cab
Snow NMS
Ah Muzen Cab
6
3
10
3.67
L
Baron Samedi
Vixsinationz
Baron Samedi
2
10
6
0.5
W
Jormungandr
XxH1GHB3ARxX
Jormungandr
5
3
13
3.83
L
Chaac
XxZahhxX
Chaac
0
4
2
0.25
L
2
5
0
0.4
W
Thanatos
аруг
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
67,890
90,128
Taken
82,360
56,842
Mitigated
50,382
32,185
Healing
48,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Gay Dandy7787
Baba Yaga
15,637
325
0
5,820
15,641
7,489
3,595
7,898
7,656
72,493
0
L
Tsukuyomi
IriamGames
Tsukuyomi
2,780
783
0
3,392
13,434
4,170
0
3,915
9,405
0
44,645
W
13,207
164
0
6,372
11,868
5,261
1,226
1,055
10,488
81,178
0
L
Medusa
15,525
5,434
0
7,310
20,817
7,415
123
6,839
13,844
0
79,001
W
Ah Muzen Cab
Snow NMS
Ah Muzen Cab
15,794
9,058
0
10,684
18,308
7,761
1,236
6,373
11,910
0
105,201
L
Baron Samedi
Vixsinationz
Baron Samedi
8,687
925
1,386
6,383
20,229
19,440
413
9,349
10,787
40,038
0
W
Jormungandr
XxH1GHB3ARxX
Jormungandr
12,228
2,997
582
5,353
19,406
22,036
470
6,091
13,215
44,036
0
L
Chaac
XxZahhxX
Chaac
9,385
673
0
6,431
16,516
18,268
0
10,590
5,816
657
47,280
L
14,677
447
165
7,118
19,132
7,549
98
9,640
9,204
71,938
0
W
Thanatos
аруг
Thanatos
11,024
1,820
0
19,420
17,137
7,835
0
4,861
12,201
0
88,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
62,800
497
Minions Killed
586
0
Camps Cleared
0
1,853,504
Distance Traveled
2,289,608
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,272
511
126
5
0
446,612
3
L
Tsukuyomi
8,895
371
77
3
0
345,982
0
W
Ah Puch
12,544
523
132
6
0
449,179
0
L
Medusa
10,881
453
121
5
0
399,932
0
W
Ah Muzen Cab
12,465
519
136
6
0
434,079
6
L
Baron Samedi
10,000
417
67
3
0
358,255
2
W
Jormungandr
12,761
532
72
3
0
449,224
2
L
Chaac
9,506
396
94
4
0
347,950
4
L
Ah Puch
10,283
428
138
6
0
401,385
3
W
Thanatos
12,758
532
120
5
0
510,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role