Player Matchup

Hachiman
Hachiman
EGiraffe
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 2
Discordia
Discordia
akmartfan
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,154 Elo+
Party 2
Tyr
Tyr
jake100145
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,280 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,265 Elo+

VS

Team Averages
Level 50
1,469 SR
1,519 Elo+
Danzaburou
Danzaburou
AlmightyVask
Danzaburou
Level 25
God Stats
5W - 15L
1,406 SR
Queue Stats
156W - 221L
1,280 Elo+
Solo
Zhong Kui
Zhong Kui
CountBussula
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,776 Elo+
Party 1
Odin
Odin
KUNGPOWLYLES
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EGiraffe
Hachiman
12
2 / 11 / 5
9,368
669
9,767
15,582
5,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
akmartfan
Discordia
12
3 / 9 / 3
9,346
668
7,753
10,228
3,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 5
9,951
711
7,850
12,521
10,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightyVask
Danzaburou
13
6 / 4 / 10
10,632
759
7,564
11,339
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CountBussula
Zhong Kui
16
10 / 2 / 13
11,816
844
13,057
14,117
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 3 / 15
11,512
822
12,256
18,974
11,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
9
Kills
25
25
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlmightyVask
Danzaburou
6
4
10
2.75
W
Zhong Kui
CountBussula
Zhong Kui
10
2
13
8.25
L
Hachiman
EGiraffe
Hachiman
2
11
5
0.41
W
9
3
15
5.5
L
Discordia
akmartfan
Discordia
3
9
3
0.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
32,877
38,331
Taken
44,430
19,639
Mitigated
24,666
5,229
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlmightyVask
Danzaburou
7,564
3,459
0
4,466
11,339
4,249
917
2,307
9,032
0
38,313
W
Zhong Kui
CountBussula
Zhong Kui
13,057
1,374
0
7,252
14,117
9,117
1,282
2,330
11,787
51,784
0
L
Hachiman
EGiraffe
Hachiman
9,767
5,710
0
2,862
15,582
5,411
0
5,653
9,929
0
36,694
W
12,256
2,283
0
4,109
18,974
11,300
441
3,135
15,839
0
39,747
L
Discordia
akmartfan
Discordia
7,753
583
0
498
10,228
3,694
0
3,959
6,269
22,462
0
L
7,850
1,248
0
1,869
12,521
10,534
0
3,497
9,024
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
33,960
123
Minions Killed
180
0
Camps Cleared
0
699,951
Distance Traveled
792,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,632
759
59
4
0
233,783
1
W
Zhong Kui
11,816
844
82
6
0
261,753
0
L
Hachiman
9,368
669
65
5
0
211,879
2
W
Odin
11,512
822
39
3
0
297,142
1
L
Discordia
9,346
668
23
2
0
214,010
1
L
Tyr
9,951
711
35
3
0
274,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role