Player Matchup

Nox
Nox
GIueSticc
Nox
Level 156
God Stats
2W - 1L
1,460 SR
Queue Stats
115W - 104L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
MaestroUnknown
Guan Yu
Level 159
God Stats
2W - 0L
1,632 SR
Queue Stats
18W - 29L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
StonedIntrovert
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 1
Team Averages
Level 158
1,531 SR
1,511 Elo+

VS

Team Averages
Level 122
1,512 SR
1,581 Elo+
Tiamat
Tiamat
APEX VOLKAN 115
Tiamat
Level 120
God Stats
3W - 6L
1,397 SR
Queue Stats
388W - 263L
1,646 Elo+
Solo
Amaterasu
Amaterasu
Judenator
Amaterasu
Level 104
God Stats
17W - 18L
1,506 SR
Queue Stats
21W - 26L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
XxxXMaRIoUsXxxX
Sun Wukong
Level 143
God Stats
3W - 5L
1,634 SR
Queue Stats
374W - 426L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
9,224
710
5,887
6,664
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 4
8,450
650
8,356
10,906
7,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
11
2 / 1 / 6
8,373
644
5,313
12,659
13,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,860
605
9,286
6,055
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Judenator
Amaterasu
11
0 / 3 / 2
7,665
590
6,143
12,726
8,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
XxxXMaRIoUsXxxX
Sun Wukong
11
1 / 2 / 1
8,395
646
7,610
9,566
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
0
5
6.5
L
Amaterasu
Judenator
Amaterasu
0
3
2
0.33
W
3
1
4
5
W
Cabrakan
2
1
6
5
L
Sun Wukong
XxxXMaRIoUsXxxX
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,556
Damage
23,039
30,229
Taken
28,347
23,718
Mitigated
21,098
8,143
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,286
1,252
0
1,394
6,055
4,519
78
2,670
3,324
36,505
0
W
5,887
836
0
1,743
6,664
3,190
308
553
6,009
32,430
0
L
Amaterasu
Judenator
Amaterasu
6,143
2,044
0
3,315
12,726
8,736
0
4,811
7,767
4,348
20,607
W
8,356
3,101
1,212
2,869
10,906
7,166
0
3,532
7,018
0
36,526
W
Cabrakan
5,313
1,375
0
2,319
12,659
13,362
31
5,272
6,803
20,294
0
L
Sun Wukong
XxxXMaRIoUsXxxX
Sun Wukong
7,610
1,134
0
1,434
9,566
7,843
0
3,333
5,984
0
26,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
23,920
155
Minions Killed
138
0
Camps Cleared
0
700,567
Distance Traveled
744,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,860
605
64
5
0
222,200
2
W
Nox
9,224
710
76
6
0
229,197
2
L
Amaterasu
7,665
590
45
3
0
258,134
2
W
Guan Yu
8,450
650
46
4
0
266,523
1
W
Cabrakan
8,373
644
33
3
0
204,847
1
L
Sun Wukong
8,395
646
29
2
0
264,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role