Player Matchup

Amaterasu
Amaterasu
JakeBentley47
Amaterasu
Level 16
God Stats
21W - 19L
1,473 SR
Queue Stats
101W - 99L
1,356 Elo+
Party 1
Bastet
Bastet
KirbStarT2
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Sol
Sol
Mhykolll
Sol
Level 18
God Stats
46W - 31L
1,484 SR
Queue Stats
53W - 41L
1,367 Elo+
Party 1
Izanami
Izanami
dark_nitrogen2
Izanami
Level 28
God Stats
9W - 9L
1,390 SR
Queue Stats
60W - 77L
1,310 Elo+
Solo
Medusa
Medusa
hecko5
Medusa
Level 16
God Stats
37W - 26L
1,396 SR
Queue Stats
305W - 259L
1,255 Elo+
Party 1
Team Averages
Level 18
1,448 SR
1,288 Elo+

VS

Team Averages
Level 18
1,524 SR
1,278 Elo+
Nemesis
Nemesis
BILLieve23
Nemesis
Level 5
God Stats
4W - 1L
1,660 SR
Queue Stats
22W - 25L
1,256 Elo+
Party 2
Bacchus
Bacchus
DevilsAngel205
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,254 Elo+
Solo
Arachne
Arachne
JordyV1bez
Arachne
Level 29
God Stats
9W - 7L
1,432 SR
Queue Stats
15W - 19L
1,281 Elo+
Solo
Kukulkan
Kukulkan
KindGalaxy40025
Kukulkan
Level 18
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 8L
1,237 Elo+
Solo
Artemis
Artemis
xHazard1
Artemis
Level 29
God Stats
2W - 4L
1,744 SR
Queue Stats
50W - 62L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JakeBentley47
Amaterasu
8
3 / 2 / 1
5,493
499
2,768
6,442
2,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
KirbStarT2
Bastet
9
1 / 1 / 4
5,883
535
1,651
7,210
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 0
6,563
597
4,179
10,637
2,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
10 / 2 / 1
7,505
682
8,370
7,387
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
hecko5
Medusa
10
4 / 0 / 2
6,230
566
5,390
5,113
1,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BILLieve23
Nemesis
8
0 / 6 / 0
5,104
464
3,242
8,514
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,777
434
1,114
5,886
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
JordyV1bez
Arachne
8
1 / 2 / 0
4,898
445
2,878
6,298
1,728
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
8
1 / 7 / 1
5,441
495
2,548
7,133
1,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
xHazard1
Artemis
12
5 / 4 / 0
6,768
615
9,939
9,995
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
21
Kills
7
9
Deaths
23
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BILLieve23
Nemesis
0
6
0
0
L
0
4
0
0
W
Amaterasu
JakeBentley47
Amaterasu
3
2
1
1.75
L
Arachne
JordyV1bez
Arachne
1
2
0
0.5
L
Kukulkan
1
7
1
0.21
W
Bastet
KirbStarT2
Bastet
1
1
4
3
W
3
4
0
0.75
W
10
2
1
5.25
W
Medusa
hecko5
Medusa
4
0
2
5
L
Artemis
xHazard1
Artemis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
19,721
36,789
Taken
37,826
10,197
Mitigated
11,816
11,088
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BILLieve23
Nemesis
3,242
680
63
2,452
8,514
2,196
0
0
8,514
0
26,868
L
1,114
340
0
180
5,886
2,818
0
30
5,856
13,503
0
W
Amaterasu
JakeBentley47
Amaterasu
2,768
778
0
1,155
6,442
2,138
529
628
5,814
0
13,691
L
Arachne
JordyV1bez
Arachne
2,878
2,542
0
486
6,298
1,728
906
0
6,298
0
11,763
L
Kukulkan
2,548
710
0
1,033
7,133
1,725
177
0
7,133
15,303
0
W
Bastet
KirbStarT2
Bastet
1,651
552
0
1,865
7,210
1,873
105
91
7,119
0
22,583
W
4,179
989
195
4,117
10,637
2,485
106
200
10,437
29,217
0
W
8,370
5,271
0
2,343
7,387
2,250
832
2,743
4,644
0
34,066
W
Medusa
hecko5
Medusa
5,390
2,612
0
1,413
5,113
1,451
583
0
5,113
0
25,759
L
Artemis
xHazard1
Artemis
9,939
5,791
0
4,614
9,995
3,349
898
4,149
5,846
0
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
26,988
238
Minions Killed
189
0
Camps Cleared
0
1,111,490
Distance Traveled
1,027,056
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,104
464
55
5
0
232,785
3
L
Bacchus
4,777
434
30
3
0
190,526
0
W
Amaterasu
5,493
499
23
2
0
251,658
0
L
Arachne
4,898
445
29
3
0
247,376
0
L
Kukulkan
5,441
495
21
2
0
166,021
0
W
Bastet
5,883
535
45
4
0
220,833
3
W
Sol
6,563
597
57
5
0
203,732
0
W
Izanami
7,505
682
65
6
0
214,632
0
W
Medusa
6,230
566
48
4
0
220,635
0
L
Artemis
6,768
615
54
5
0
190,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role