Player Matchup

Serqet
Serqet
BigYO_MAMA245
Serqet
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 27L
1,264 Elo+
Party 2
Bastet
Bastet
Foreverdashin
Bastet
Level 19
God Stats
1W - 3L
1,465 SR
Queue Stats
88W - 100L
1,379 Elo+
Solo
Medusa
Medusa
HolyLoliRavioli
Medusa
Level 17
God Stats
11W - 10L
1,250 SR
Queue Stats
78W - 81L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Rat-_-Bandit
Cthulhu
Level 7
God Stats
6W - 3L
1,286 SR
Queue Stats
205W - 214L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
hailski
Baron Samedi
Level 18
God Stats
10W - 9L
1,718 SR
Queue Stats
129W - 157L
1,403 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,369 Elo+

VS

Team Averages
Level 39
1,478 SR
1,608 Elo+
Ah Puch
Ah Puch
ThomasObiWard
Ah Puch
Level 4
God Stats
3W - 1L
1,668 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1
Athena
Athena
bryangil40
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,470 Elo+
Solo
Achilles
Achilles
k9_EzeHusky
Achilles
Level 66
God Stats
4W - 2L
1,282 SR
Queue Stats
23W - 41L
1,684 Elo+
Party 1
Arachne
Arachne
k9_MidNight_
Arachne
Level 85
God Stats
4W - 9L
1,275 SR
Queue Stats
60W - 90L
1,518 Elo+
Party 1
Cerberus
Cerberus
k9_Segatte
Cerberus
Level 19
God Stats
2W - 1L
1,664 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 3
12,760
412
15,233
23,809
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 2
12,559
405
12,601
25,988
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 11 / 2
13,603
439
15,174
27,732
11,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Rat-_-Bandit
Cthulhu
19
2 / 7 / 6
12,974
419
21,616
33,803
35,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
hailski
Baron Samedi
19
1 / 11 / 2
12,877
415
18,442
27,851
17,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 5 / 9
15,117
488
27,505
15,574
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
bryangil40
Athena
19
3 / 4 / 22
14,806
478
12,689
32,952
36,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
k9_EzeHusky
Achilles
20
3 / 5 / 12
13,882
448
9,897
22,739
17,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
k9_MidNight_
Arachne
20
28 / 2 / 9
19,513
629
47,993
33,731
20,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
k9_Segatte
Cerberus
18
0 / 6 / 10
12,443
401
7,982
22,786
36,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
20
Kills
41
41
Deaths
22
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
L
4
4
2
1.25
L
6
11
2
0.64
L
Cthulhu
Rat-_-Bandit
Cthulhu
2
7
6
0.71
W
Ah Puch
7
5
9
2.3
W
Athena
bryangil40
Athena
3
4
22
3.5
L
Baron Samedi
hailski
Baron Samedi
1
11
2
0.18
W
Achilles
k9_EzeHusky
Achilles
3
5
12
1.8
W
Arachne
k9_MidNight_
Arachne
28
2
9
16.25
W
Cerberus
k9_Segatte
Cerberus
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,066
Damage
106,066
139,183
Taken
127,782
82,354
Mitigated
115,636
29,429
Healing
34,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,233
4,656
0
0
23,809
9,227
0
7,293
16,134
0
44,336
L
12,601
7,043
510
11,645
25,988
9,364
26
6,619
19,129
62
74,065
L
15,174
8,824
0
2,470
27,732
11,530
3,632
9,236
17,846
0
94,796
L
Cthulhu
Rat-_-Bandit
Cthulhu
21,616
1,800
1,819
5,347
33,803
35,049
612
15,763
17,315
71,524
0
W
Ah Puch
27,505
1,972
0
2,396
15,574
5,582
3,192
6,633
8,766
93,861
0
W
Athena
bryangil40
Athena
12,689
4,745
0
7,125
32,952
36,161
220
13,249
18,354
42,996
0
L
Baron Samedi
hailski
Baron Samedi
18,442
2,620
1,131
6,507
27,851
17,184
1,143
8,804
18,536
84,820
0
W
Achilles
k9_EzeHusky
Achilles
9,897
3,365
0
4,858
22,739
17,451
3,059
7,912
14,185
0
76,651
W
Arachne
k9_MidNight_
Arachne
47,993
33,256
0
18,576
33,731
20,439
7,081
9,084
24,123
0
164,837
W
Cerberus
k9_Segatte
Cerberus
7,982
638
0
1,793
22,786
36,003
1,155
3,232
19,146
41,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,773
Gold Earned
75,761
566
Minions Killed
606
0
Camps Cleared
0
2,516,721
Distance Traveled
2,762,577
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,760
412
63
2
0
579,710
2
L
Bastet
12,559
405
119
4
0
573,620
10
L
Medusa
13,603
439
159
5
0
455,437
0
L
Cthulhu
12,974
419
99
3
0
476,319
6
W
Ah Puch
15,117
488
153
5
0
530,848
1
W
Athena
14,806
478
72
2
0
597,263
3
L
Baron Samedi
12,877
415
126
4
0
431,635
0
W
Achilles
13,882
448
112
4
0
493,908
2
W
Arachne
19,513
629
188
6
0
692,076
3
W
Cerberus
12,443
401
81
3
0
448,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role