Player Matchup

Zeus
Zeus
Chogrind
Zeus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,925 Elo+
Party 1
Hercules
Hercules
Ghostrecon368
Hercules
Level 102
God Stats
3W - 0L
1,564 SR
Queue Stats
101W - 76L
1,632 Elo+
Party 1
Cupid
Cupid
GrannyTrannie
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 54L
1,822 Elo+
Party 1
Cerberus
Cerberus
MadHomeless
Cerberus
Level 125
God Stats
11W - 3L
1,314 SR
Queue Stats
88W - 59L
1,130 Elo+
Party 1
Yemoja
Yemoja
n00ban4ga
Yemoja
Level 82
God Stats
4W - 0L
1,689 SR
Queue Stats
69W - 73L
1,459 Elo+
Solo
Team Averages
Level 91
1,514 SR
1,594 Elo+

VS

Team Averages
Level 79
1,553 SR
1,472 Elo+
Anhur
Anhur
Ayystras
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
ThortheHeroic
Bakasura
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
epicuppercut
Cerberus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,262 Elo+
Solo
Chang'e
Chang'e
kadunk
Chang'e
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 23L
1,467 Elo+
Party 2
Vulcan
Vulcan
shadow2518
Vulcan
Level 61
God Stats
5W - 4L
1,548 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 1 / 22
13,353
1,113
27,022
10,764
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Ghostrecon368
Hercules
19
5 / 2 / 28
12,007
1,001
9,872
15,653
11,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 1 / 20
13,543
1,129
38,394
10,738
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MadHomeless
Cerberus
18
6 / 0 / 20
12,534
1,045
11,794
14,060
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
n00ban4ga
Yemoja
18
2 / 0 / 24
11,946
996
5,160
6,285
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

292

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ayystras
Anhur
16
0 / 11 / 2
9,751
813
6,224
24,214
10,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ThortheHeroic
Bakasura
14
0 / 6 / 2
9,076
756
3,438
10,093
4,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
epicuppercut
Cerberus
16
0 / 9 / 4
9,914
826
11,014
28,729
36,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
kadunk
Chang'e
16
2 / 7 / 2
10,872
906
14,209
20,434
11,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
shadow2518
Vulcan
16
2 / 7 / 2
10,691
891
14,908
14,353
5,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
16
40
Kills
4
4
Deaths
40
114
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ayystras
Anhur
0
11
2
0.09
W
Zeus
13
1
22
24
W
Hercules
Ghostrecon368
Hercules
5
2
28
9.5
W
14
1
20
24
W
Cerberus
MadHomeless
Cerberus
6
0
20
16
L
Bakasura
ThortheHeroic
Bakasura
0
6
2
0.17
L
Cerberus
epicuppercut
Cerberus
0
9
4
0.22
L
Chang'e
kadunk
Chang'e
2
7
2
0.43
W
Yemoja
n00ban4ga
Yemoja
2
0
24
14
L
Vulcan
shadow2518
Vulcan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,242
Damage
49,793
57,500
Taken
97,823
43,945
Mitigated
67,884
19,207
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ayystras
Anhur
6,224
3,966
0
1,629
24,214
10,125
0
9,033
14,799
0
25,754
W
Zeus
27,022
5,616
0
808
10,764
4,935
0
8,049
2,715
55,163
0
W
Hercules
Ghostrecon368
Hercules
9,872
2,696
0
2,914
15,653
11,501
0
9,708
5,788
0
15,954
W
38,394
22,961
508
1,410
10,738
4,904
0
7,835
2,573
0
71,170
W
Cerberus
MadHomeless
Cerberus
11,794
565
0
3,668
14,060
17,056
0
9,426
4,401
25,431
0
L
Bakasura
ThortheHeroic
Bakasura
3,438
2,162
85
407
10,093
4,039
0
4,736
5,193
0
3,819
L
Cerberus
epicuppercut
Cerberus
11,014
328
0
1,857
28,729
36,657
0
10,651
17,764
23,420
0
L
Chang'e
kadunk
Chang'e
14,209
244
2,523
4,116
20,434
11,831
0
10,175
9,947
42,663
0
W
Yemoja
n00ban4ga
Yemoja
5,160
1,256
8,266
1,633
6,285
5,549
0
5,113
1,062
12,468
0
L
Vulcan
shadow2518
Vulcan
14,908
4,610
0
0
14,353
5,232
0
7,995
6,144
39,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,383
Gold Earned
50,304
246
Minions Killed
181
7
Camps Cleared
6
1,087,357
Distance Traveled
952,080
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,751
813
35
3
1
170,691
0
W
Zeus
13,353
1,113
81
7
2
218,621
0
W
Hercules
12,007
1,001
22
2
1
234,890
0
W
Cupid
13,543
1,129
80
7
2
229,659
0
W
Cerberus
12,534
1,045
39
3
2
237,179
1
L
Bakasura
9,076
756
6
1
0
102,452
1
L
Cerberus
9,914
826
30
3
1
208,299
2
L
Chang'e
10,872
906
52
4
3
237,400
0
W
Yemoja
11,946
996
24
2
0
167,008
1
L
Vulcan
10,691
891
58
5
1
233,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role