Player Matchup

Scylla
Scylla
DanaTH0R_DK
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 133L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HenryLipeee
Cu Chulainn
Level 34
God Stats
4W - 5L
1,483 SR
Queue Stats
221W - 246L
1,420 Elo+
Party 1
Ymir
Ymir
Izugal
Ymir
Level 22
God Stats
0W - 2L
1,246 SR
Queue Stats
92W - 145L
1,378 Elo+
Solo
Ra
Ra
LalaHitagi
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
uLuiixx
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,147 Elo+
Party 1
Team Averages
Level 46
1,446 SR
1,377 Elo+

VS

Team Averages
Level 112
1,425 SR
1,488 Elo+
Erlang Shen
Erlang Shen
Evilk9999
Erlang Shen
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Imperer
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,362 Elo+
Party 2
Fenrir
Fenrir
Margaroph
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Worochi2683
Discordia
Level 57
God Stats
3W - 1L
1,449 SR
Queue Stats
156W - 115L
1,596 Elo+
Party 2
Horus
Horus
WrathKingAsura
Horus
Level 128
God Stats
2W - 3L
1,176 SR
Queue Stats
152W - 121L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 13 / 7
10,017
668
11,070
18,521
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
HenryLipeee
Cu Chulainn
17
4 / 8 / 9
10,013
668
17,008
21,129
20,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Izugal
Ymir
17
2 / 7 / 7
10,331
689
10,205
22,140
24,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 10 / 5
10,511
701
9,252
15,751
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
uLuiixx
Hachiman
13
1 / 10 / 6
8,615
574
6,040
13,115
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Evilk9999
Erlang Shen
19
10 / 2 / 29
12,148
810
15,833
19,847
18,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Imperer
Bellona
16
7 / 4 / 33
11,414
761
16,336
19,718
18,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Margaroph
Fenrir
17
10 / 5 / 28
11,653
777
13,618
20,530
22,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Worochi2683
Discordia
20
16 / 2 / 25
13,601
907
28,646
9,084
5,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 2 / 37
12,304
820
10,295
20,876
25,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
200
14
Kills
48
48
Deaths
15
34
Assists
152
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
13
7
0.5
W
Erlang Shen
Evilk9999
Erlang Shen
10
2
29
12.25
L
Cu Chulainn
HenryLipeee
Cu Chulainn
4
8
9
1.06
W
Bellona
Imperer
Bellona
7
4
33
5.88
L
Ymir
Izugal
Ymir
2
7
7
0.79
L
4
10
5
0.65
W
Fenrir
Margaroph
Fenrir
10
5
28
4.8
W
Discordia
Worochi2683
Discordia
16
2
25
14.25
W
5
2
37
11.75
L
Hachiman
uLuiixx
Hachiman
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,575
Damage
84,728
90,656
Taken
90,055
67,070
Mitigated
90,002
17,651
Healing
52,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,070
916
1,999
1,245
18,521
7,318
0
6,319
12,202
18,807
0
W
Erlang Shen
Evilk9999
Erlang Shen
15,833
4,983
4,515
6,811
19,847
18,870
816
6,470
13,327
0
23,663
L
Cu Chulainn
HenryLipeee
Cu Chulainn
17,008
2,067
1,501
2,852
21,129
20,746
0
6,839
14,290
10,190
22,301
W
Bellona
Imperer
Bellona
16,336
3,873
4,357
4,348
19,718
18,018
907
7,806
11,837
8,081
24,251
L
Ymir
Izugal
Ymir
10,205
1,477
1,061
1,222
22,140
24,974
0
8,120
14,020
14,626
0
L
9,252
711
5,086
2,685
15,751
9,351
0
6,258
9,493
30,181
0
W
Fenrir
Margaroph
Fenrir
13,618
3,336
3,564
2,483
20,530
22,240
724
8,398
11,982
0
23,467
W
Discordia
Worochi2683
Discordia
28,646
2,048
3,416
1,254
9,084
5,129
2,461
4,697
4,362
53,980
0
W
10,295
4,812
12,463
9,511
20,876
25,745
1,986
7,535
13,041
0
19,673
L
Hachiman
uLuiixx
Hachiman
6,040
4,292
0
0
13,115
4,681
0
3,952
9,163
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
61,120
102
Minions Killed
122
0
Camps Cleared
0
1,005,423
Distance Traveled
1,524,391
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,017
668
13
1
0
202,781
0
W
Erlang Shen
12,148
810
17
1
0
320,625
0
L
Cu Chulainn
10,013
668
24
2
0
235,993
0
W
Bellona
11,414
761
18
1
0
308,574
3
L
Ymir
10,331
689
12
1
0
229,735
0
L
Ra
10,511
701
34
2
0
209,622
0
W
Fenrir
11,653
777
11
1
0
310,469
1
W
Discordia
13,601
907
59
4
0
294,894
0
W
Horus
12,304
820
17
1
0
289,829
0
L
Hachiman
8,615
574
19
1
0
127,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role